The idea is about an easy way to allow users to make upgrades (e.g.: changing from one major version like 15.0 to version 15.1) using a GUI and as easy as they can in Ubuntu.
Something like a notification with a button to perform the upgrade with just one-click, instead of having to deal with the terminal, that frights some new users and gives them the sensation of an outdated system.
Better support for Chromebooks
Chromebooks do have very limited hardware in terms of storage and RAM. But it is still the cheapest solution to a truly open source notebook, as it allows to replace its coreboot based bootloader with your own coreboot and payload (f.e. Tiano Core or Seabios).
With the approach of kernel 5.6 SGI Octanes are supported with builtin IO components. What's missing for a graphics workstation is a driver for the graphics card. There is already a not upstreamed framebuffer driver for Impact graphic cards. Since there will be no new framebuffer driver accepted upstream, the goal of this project is to convert the existing frame buffer driver to a DRM driver and make it ready to be sent upstream.
This project could get us rid of the last fbdev drivers we're stil shipping: efifb and vesafb.
Platform drivers handle hardware that is not auto-detected, but somehow there. For graphics this would be VGA, VESA, or UEFI framebuffers. In SUSE Linux, we currently support VESA and UEFI with fbdev drivers. Those load early in the boot process and maintain graphics hardware until the actual driver takes over.
Let's pick some old classic game, reverse engineer the data formats and game rules and write an open source engine for it from scratch. Some games from 1990s are simple enough that we could have a playable prototype by the end of the week.
Write which games you'd like to hack on in the comments. Don't forget to check e.g. on Open Source Game Clones, Github and SourceForge whether the game is ported already.
SUSE dissolved an old warehouse, containing lots and lots of boxes with old SUSE / SuSE / S.u.S.E software. All of those boxes were originally going to be dumped in March 2021, which could be prevented. They are now stored in the SUSE Event Area in Nuremberg.
Back in the late 90s to early 2000s, SiS graphics chips were fairly common and found in many low-end devices. Today, the chips are still capable enough for simple graphics needs, but the graphics cards were on PCI and AGP buses. They are not usable in modern computers.
However, there exist USB-based graphics cards with a SiS 315 graphics chip. Those are around on Ebay et al  and easily usable with current computers. I already do have a driver for the old PCI-based SiS drivers and have long been struggling to find something useful to do with it. Converting it to serve USB devices would finally make it useful.
(was: Create a DRM driver for Matrox G200)
Even after 20 years, the Matrox G200 series is still an excellent 2d graphics card. Unfortunately, there's only an fbdev driver and a user-space driver. Both are obsolete, as modern Linux uses the DRM framework for managing graphics cards. There already is a DRM driver for the G200 server series. This driver is under-maintained and doesn't work with desktop chips.