an invention by andreabenini
Description
ClusterOps is a Kubernetes installer and operator designed to streamline the initial configuration
and ongoing maintenance of kubernetes clusters. The focus of this project is primarily on personal
or local installations. However, the goal is to expand its use to encompass all installations of
Kubernetes for local development purposes.
It simplifies cluster management by automating tasks and providing just one user-friendly YAML-based
configuration config.yml
.
Overview
- Simplified Configuration: Define your desired cluster state in a simple YAML file, and ClusterOps will handle the rest.
- Automated Setup: Automates initial cluster configuration, including network settings, storage provisioning, special requirements (for example GPUs) and essential components installation.
- Ongoing Maintenance: Performs routine maintenance tasks such as upgrades, security updates, and resource monitoring.
- Extensibility: Easily extend functionality with custom plugins and configurations.
- Self-Healing: Detects and recovers from common cluster issues, ensuring stability, idempotence and reliability. Same operation can be performed multiple times without changing the result.
- Discreet: It works only on what it knows, if you are manually configuring parts of your kubernetes and this configuration does not interfere with it you can happily continue to work on several parts and use this tool only for what is needed.
Features
- distribution and engine independence. Install your favorite kubernetes engine with your package
manager, execute one script and you'll have a complete working environment at your disposal.
- Basic config approach. One single
config.yml
file with configuration requirements (add/remove features): human readable, plain and simple. All fancy configs managed automatically (ingress, balancers, services, proxy, ...). - Local Builtin ContainerHub. The default installation provides a fully configured ContainerHub available locally along with the kubernetes installation. This configuration allows the user to build, upload and deploy custom container images as they were provided from external sources. Internet public sources are still available but local development can be kept in this localhost server. Builtin ClusterOps operator will be fetched from this ContainerHub registry too.
- Kubernetes official dashboard installed as a plugin, others planned too (k9s for example).
- Kubevirt plugin installed and properly configured. Unleash the power of classic virtualization (KVM+QEMU) on top of Kubernetes and manage your entire system from there, libvirtd and virsh libs are required.
- One operator to rule them all. The installation script configures your machine automatically during installation and adds one kubernetes operator to manage your local cluster. From there the operator takes care of the cluster on your behalf.
- Clean installation and removal. Just test it, when you are done just use the same program to uninstall everything without leaving configs (or pods) behind.
Planned features (Wishlist / TODOs)
- Containerized Data Importer (CDI). Persistent storage management add-on for Kubernetes to provide a declarative way of building and importing Virtual Machine Disks on PVCs for Kubevirt VMs.
- Source2Image utility. Transform your favorite program (python, go, bash, ...) in a container in a matter of minutes, kubectl apply and create it as a Pod or a Deployment quickly.
- Kubevirt VMs startup management. Since your personal cluster might not be up and running all the time this feature will provide basic startup, shutdown, order list commands; it resembles other VM bare metal configuration suites from the past.
- Lightweight k9s console automatically installed as a plugin from the configuration file
- Add other distributions: suse, debian, rocky/rhel, gentoo, MacOS
- Add other kubernetes engines: minicube, KIND, vanilla k8s, CRC
- Monitoring and observation features, alerting with IM notifications (telegram, signal)
- Remote storage, LAN network volumes, S3 buckets, object storage (CEPH, Longhorn)
- Automatic configuration and support for: Nvidia CUDA, Vulkan drivers. Containers downloaded from Nvidia ContainerHub and relative websites should be used directly without additional configuration.
- Cloud Controller Manager (CCM). A Kubernetes control plane component that embeds cloud specific control logic. This component with a specific automation tool easily allows to migrate local working environment to external (private | hybrid | public) clouds.
Project Resources
- github project repository: clusterops
- @andreabenini @SUSE
- complete README.md (document from where this description has been extracted)
- feel free to reach me on slack, email, submit issues, MR, ...
Looking for hackers with the skills:
kubernetes k3s kubevirt kvm operator personal development webui easy containers pods go golang python
This project is part of:
Hack Week 24
Activity
Comments
-
about 1 month ago by andreabenini | Reply
Day one
Project established. github presence in place, hackweek README project created. Basic libraries in place for the installer/removal utility. I'm now considering k3s because it's easy to manage locally, other engines will be added once main results will be achieved.
