Project Description

Idea is to predefine a set of security policies for popular container applications just for example MySQL, Nginx etc..., with these predefined security policies, users can just download unpack it to use. No need to worry too much about detailed security settings/configurations for this application container. The policies could be any policies that Kubernetes supported and/or NeuVector supported.

Today, there are security policies being supported by Kubernetes like NetworkPolicy, there are extended policies like KubeWarden admission control policies, there are advanced security policy like NeuVector's L7 network policy, process & file policy etc... All these policies are providing functions to secure a Kubernetes environment. From end user point of view, it is good but not convenient enough to use unless users are security experts. So idea is, we could create many predefined security policies for many popular container applications, define these as a Kubernetes standard format like CRD extension just for example. Make these the building blocks coupled with the app images, so when users pull a container, a security policy can be imported at same time. The basic security settings (baseline) will be in place right away. If NeuVector was installed already then the enforcement is in place as well. Most of the users will have basic security in place by doing almost nothing. (of course, if it's necessary, users can still customize or fine tune the predefined templates.)

Security needs to be easy to use but still strong enough to protect, a lot of security postures/configurations/policies could be already defined when this application container image is created. These security manifest is different per apps but it is relatively stable per container as well. So, if we can create or generate security policy templates for popular application images, eventually make some of solid ones a built-in template, or even grow to be a hosted security policy hub. It could be a new critical way to secure Kubernetes world.

Goal for this Hackweek

Study this deeper, choose a few popular applications and make a prototype/demo to proof the concept.

Resources

Some of the policies might not be a good fit to be profiled as manifest. Here we will be focusing on relatively stable application security posture/configuration/runtime policies. Starting point could be look into these:

https://open-docs.neuvector.com/policy/overview

https://kubernetes.io/docs/concepts/services-networking/network-policies/

https://docs.kubewarden.io/writing-policies

https://kyverno.io/docs/kyverno-policies/

Looking for hackers with the skills:

security kubernetes containers neuvector kubewarden

This project is part of:

Hack Week 23

Activity

  • about 1 year ago: amunoz liked this project.
  • about 1 year ago: heidi.bronson liked this project.
  • about 1 year ago: feih added keyword "kubewarden" to this project.
  • about 1 year ago: feih added keyword "neuvector" to this project.
  • about 1 year ago: feih added keyword "containers" to this project.
  • about 1 year ago: feih added keyword "kubernetes" to this project.
  • about 1 year ago: feih added keyword "security" to this project.
  • about 1 year ago: feih originated this project.

  • Comments

    Be the first to comment!

    Similar Projects

    VulnHeap by r1chard-lyu

    Description

    The VulnHeap project is dedicated to the in-depth analysis and exploitation of vulnerabilities within heap memory management. It focuses on understanding the intricate workflow of heap allocation, chunk structures, and bin management, which are essential to identifying and mitigating security risks.

    Goals

    • Familiarize with heap
      • Heap workflow
      • Chunk and bin structure
      • Vulnerabilities
    • Vulnerability
      • Use after free (UAF)
      • Heap overflow
      • Double free
    • Use Docker to create a vulnerable environment and apply techniques to exploit it

    Resources

    • https://heap-exploitation.dhavalkapil.com/divingintoglibc_heap
    • https://raw.githubusercontent.com/cloudburst/libheap/master/heap.png
    • https://github.com/shellphish/how2heap?tab=readme-ov-file


    CVE portal for SUSE Rancher products by gmacedo

    Description

    Currently it's a bit difficult for users to quickly see the list of CVEs affecting images in Rancher, RKE2, Harvester and Longhorn releases. Users need to individually look for each CVE in the SUSE CVE database page - https://www.suse.com/security/cve/ . This is not optimal, because those CVE pages are a bit hard to read and contain data for all SLE and BCI products too, making it difficult to easily see only the CVEs affecting the latest release of Rancher, for example. We understand that certain costumers are only looking for CVE data for Rancher and not SLE or BCI.

