This first part of this project will build a moisture sensor using an ESP32 board and circuit python. I am hoping to implement a notification method using SMS or Email. Additionally, future plans include adding a Web based interface to view historical data as well as optionally adding some mini pumps that will water the plants once a specified moisture level (very little detected) has been reached.
Kanidm is a identity management system (a store of accounts, groups and more) that supports authentication to opensuse, web sites, networks, and more. The project has a focus on respect of humans, correctness, simplicity and performance. In previous hackweeks we have implemented cryptographic authentication (webauthn), wasm based web UI and more.
Let's pick some old classic game, reverse engineer the data formats and game rules and write an open source engine for it from scratch. Some games from 1990s are simple enough that we could have a playable prototype by the end of the week.
Write which games you'd like to hack on in the comments. Don't forget to check e.g. on Open Source Game Clones, Github and SourceForge whether the game is ported already.
I have in my house a solar panel to heat water that is controlled by a "dummy" control panel from which I can see the current temperature of the water in the solar panel and the water in the tank. There's a pump that moves water from the tank into the solar panel and back into the tank in order to heat it when the temperature of the solar panel is x degrees higher than the temperature in the water tank. There's also a resistance in the water tank that can be turned on to heat the water when there's no sunlight.