Adding SUSE OSes will surely be trivial and I can barely add them all in one shot. I'm now focusing on the k8s operator in order to have minimal functionalities available from it: kubevirt, Web UI, network setup, traefik setup (on local lan, not just localhost).
I'm now using kubebuilder for managing kubernetes operator, its first task will be around adding the default kubernetes dashboard to the system -
about 1 month ago by andreabenini | Reply
Day two
Created user's ContainerHub, now you can easily create your images locally and upload them, the hub is also used from kubernetes for fetching images.
First dummy (but working) operator has been created and uploaded to localhost ContainerHub and it can be installed directly in the k3s installation at startup. ContainerHub has been created as a systemd service and automatically configured from the same clusterops installation script.
Forced k3s dependency makes also easy to have them loaded at startup when required.> systemctl enable clusterops # Start clusterops (with ContainerHub) and k3s on startup
> systemctl start clusterops # Start ClusterOps+ContainerHub+k3s manually -
29 days ago by andreabenini | Reply
Day three
Finally Kubevirt has joined the group and now represents one of the important pillars of this software collection, it relies on community made vanilla Operator and it just works as it's supposed to be. System's requirements are basically QEMU+KVM and libvirt on which libvirtd is built. After a simple test withvirt-host-validate
you can easily have it at your disposal. Full integration with basic components and builtin clusterops Operator is not stable yet but results are promising.
YAML example files are ready and they can be customized by users to easily create or import virtual machines on top of kubernetes in literally a matter of minutes. -
28 days ago by andreabenini | Reply
Day Four, integration mashup
Here's an update on the progress:
- I've modified the installer to seamlessly integrate the ContainerHub service, which is now a legitimate systemd service. This service will be automatically created and updated during installation to ensure consistency.
- Dashboard configuration and Kubevirt settings will also be automatically set during installation, streamlining the process and centralizing these components.
- The Kubernetes Operator will utilize the same configuration file and maintain a stable state across changes, even in cases where parts of a working system are intentionally deleted (excluding the operator itself, of course!).
- Final step will be to unify all external yaml files and enable their automatic use based on user requests. -
27 days ago by andreabenini | Reply
Day Five, final thoughts,
All day has been spent refining these addons: ContainerHub, KubeVirt. Removing pending tasks and tidying up the code in the python installer was important too. I finally have a working environment and installation/setup/removal procedures can now be considered stable with K3S.
OS configuration: the installer is now reduced to the minimum and porting between different distributions should be rather easy. I'll start now with all SUSE related linux distro porting: SLES, Tumbleweed, OpenSUSE. It's already working on a low spec laptop (company laptop) but I'm trying to collect more data before declaring it stable.
I'll add all RHEL related distros (Rocky, Alma, Fedora, RHEL) after it and Debian at the end to mark my interest on all these platforms. Minor changes should be applied but from what I've seen there's no real deal on adding platforms. Questions might be tricky with Security Enhanced libraries (selinux and apparmor mostly) but until I keep installation and configurations on user's profiles it won't hurt Security Roles or Domains that much.
I'll surely stick on k3s for a while because I'm mostly interested in refining my builtin operator, it's barely working but I'll now add new features to autorecover intentional (or unintentional) misconfigurations or removing pods, namespaces, features. Final goal is keeping the kubernetes installation healthy from the inside and it should survive to everything but intentionally removing the operator from the inside (but in that case the external setup should recover it too !). -
24 days ago by andreabenini | Reply
Installation process is now stable and it's fully working.
I have added all SUSE related OSes: Tumbleweed, SLES, OpenSUSE and I'm heavily testing them all in order to avoid typos or gross errors; considering where this project came from it's a relevant topic as you might understand. Apparmor might be noisy so I'm also taking some extra care with it.
I'll surely add the platform named 'suse' to the installer in the next few days to ensure everything works as expected, I don't have a real test bed and I'm applying tests on snapshotted images. I'll consider it as Beta RC for a couple of days before release.
Quickly after that I'll surely add a few interesting platforms to me: Rocky/Alma/Fedora based distros and Debian based before adding new engines (minicube will probably be the next one).