    Goals

    The objective is to create a simple to read and navigate page that contains only CVE data related to Rancher, RKE2, Harvester and Longhorn, where it's easy to search by a CVE ID, an image name or a release version. The page should also provide the raw data as an exportable CSV file.

    It must be an MVP with the minimal amount of effort/time invested, but still providing great value to our users and saving the wasted time that the Rancher Security team needs to spend by manually sharing such data. It might not be long lived, as it can be replaced in 2-3 years with a better SUSE wide solution.

    Resources

    • The page must be simple and easy to read.
    • The UI/UX must be as straightforward as possible with minimal visual noise.
    • The content must be created automatically from the raw data that we already have internally.
    • It must be updated automatically on a daily basis and on ad-hoc runs (when needed).
    • The CVE status must be aligned with VEX.
    • The raw data must be exportable as CSV file.
    • Ideally it will be written in Go or pure Shell script with basic HTML and no external dependencies in CSS or JS.


    Bot to identify reserved data leak in local files or when publishing on remote repository by mdati

    Description

    Scope here is to prevent reserved data or generally "unwanted", to be pushed and saved on a public repository, i.e. on Github, causing disclosure or leaking of reserved informations.

    The above definition of reserved or "unwanted" may vary, depending on the context: sometime secret keys or password are stored in data or configuration files or hardcoded in source code and depending on the scope of the archive or the level of security, it can be either wanted, permitted or not at all.

    As main target here, secrets will be registration keys or passwords, to be detected and managed locally or in a C.I. pipeline.

    Goals

    • Detection:

      • Local detection: detect secret words present in local files;
      • Remote detection: detect secrets in files, in pipelines, going to be transferred on a remote repository, i.e. via git push;
    • Reporting:

      • report the result of detection on stderr and/or log files, noticed excluding the secret values.
    • Acton:

      • Manage the detection, by either deleting or masking the impacted code or deleting/moving the file itself or simply notify it.

    Resources

    • Project repository, published on Github (link): m-dati/hkwk24;
    • Reference folder: hkwk24/chksecret;
    • First pull request (link): PR#1;
    • Second PR, for improvements: PR#2;
    • README.md and TESTS.md documentation files available in the repo root;
    • Test subproject repository, for testing CI on push [TBD].

    Notes

    We use here some examples of secret words, that still can be improved.
    The various patterns to match desired reserved words are written in a separated module, to be on demand updated or customized.

    [Legend: TBD = to be done]


    Contributing to Linux Kernel security by pperego

    Description

    A couple of weeks ago, I found this blog post by Gustavo Silva, a Linux Kernel contributor.

    I always strived to start again into hacking the Linux Kernel, so I asked Coverity scan dashboard access and I want to contribute to Linux Kernel by fixing some minor issues.

    I want also to create a Linux Kernel fuzzing lab using qemu and syzkaller

    Goals

    1. Fix at least 2 security bugs
    2. Create the fuzzing lab and having it running

    The story so far

    • Day 1: setting up a virtual machine for kernel development using Tumbleweed. Reading a lot of documentation, taking confidence with Coverity dashboard and with procedures to submit a kernel patch
    • Day 2: I read really a lot of documentation and I triaged some findings on Coverity SAST dashboard. I have to confirm that SAST tool are great false positives generator, even for low hanging fruits.
    • Day 3: Working on trivial changes after I read this blog post: https://www.toblux.com/posts/2024/02/linux-kernel-patches.html. I have to take confidence with the patch preparation and submit process yet.
      • First trivial patch sent: using strtruefalse() macro instead of hard-coded strings in a staging driver for a lcd display
      • Fix for a dereference before null check issue discovered by Coverity (CID 1601566) https://scan7.scan.coverity.com/#/project-view/52110/11354?selectedIssue=1601566
    • Day 4: Triaging more issues found by Coverity.
      • The patch for CID 1601566 was refused. The check against the NULL pointer was pointless so I prepared a version 2 of the patch removing the check.
      • Fixed another dereference before NULL check in iwlmvmparsewowlaninfo_notif() routine (CID 1601547). This one was already submitted by another kernel hacker :(
    • Day 5: Wrapping up. I had to do some minor rework on patch for CID 1601566. I found a stalker bothering me in private emails and people I interacted with me, advised he is a well known bothering person. Markus Elfring for the record.
    • Wrapping up: being back doing kernel hacking is amazing and I don't want to stop it. My battery pack is completely drained but changing the scope gave me a great twist and I really want to feel this energy not doing a single task for months.

