Port some classic game to Linuxa project by MDoucha Let's pick some old classic game, reverse engineer the data formats and game rules and write an open source engine for it from scratch. Some games from 1990s are simple enough that we could have a playable prototype by the end of the week. |
Preserve SUSE's historya project by fos Project Description |
early stage kdump supporta project by mbrugger |
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Create an ALP based Leap replacement. (Grassy Knoll)an invention by simotek |
Create tool to analyze supportconfig to spot common SUSE Manager / Uyuni issuesan invention by cbosdonnat |
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Port Agama's manager to Rusta project by IGonzalezSosa Initially, the Agama D-Bus service was written 100% in Ruby. For many things, it relies on YaST, so it makes sense to use the same language. It was great to have something working quickly, but it also had some drawbacks. The main problem is that, as YaST is not thread-safe, we separated the service into different processes (storage, software, localization, etc.). The system became most responsive but at the cost of eating a lot of RAM. |