vcuadradojuan

vcuadradojuan

Nuremberg

A Flight Dynamics Library written in Rust with an Entity Component System architecture

a project by vcuadradojuan

Project Description

The Entity Component System is Data-driven architectural pattern, using composition over inheritance (contrary to Object Oriented programming). It is used in complex systems such as simulators, games, and Fintech; where the projects specify an array of complex systems that are loosely coupled. Projects where one needs to horizontally expand and change the behavior of a small subset of systems knowing that there will be no unwanted behavioral change carried to others, while at the same time provide a way to expand functionality that can be reused by a big number of the systems.

Updated 8 months ago. No love. 1 follower.
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  • 8 months ago: vcuadradojuan started A Flight Dynamics Library written in Rust with an Entity Component System architecture
  • 8 months ago: vcuadradojuan added keyword "flightsimulation" to A Flight Dynamics Library written in Rust with an Entity Component System architecture
  • 8 months ago: vcuadradojuan added keyword "planes" to A Flight Dynamics Library written in Rust with an Entity Component System architecture
  • 8 months ago: vcuadradojuan added keyword "xpbd" to A Flight Dynamics Library written in Rust with an Entity Component System architecture
  • 8 months ago: vcuadradojuan added keyword "bevy" to A Flight Dynamics Library written in Rust with an Entity Component System architecture
  • 8 months ago: vcuadradojuan added keyword "simulator" to A Flight Dynamics Library written in Rust with an Entity Component System architecture
  • 8 months ago: vcuadradojuan added keyword "rust" to A Flight Dynamics Library written in Rust with an Entity Component System architecture
  • 8 months ago: vcuadradojuan added keyword "physics" to A Flight Dynamics Library written in Rust with an Entity Component System architecture
  • 8 months ago: vcuadradojuan originated A Flight Dynamics Library written in Rust with an Entity Component System architecture
  • over 3 years ago: vcuadradojuan joined Rust Bootcamp
  • almost 6 years ago: vcuadradojuan liked Learn Ansible
  • over 6 years ago: vcuadradojuan started Practice Go
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  • over 6 years ago: vcuadradojuan originated Practice Go
  • over 6 years ago: vcuadradojuan liked Take care of my Debian packages
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  • over 6 years ago: vcuadradojuan liked saltify dotfiles, workstation, laptop, Desktop Environment and beyond (NAS, router, media center, Kodi, if time allows)
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