      I failed in setting up a fuzzing lab but I was too optimistic for the patch submission process.

    The patches

    1


    Model checking the BPF verifier by shunghsiyu

    Project Description

    BPF verifier plays a crucial role in securing the system (though less so now that unprivileged BPF is disabled by default in both upstream and SLES), and bugs in the verifier has lead to privilege escalation vulnerabilities in the past (e.g. CVE-2021-3490).

    One way to check whether the verifer has bugs to use model checking (a formal verification technique), in other words, build a abstract model of how the verifier operates, and then see if certain condition can occur (e.g. incorrect calculation during value tracking of registers) by giving both the model and condition to a solver.

    For the solver I will be using the Z3 SMT solver to do the checking since it provide a Python binding that's relatively easy to use.

    Goal for this Hackweek

    Learn how to use the Z3 Python binding (i.e. Z3Py) to build a model of (part of) the BPF verifier, probably the part that's related to value tracking using tristate numbers (aka tnum), and then check that the algorithm work as intended.

    Resources


    A CLI for Harvester by mohamed.belgaied

    [comment]: # Harvester does not officially come with a CLI tool, the user is supposed to interact with Harvester mostly through the UI [comment]: # Though it is theoretically possible to use kubectl to interact with Harvester, the manipulation of Kubevirt YAML objects is absolutely not user friendly. [comment]: # Inspired by tools like multipass from Canonical to easily and rapidly create one of multiple VMs, I began the development of Harvester CLI. Currently, it works but Harvester CLI needs some love to be up-to-date with Harvester v1.0.2 and needs some bug fixes and improvements as well.

    Project Description

    Harvester CLI is a command line interface tool written in Go, designed to simplify interfacing with a Harvester cluster as a user. It is especially useful for testing purposes as you can easily and rapidly create VMs in Harvester by providing a simple command such as: harvester vm create my-vm --count 5 to create 5 VMs named my-vm-01 to my-vm-05.

    asciicast

    Harvester CLI is functional but needs a number of improvements: up-to-date functionality with Harvester v1.0.2 (some minor issues right now), modifying the default behaviour to create an opensuse VM instead of an ubuntu VM, solve some bugs, etc.

    Github Repo for Harvester CLI: https://github.com/belgaied2/harvester-cli

    Done in previous Hackweeks

    • Create a Github actions pipeline to automatically integrate Harvester CLI to Homebrew repositories: DONE
    • Automatically package Harvester CLI for OpenSUSE / Redhat RPMs or DEBs: DONE

    Goal for this Hackweek

    The goal for this Hackweek is to bring Harvester CLI up-to-speed with latest Harvester versions (v1.3.X and v1.4.X), and improve the code quality as well as implement some simple features and bug fixes.