Similar Projects
ddflare: (Dynamic)DNS management via Cloudflare API in Kubernetes by fgiudici
Description
ddflare is a project started a couple of weeks ago to provide DDNS management using v4 Cloudflare APIs: Cloudflare offers management via APIs and access tokens, so it is possible to register a domain and implement a DynDNS client without any other external service but their API.
Since ddflare allows to set any IP to any domain name, one could manage multiple A and ALIAS domain records. Wouldn't be cool to allow full DNS control from the project and integrate it with your Kubernetes cluster?
Goals
Main goals are:
- add containerized image for ddflare
- extend ddflare to be able to add and remove DNS records (and not just update existing ones)
- add documentation, covering also a sample pod deployment for Kubernetes
- write a ddflare Kubernetes operator to enable domain management via Kubernetes resources (using kubebuilder)
Available tasks and improvements tracked on ddflare github.
Resources
- https://github.com/fgiudici/ddflare
- https://developers.cloudflare.com/api/
- https://book.kubebuilder.io
Rancher/k8s Trouble-Maker by tonyhansen
Project Description
When studying for my RHCSA, I found trouble-maker, which is a program that breaks a Linux OS and requires you to fix it. I want to create something similar for Rancher/k8s that can allow for troubleshooting an unknown environment.
Goal for this Hackweek
Create a basic framework for creating Rancher/k8s cluster lab environments as needed for the Break/Fix Create at least 5 modules that can be applied to the cluster and require troubleshooting
Resources
https://github.com/rancher/terraform-provider-rancher2 https://github.com/rancher/tf-rancher-up
Extending KubeVirtBMC's capability by adding Redfish support by zchang
Description
In Hack Week 23, we delivered a project called KubeBMC (renamed to KubeVirtBMC now), which brings the good old-fashioned IPMI ways to manage virtual machines running on KubeVirt-powered clusters. This opens the possibility of integrating existing bare-metal provisioning solutions like Tinkerbell with virtualized environments. We even received an inquiry about transferring the project to the KubeVirt organization. So, a proposal was filed, which was accepted by the KubeVirt community, and the project was renamed after that. We have many tasks on our to-do list. Some of them are administrative tasks; some are feature-related. One of the most requested features is Redfish support.
Goals
Extend the capability of KubeVirtBMC by adding Redfish support. Currently, the virtbmc component only exposes IPMI endpoints. We need to implement another simulator to expose Redfish endpoints, as we did with the IPMI module. We aim at a basic set of functionalities:
- Power management
- Boot device selection
- Virtual media mount (this one is not so basic )
Resources
Multi-pod, autoscalable Elixir application in Kubernetes using K8s resources by socon
Description
Elixir / Erlang use their own solutions to create clusters that work together. Kubernetes provide its own orchestration. Due to the nature of the BEAM, it looks a very promising technology for applications that run in Kubernetes and requite to be always on, specifically if they are created as web pages using Phoenix.
Goals
- Investigate and provide solutions that work in Phoenix LiveView using Kubernetes resources, so a multi-pod application can be used
- Provide an end to end example that creates and deploy a container from source code.
Resources
https://github.com/dwyl/phoenix-liveview-counter-tutorial https://github.com/propedeutica/elixir-k8s-counter
Technical talks at universities by agamez
Description
This project aims to empower the next generation of tech professionals by offering hands-on workshops on containerization and Kubernetes, with a strong focus on open-source technologies. By providing practical experience with these cutting-edge tools and fostering a deep understanding of open-source principles, we aim to bridge the gap between academia and industry.
For now, the scope is limited to Spanish universities, since we already have the contacts and have started some conversations.
Goals
- Technical Skill Development: equip students with the fundamental knowledge and skills to build, deploy, and manage containerized applications using open-source tools like Kubernetes.
- Open-Source Mindset: foster a passion for open-source software, encouraging students to contribute to open-source projects and collaborate with the global developer community.
- Career Readiness: prepare students for industry-relevant roles by exposing them to real-world use cases, best practices, and open-source in companies.
Resources
- Instructors: experienced open-source professionals with deep knowledge of containerization and Kubernetes.
- SUSE Expertise: leverage SUSE's expertise in open-source technologies to provide insights into industry trends and best practices.
