Project Description

grog aims to implements a namespaced, distributed map kept alive by an arbitrary number of nodes over a local network.
It uses TCP and UDP multicast.

For a detailed specification see grog's github repository

grog can be implemented in any programming language.
It deals with networking problems in a distributed cluster.

  • Possibly useful when developing a distributed application.
  • Not designed to be used in production.
  • Not meant to be efficient in space.
  • Immediate usage.
  • Zero network configuration.
  • No data definition.
  • Arbitrary complex type for values.
  • json as unique value's format.
  • Small operation set to access and manipulate the map:
    • get, to get the value of a key from a map
    • set, to add or update the value of a key in a map
    • del, to remove a key, value pair from a map
  • Integrable in programs where an implementation for that language exists.

Goal for this Hackweek

Play with Go programming language.
Try to provide a minimum viable deamon and CLI written in Go.

Resources

I'm looking for people interested in networking protocols and networking problems.

: : : : : : : : : : :

Looking for hackers with the skills:

go golang networking cluster json distributedsystems

This project is part of:

Hack Week 21

Activity

  • about 1 year ago: ismaell liked this project.
  • over 2 years ago: gbaccini started this project.
  • over 2 years ago: fbonazzi liked this project.
  • over 2 years ago: e_bischoff liked this project.
  • over 2 years ago: dpock liked this project.
  • over 2 years ago: dcipriani liked this project.
  • over 2 years ago: gbaccini added keyword "networking" to this project.
  • over 2 years ago: gbaccini added keyword "cluster" to this project.
  • over 2 years ago: gbaccini added keyword "json" to this project.
  • over 2 years ago: gbaccini added keyword "distributedsystems" to this project.
  • over 2 years ago: gbaccini added keyword "go" to this project.
  • over 2 years ago: gbaccini added keyword "golang" to this project.
  • over 2 years ago: gbaccini originated this project.

  • Comments

    • Fielaposa
      30 days ago by Fielaposa | Reply

      Games often require players to spruted juggle multiple tasks simultaneously, such as managing resources, monitoring enemies, and reacting to unexpected events. This can lead to improved multitasking abilities in real-life situations.

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