    Some nice additions might be: * Improve handling of namespaced objects * Add features, such as network management or Load Balancer creation ? * Add more unit tests and, why not, e2e tests * Improve CI * Improve the overall code quality * Test the program and create issues for it

    Issue list is here: https://github.com/belgaied2/harvester-cli/issues

    Resources

    The project is written in Go, and using client-go the Kubernetes Go Client libraries to communicate with the Harvester API (which is Kubernetes in fact). Welcome contributions are:

    • Testing it and creating issues
    • Documentation
    • Go code improvement

    What you might learn

    Harvester CLI might be interesting to you if you want to learn more about:

    • GitHub Actions
    • Harvester as a SUSE Product
    • Go programming language
    • Kubernetes API


    SUSE AI Meets the Game Board by moio

    Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
    A chameleon playing chess in a train car, as a metaphor of SUSE AI applied to games


    Results: Infrastructure Achievements

    We successfully built and automated a containerized stack to support our AI experiments. This included:

    A screenshot of k9s and nvtop showing PyTAG running in Kubernetes with GPU acceleration

    ./deploy.sh and voilà - Kubernetes running PyTAG (k9s, above) with GPU acceleration (nvtop, below)

    Results: Game Design Insights

    Our project focused on modeling and analyzing two card games of our own design within the TAG framework:

    • Game Modeling: We implemented models for Dario's "Bamboo" and Silvio's "Totoro" and "R3" games, enabling AI agents to play thousands of games ...in minutes!
    • AI-driven optimization: By analyzing statistical data on moves, strategies, and outcomes, we iteratively tweaked the game mechanics and rules to achieve better balance and player engagement.
    • Advanced analytics: Leveraging AI agents with Monte Carlo Tree Search (MCTS) and random action selection, we compared performance metrics to identify optimal strategies and uncover opportunities for game refinement .

    Cards from the three games

    A family picture of our card games in progress. From the top: Bamboo, Totoro, R3

    Results: Learning, Collaboration, and Innovation

    Beyond technical accomplishments, the project showcased innovative approaches to coding, learning, and teamwork:

    • "Trio programming" with AI assistance: Our "trio programming" approach—two developers and GitHub Copilot—was a standout success, especially in handling slightly-repetitive but not-quite-exactly-copypaste tasks. Java as a language tends to be verbose and we found it to be fitting particularly well.
    • AI tools for reporting and documentation: We extensively used AI chatbots to streamline writing and reporting. (Including writing this report! ...but this note was added manually during edit!)
    • GPU compute expertise: Overcoming challenges with CUDA drivers and cloud infrastructure deepened our understanding of GPU-accelerated workloads in the open-source ecosystem.
    • Game design as a learning platform: By blending AI techniques with creative game design, we learned not only about AI strategies but also about making games fun, engaging, and balanced.

    Last but not least we had a lot of fun! ...and this was definitely not a chatbot generated line!

    The Context: AI + Board Games


    Learn enough Golang and hack on CoreDNS by jkuzilek

    Description

    I'm implementing a split-horizon DNS for my home Kubernetes cluster to be able to access my internal (and external) services over the local network through public domains. I managed to make a PoC with the k8s_gateway plugin for CoreDNS. However, I soon found out it responds with IPs for all Gateways assigned to HTTPRoutes, publishing public IPs as well as the internal Loadbalancer ones.

    To remedy this issue, a simple filtering mechanism has to be implemented.

    Goals

    • Learn an acceptable amount of Golang
    • Implement GatewayClass (and IngressClass) filtering for k8s_gateway
    • Deploy on homelab cluster
    • Profit?

    Resources

    EDIT: Feature mostly complete. An unfinished PR lies here. Successfully tested working on homelab cluster.


    Install Uyuni on Kubernetes in cloud-native way by cbosdonnat

    Description

    For now installing Uyuni on Kubernetes requires running mgradm on a cluster node... which is not what users would do in the Kubernetes world. The idea is to implement an installation based only on helm charts and probably an operator.

    Goals

    Install Uyuni from Rancher UI.

    Resources


    Introducing "Bottles": A Proof of Concept for Multi-Version CRD Management in Kubernetes by aruiz

    Description

    As we delve deeper into the complexities of managing multiple CRD versions within a single Kubernetes cluster, I want to introduce "Bottles" - a proof of concept that aims to address these challenges.