A CLI for Harvester by mohamed.belgaied
[comment]: # Harvester does not officially come with a CLI tool, the user is supposed to interact with Harvester mostly through the UI [comment]: # Though it is theoretically possible to use kubectl to interact with Harvester, the manipulation of Kubevirt YAML objects is absolutely not user friendly. [comment]: # Inspired by tools like multipass from Canonical to easily and rapidly create one of multiple VMs, I began the development of Harvester CLI. Currently, it works but Harvester CLI needs some love to be up-to-date with Harvester v1.0.2 and needs some bug fixes and improvements as well.
Project Description
Harvester CLI is a command line interface tool written in Go, designed to simplify interfacing with a Harvester cluster as a user. It is especially useful for testing purposes as you can easily and rapidly create VMs in Harvester by providing a simple command such as:
harvester vm create my-vm --count 5
to create 5 VMs named my-vm-01
to my-vm-05
.
Harvester CLI is functional but needs a number of improvements: up-to-date functionality with Harvester v1.0.2 (some minor issues right now), modifying the default behaviour to create an opensuse VM instead of an ubuntu VM, solve some bugs, etc.
Github Repo for Harvester CLI: https://github.com/belgaied2/harvester-cli
Done in previous Hackweeks
- Create a Github actions pipeline to automatically integrate Harvester CLI to Homebrew repositories: DONE
- Automatically package Harvester CLI for OpenSUSE / Redhat RPMs or DEBs: DONE
Goal for this Hackweek
The goal for this Hackweek is to bring Harvester CLI up-to-speed with latest Harvester versions (v1.3.X and v1.4.X), and improve the code quality as well as implement some simple features and bug fixes.
Some nice additions might be: * Improve handling of namespaced objects * Add features, such as network management or Load Balancer creation ? * Add more unit tests and, why not, e2e tests * Improve CI * Improve the overall code quality * Test the program and create issues for it
Issue list is here: https://github.com/belgaied2/harvester-cli/issues
Resources
The project is written in Go, and using client-go
the Kubernetes Go Client libraries to communicate with the Harvester API (which is Kubernetes in fact).
Welcome contributions are:
- Testing it and creating issues
- Documentation
- Go code improvement
What you might learn
Harvester CLI might be interesting to you if you want to learn more about:
- GitHub Actions
- Harvester as a SUSE Product
- Go programming language
- Kubernetes API
Harvester Packer Plugin by mrohrich
Description
Hashicorp Packer is an automation tool that allows automatic customized VM image builds - assuming the user has a virtualization tool at their disposal. To make use of Harvester as such a virtualization tool a plugin for Packer needs to be written. With this plugin users could make use of their Harvester cluster to build customized VM images, something they likely want to do if they have a Harvester cluster.
Goals
Write a Packer plugin bridging the gap between Harvester and Packer. Users should be able to create customized VM images using Packer and Harvester with no need to utilize another virtualization platform.
Resources
Hashicorp documentation for building custom plugins for Packer https://developer.hashicorp.com/packer/docs/plugins/creation/custom-builders
Source repository of the Harvester Packer plugin https://github.com/m-ildefons/harvester-packer-plugin
A CLI for Harvester by mohamed.belgaied
[comment]: # Harvester does not officially come with a CLI tool, the user is supposed to interact with Harvester mostly through the UI [comment]: # Though it is theoretically possible to use kubectl to interact with Harvester, the manipulation of Kubevirt YAML objects is absolutely not user friendly. [comment]: # Inspired by tools like multipass from Canonical to easily and rapidly create one of multiple VMs, I began the development of Harvester CLI. Currently, it works but Harvester CLI needs some love to be up-to-date with Harvester v1.0.2 and needs some bug fixes and improvements as well.
Project Description
Harvester CLI is a command line interface tool written in Go, designed to simplify interfacing with a Harvester cluster as a user. It is especially useful for testing purposes as you can easily and rapidly create VMs in Harvester by providing a simple command such as:
harvester vm create my-vm --count 5
to create 5 VMs named my-vm-01
to my-vm-05
.
Harvester CLI is functional but needs a number of improvements: up-to-date functionality with Harvester v1.0.2 (some minor issues right now), modifying the default behaviour to create an opensuse VM instead of an ubuntu VM, solve some bugs, etc.
