StarryWang

StarryWang

China

image-tools: simple tool for mirror/save/load container images & KDM and chart image list generator.

a project by StarryWang

Project Description

Currently, the way to install Rancher in Air-Gap mode (with personal registry server) is using the rancher-save/load-images.sh script to save container images required by Rancher into tar.gz tarball and load it into the personal registry. These scripts work fine when saving and loading single-arch images.

Updated 3 days ago. 3 hacker ♥️. 1 follower.
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  • 3 days ago: StarryWang started image-tools: simple tool for mirror/save/load container images & KDM and chart image list generator.
  • 3 days ago: StarryWang liked image-tools: simple tool for mirror/save/load container images & KDM and chart image list generator.
  • 3 days ago: StarryWang added keyword "rancher" to image-tools: simple tool for mirror/save/load container images & KDM and chart image list generator.
  • 3 days ago: StarryWang added keyword "containers" to image-tools: simple tool for mirror/save/load container images & KDM and chart image list generator.
  • 3 days ago: StarryWang added keyword "skopeo" to image-tools: simple tool for mirror/save/load container images & KDM and chart image list generator.
  • 3 days ago: StarryWang added keyword "kdm" to image-tools: simple tool for mirror/save/load container images & KDM and chart image list generator.
  • 3 days ago: StarryWang originated image-tools: simple tool for mirror/save/load container images & KDM and chart image list generator.
  • 7 months ago: StarryWang liked Show Me The Key: A screenkey alternative that works under Wayland via libinput
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  • 7 months ago: StarryWang started Aperture: a simple game engine written in C based on OpenGL
  • 7 months ago: StarryWang added keyword "opengl" to Aperture: a simple game engine written in C based on OpenGL
  • 7 months ago: StarryWang liked Aperture: a simple game engine written in C based on OpenGL
  • 7 months ago: StarryWang originated Aperture: a simple game engine written in C based on OpenGL