Create a new markup language with parser in rusta project by nkrapp Project DescriptionWrite a parser for my own markup language in rust using parser combinators. The idea originated from a joke about creating a markup language similar to markdown called "fml". |
Relm4-based user interface for Agamaan invention by IGonzalezSosa MotivationDisclaimer: the idea of this project is to play around with Relm4. |
A Flight Dynamics Library written in Rust with an Entity Component System architecturea project by vcuadradojuan Project DescriptionThe Entity Component System is Data-driven architectural pattern, using composition over inheritance (contrary to Object Oriented programming). It is used in complex systems such as simulators, games, and Fintech; where the projects specify an array of complex systems that are loosely coupled. Projects where one needs to horizontally expand and change the behavior of a small subset of systems knowing that there will be no unwanted behavioral change carried to others, while at the same time provide a way to expand functionality that can be reused by a big number of the systems. |
Waysettingsa project by dspinella Project DescriptionA settings center akin to GNOME/KDE/XFCE settings panel but built for window managers like sway, i3 and hyprland. |
toniowma project by fabriziosestito toniowm is yet another window manager written in Rust. Project Description |