Github Repo for Harvester CLI: https://github.com/belgaied2/harvester-cli
Done in previous Hackweeks
- Create a Github actions pipeline to automatically integrate Harvester CLI to Homebrew repositories: DONE
- Automatically package Harvester CLI for OpenSUSE / Redhat RPMs or DEBs: DONE
Goal for this Hackweek
The goal for this Hackweek is to bring Harvester CLI up-to-speed with latest Harvester versions (v1.3.X and v1.4.X), and improve the code quality as well as implement some simple features and bug fixes.
Some nice additions might be: * Improve handling of namespaced objects * Add features, such as network management or Load Balancer creation ? * Add more unit tests and, why not, e2e tests * Improve CI * Improve the overall code quality * Test the program and create issues for it
Issue list is here: https://github.com/belgaied2/harvester-cli/issues
Resources
The project is written in Go, and using client-go
the Kubernetes Go Client libraries to communicate with the Harvester API (which is Kubernetes in fact).
Welcome contributions are:
- Testing it and creating issues
- Documentation
- Go code improvement
What you might learn
Harvester CLI might be interesting to you if you want to learn more about:
- GitHub Actions
- Harvester as a SUSE Product
- Go programming language
- Kubernetes API
SUSE KVM Best Practices by roseswe
Description
SUSE Best Practices around KVM, especially for SAP workloads. Early Google presentation already made from various customer projects and SUSE sources.
Goals
Complete presentation we can reuse in SUSE Consulting projects
Resources
KVM (virt-manager) images
SUSE/SAP/KVM Best Practices
- https://documentation.suse.com/en-us/sles/15-SP6/single-html/SLES-virtualization/
- SAP Note 1522993 - "Linux: SAP on SUSE KVM - Kernel-based Virtual Machine" && 2284516 - SAP HANA virtualized on SUSE Linux Enterprise hypervisors https://me.sap.com/notes/2284516
- SUSECon24: [TUTORIAL-1253] Virtualizing SAP workloads with SUSE KVM || https://youtu.be/PTkpRVpX2PM
- SUSE Best Practices for SAP HANA on KVM - https://documentation.suse.com/sbp/sap-15/html/SBP-SLES4SAP-HANAonKVM-SLES15SP4/index.html
Install Uyuni on Kubernetes in cloud-native way by cbosdonnat
Description
For now installing Uyuni on Kubernetes requires running mgradm
on a cluster node... which is not what users would do in the Kubernetes world. The idea is to implement an installation based only on helm charts and probably an operator.
Goals
Install Uyuni from Rancher UI.
Resources
mgradm
code: https://github.com/uyuni-project/uyuni-tools- Uyuni operator: https://github.com/cbosdo/uyuni-operator
Uyuni developer-centric documentation by deneb_alpha
Description
While we currently have extensive documentation on user-oriented tasks such as adding minions, patching, fine-tuning, etc, there is a notable gap when it comes to centralizing and documenting core functionalities for developers.
The number of functionalities and side tools we have in Uyuni can be overwhelming. It would be nice to have a centralized place with descriptive list of main/core functionalities.
Goals
Create, aggregate and review on the Uyuni wiki a set of resources, focused on developers, that include also some known common problems/troubleshooting.
The documentation will be helpful not only for everyone who is trying to learn the functionalities with all their inner processes like newcomer developers or community enthusiasts, but also for anyone who need a refresh.
Resources
The resources are currently aggregated here: https://github.com/uyuni-project/uyuni/wiki
Improve Development Environment on Uyuni by mbussolotto
Description
Currently create a dev environment on Uyuni might be complicated. The steps are:
- add the correct repo
- download packages
- configure your IDE (checkstyle, format rules, sonarlint....)
- setup debug environment
- ...
The current doc can be improved: some information are hard to be find out, some others are completely missing.
Dev Container might solve this situation.
Goals
Uyuni development in no time:
- using VSCode:
- setting.json should contains all settings (for all languages in Uyuni, with all checkstyle rules etc...)
- dev container should contains all dependencies
- setup debug environment
- implement a GitHub Workspace solution
- re-write documentation
Lots of pieces are already implemented: we need to connect them in a consistent solution.