    Bottles propose a novel approach to isolating and deploying different CRD versions in a self-contained environment. This would allow for greater flexibility and efficiency in managing diverse workloads.

    Goals

    • Evaluate Feasibility: determine if this approach is technically viable, as well as identifying possible obstacles and limitations.
    • Reuse existing technology: leverage existing products whenever possible, e.g. build on top of Kubewarden as admission controller.
    • Focus on Rancher's use case: the ultimate goal is to be able to use this approach to solve Rancher users' needs.

    Resources

    Core concepts:

    • ConfigMaps: Bottles could be defined and configured using ConfigMaps.
    • Admission Controller: An admission controller will detect "bootled" CRDs being installed and replace the resource name used to store them.
    • Aggregated API Server: By analyzing the author of a request, the aggregated API server will determine the correct bottle and route the request accordingly, making it transparent for the user.


    Technical talks at universities by agamez

    Description

    This project aims to empower the next generation of tech professionals by offering hands-on workshops on containerization and Kubernetes, with a strong focus on open-source technologies. By providing practical experience with these cutting-edge tools and fostering a deep understanding of open-source principles, we aim to bridge the gap between academia and industry.

    For now, the scope is limited to Spanish universities, since we already have the contacts and have started some conversations.

    Goals

    • Technical Skill Development: equip students with the fundamental knowledge and skills to build, deploy, and manage containerized applications using open-source tools like Kubernetes.
    • Open-Source Mindset: foster a passion for open-source software, encouraging students to contribute to open-source projects and collaborate with the global developer community.
    • Career Readiness: prepare students for industry-relevant roles by exposing them to real-world use cases, best practices, and open-source in companies.

    Resources

    • Instructors: experienced open-source professionals with deep knowledge of containerization and Kubernetes.
    • SUSE Expertise: leverage SUSE's expertise in open-source technologies to provide insights into industry trends and best practices.


    ADS-B receiver with MicroOS by epaolantonio

    I would like to put one of my spare Raspberry Pis to good use, and what better way to see what flies above my head at any time? add-emoji

    There are various ready-to-use distros already set-up to provide feeder data to platforms like Flightradar24, ADS-B Exchange, FlightAware etc... The goal here would be to do it using MicroOS as a base and containerized decoding of ADS-B data (via tools like dump1090) and web frontend (tar1090).

    Goals

    • Create a working receiver using MicroOS as a base, and containers based on Tumbleweed
    • Make it easy to install
    • Optimize for maximum laziness (i.e. it should take care of itself with minimum intervention)

    Resources

    • 1x Small Board Computer capable of running MicroOS
    • 1x RTL2832U DVB-T dongle
    • 1x MicroSD card
    • https://github.com/antirez/dump1090
    • https://github.com/flightaware/dump1090 (dump1090 fork by FlightAware)
    • https://github.com/wiedehopf/tar1090

    Project status (2024-11-22)

    So I'd say that I'm pretty satisfied with how it turned out. I've packaged readsb (as a replacement for dump1090), tar1090, tar1090-db and mlat-client (not used yet).

    Current status:

    • Able to set-up a working receiver using combustion+ignition (web app based on Fuel Ignition)
    • Able to feed to various feeds using the Beast protocol (Airplanes.live, ADSB.fi, ADSB.lol, ADSBExchange.com, Flyitalyadsb.com, Planespotters.net)
    • Able to feed to Flightradar24 (initial-setup available but NOT tested! I've only tested using a key I already had)
    • Local web interface (tar1090) to easily visualize the results
    • Cockpit pre-configured to ease maintenance

    What's missing:

    • MLAT (Multilateration) support. I've packaged mlat-client already, but I have to wire it up
    • FlightAware support

    Give it a go at https://g7.github.io/adsbreceiver/ !

    Project links


    Port the classic browser game HackTheNet to PHP 8 by dgedon

    Description

    The classic browser game HackTheNet from 2004 still runs on PHP 4/5 and MySQL 5 and needs a port to PHP 8 and e.g. MariaDB.

    Goals

    • Port the game to PHP 8 and MariaDB 11
    • Create a container where the game server can simply be started/stopped

    Resources

    • https://github.com/nodeg/hackthenet


    SUSE AI Meets the Game Board by moio

    Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
    A chameleon playing chess in a train car, as a metaphor of SUSE AI applied to games


    Results: Infrastructure Achievements

    We successfully built and automated a containerized stack to support our AI experiments. This included:

    A screenshot of k9s and nvtop showing PyTAG running in Kubernetes with GPU acceleration

    ./deploy.sh and voilà - Kubernetes running PyTAG (k9s, above) with GPU acceleration (nvtop, below)

    Results: Game Design Insights

    Our project focused on modeling and analyzing two card games of our own design within the TAG framework:

    • Game Modeling: We implemented models for Dario's "Bamboo" and Silvio's "Totoro" and "R3" games, enabling AI agents to play thousands of games ...in minutes!
    • AI-driven optimization: By analyzing statistical data on moves, strategies, and outcomes, we iteratively tweaked the game mechanics and rules to achieve better balance and player engagement.
    • Advanced analytics: Leveraging AI agents with Monte Carlo Tree Search (MCTS) and random action selection, we compared performance metrics to identify optimal strategies and uncover opportunities for game refinement .

    Cards from the three games

    A family picture of our card games in progress. From the top: Bamboo, Totoro, R3

    Results: Learning, Collaboration, and Innovation

    Beyond technical accomplishments, the project showcased innovative approaches to coding, learning, and teamwork:

    • "Trio programming" with AI assistance: Our "trio programming" approach—two developers and GitHub Copilot—was a standout success, especially in handling slightly-repetitive but not-quite-exactly-copypaste tasks. Java as a language tends to be verbose and we found it to be fitting particularly well.
    • AI tools for reporting and documentation: We extensively used AI chatbots to streamline writing and reporting. (Including writing this report! ...but this note was added manually during edit!)
    • GPU compute expertise: Overcoming challenges with CUDA drivers and cloud infrastructure deepened our understanding of GPU-accelerated workloads in the open-source ecosystem.
    • Game design as a learning platform: By blending AI techniques with creative game design, we learned not only about AI strategies but also about making games fun, engaging, and balanced.

    Last but not least we had a lot of fun! ...and this was definitely not a chatbot generated line!

    The Context: AI + Board Games


    Enable the containerized Uyuni server to run on different host OS by j_renner

    Description

    The Uyuni server is provided as a container, but we still require it to run on Leap Micro? This is not how people expect to use containerized applications, so it would be great if we tested other host OSs and enabled them by providing builds of necessary tools for (e.g. mgradm). Interesting candidates should be:

    • openSUSE Leap
    • Cent OS 7
    • Ubuntu
    • ???

    Goals

    Make it really easy for anyone to run the Uyuni containerized server on whatever OS they want (with support for containers of course).


    Cluster API Add-on Provider for Kubewarden by csalas

    Description

    Can we integrate Kubewarden with Cluster API provisioning?

    Cluster API is a Kubernetes project focused on providing declarative APIs and tooling to simplify provisioning, upgrading, and operating multiple Kubernetes clusters. TLDR; CAPI let's you define Kubernetes clusters in plain YAML, and CAPI providers (infrastructure, control plane/bootstrap, etc.) manage provisioning and configuration for you.

    What if we could create an add-on provider that automatically installs Kubewarden and deploys Policy Servers to CAPI clusters?

    Goals

    • As a user I'd like to set a cluster (or list of clusters) and have the provider install Kubewarden for me.
    • As a user I'd like to set what policies must be enforced for a cluster (or list of clusters).

    Resources

    • Cluster API: https://cluster-api.sigs.k8s.io/
    • Kubewarden: https://docs.kubewarden.io/