Resources
- https://github.com/uyuni-project/uyuni/wiki
Technical talks at universities by agamez
Description
This project aims to empower the next generation of tech professionals by offering hands-on workshops on containerization and Kubernetes, with a strong focus on open-source technologies. By providing practical experience with these cutting-edge tools and fostering a deep understanding of open-source principles, we aim to bridge the gap between academia and industry.
For now, the scope is limited to Spanish universities, since we already have the contacts and have started some conversations.
Goals
- Technical Skill Development: equip students with the fundamental knowledge and skills to build, deploy, and manage containerized applications using open-source tools like Kubernetes.
- Open-Source Mindset: foster a passion for open-source software, encouraging students to contribute to open-source projects and collaborate with the global developer community.
- Career Readiness: prepare students for industry-relevant roles by exposing them to real-world use cases, best practices, and open-source in companies.
Resources
- Instructors: experienced open-source professionals with deep knowledge of containerization and Kubernetes.
- SUSE Expertise: leverage SUSE's expertise in open-source technologies to provide insights into industry trends and best practices.
Enable the containerized Uyuni server to run on different host OS by j_renner
Description
The Uyuni server is provided as a container, but we still require it to run on Leap Micro? This is not how people expect to use containerized applications, so it would be great if we tested other host OSs and enabled them by providing builds of necessary tools for (e.g. mgradm). Interesting candidates should be:
- openSUSE Leap
- Cent OS 7
- Ubuntu
- ???
Goals
Make it really easy for anyone to run the Uyuni containerized server on whatever OS they want (with support for containers of course).
Port the classic browser game HackTheNet to PHP 8 by dgedon
Description
The classic browser game HackTheNet from 2004 still runs on PHP 4/5 and MySQL 5 and needs a port to PHP 8 and e.g. MariaDB.
Goals
- Port the game to PHP 8 and MariaDB 11
- Create a container where the game server can simply be started/stopped
Resources
- https://github.com/nodeg/hackthenet
SUSE AI Meets the Game Board by moio
Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
Results: Infrastructure Achievements
We successfully built and automated a containerized stack to support our AI experiments. This included:
- a Fully-Automated, One-Command, GPU-accelerated Kubernetes setup: we created an OpenTofu based script, tofu-tag, to deploy SUSE's RKE2 Kubernetes running on CUDA-enabled nodes in AWS, powered by openSUSE with GPU drivers and gpu-operator
- Containerization of the TAG and PyTAG frameworks: TAG (Tabletop AI Games) and PyTAG were patched for seamless deployment in containerized environments. We automated the container image creation process with GitHub Actions. Our forks (PRs upstream upcoming):
./deploy.sh
and voilà - Kubernetes running PyTAG (k9s
, above) with GPU acceleration (nvtop
, below)
Results: Game Design Insights
Our project focused on modeling and analyzing two card games of our own design within the TAG framework:
- Game Modeling: We implemented models for Dario's "Bamboo" and Silvio's "Totoro" and "R3" games, enabling AI agents to play thousands of games ...in minutes!
- AI-driven optimization: By analyzing statistical data on moves, strategies, and outcomes, we iteratively tweaked the game mechanics and rules to achieve better balance and player engagement.
- Advanced analytics: Leveraging AI agents with Monte Carlo Tree Search (MCTS) and random action selection, we compared performance metrics to identify optimal strategies and uncover opportunities for game refinement .
- more about Bamboo on Dario's site
- more about R3 on Silvio's site (italian, translation coming)
- more about Totoro on Silvio's site
A family picture of our card games in progress. From the top: Bamboo, Totoro, R3
Results: Learning, Collaboration, and Innovation
Beyond technical accomplishments, the project showcased innovative approaches to coding, learning, and teamwork:
- "Trio programming" with AI assistance: Our "trio programming" approach—two developers and GitHub Copilot—was a standout success, especially in handling slightly-repetitive but not-quite-exactly-copypaste tasks. Java as a language tends to be verbose and we found it to be fitting particularly well.
- AI tools for reporting and documentation: We extensively used AI chatbots to streamline writing and reporting. (Including writing this report! ...but this note was added manually during edit!)
- GPU compute expertise: Overcoming challenges with CUDA drivers and cloud infrastructure deepened our understanding of GPU-accelerated workloads in the open-source ecosystem.
- Game design as a learning platform: By blending AI techniques with creative game design, we learned not only about AI strategies but also about making games fun, engaging, and balanced.
Last but not least we had a lot of fun! ...and this was definitely not a chatbot generated line!
The Context: AI + Board Games
ADS-B receiver with MicroOS by epaolantonio
I would like to put one of my spare Raspberry Pis to good use, and what better way to see what flies above my head at any time?
There are various ready-to-use distros already set-up to provide feeder data to platforms like Flightradar24, ADS-B Exchange, FlightAware etc... The goal here would be to do it using MicroOS as a base and containerized decoding of ADS-B data (via tools like dump1090
) and web frontend (tar1090
).
Goals
- Create a working receiver using MicroOS as a base, and containers based on Tumbleweed
- Make it easy to install
- Optimize for maximum laziness (i.e. it should take care of itself with minimum intervention)
Resources
- 1x Small Board Computer capable of running MicroOS
- 1x RTL2832U DVB-T dongle
- 1x MicroSD card
- https://github.com/antirez/dump1090
- https://github.com/flightaware/dump1090 (dump1090 fork by FlightAware)
- https://github.com/wiedehopf/tar1090
Project status (2024-11-22)
So I'd say that I'm pretty satisfied with how it turned out. I've packaged readsb
(as a replacement for dump1090
), tar1090
, tar1090-db
and mlat-client
(not used yet).
Current status:
- Able to set-up a working receiver using combustion+ignition (web app based on Fuel Ignition)
- Able to feed to various feeds using the Beast protocol (Airplanes.live, ADSB.fi, ADSB.lol, ADSBExchange.com, Flyitalyadsb.com, Planespotters.net)
- Able to feed to Flightradar24 (initial-setup available but NOT tested! I've only tested using a key I already had)
- Local web interface (tar1090) to easily visualize the results
- Cockpit pre-configured to ease maintenance
What's missing:
- MLAT (Multilateration) support. I've packaged mlat-client already, but I have to wire it up
- FlightAware support
Give it a go at https://g7.github.io/adsbreceiver/ !
Project links
- https://g7.github.io/adsbreceiver/
- https://github.com/g7/adsbreceiver
- https://build.opensuse.org/project/show/home:epaolantonio:adsbreceiver
FamilyTrip Planner: A Personalized Travel Planning Platform for Families by pherranz
Description
FamilyTrip Planner is an innovative travel planning application designed to optimize travel experiences for families with children. By integrating APIs for flights, accommodations, and local activities, the app generates complete itineraries tailored to each family’s unique interests and needs. Recommendations are based on customizable parameters such as destination, trip duration, children’s ages, and personal preferences. FamilyTrip Planner not only simplifies the travel planning process but also offers a comprehensive, personalized experience for families.
Goals
This project aims to: - Create a user-friendly platform that assists families in planning complete trips, from flight and accommodation options to recommended family-friendly activities. - Provide intelligent, personalized travel itineraries using artificial intelligence to enhance travel enjoyment and minimize time and cost. - Serve as an educational project for exploring Go programming and artificial intelligence, with the goal of building proficiency in both.
Resources
To develop FamilyTrip Planner, the project will leverage: - APIs such as Skyscanner, Google Places, and TripAdvisor to source real-time information on flights, accommodations, and activities. - Go programming language to manage data integration, API connections, and backend development. - Basic machine learning libraries to implement AI-driven itinerary suggestions tailored to family needs and preferences.
Cluster API Add-on Provider for Kubewarden by csalas
Description
Can we integrate Kubewarden with Cluster API provisioning?
Cluster API is a Kubernetes project focused on providing declarative APIs and tooling to simplify provisioning, upgrading, and operating multiple Kubernetes clusters. TLDR; CAPI let's you define Kubernetes clusters in plain YAML, and CAPI providers (infrastructure, control plane/bootstrap, etc.) manage provisioning and configuration for you.
What if we could create an add-on provider that automatically installs Kubewarden and deploys Policy Servers to CAPI clusters?
Goals
- As a user I'd like to set a cluster (or list of clusters) and have the provider install Kubewarden for me.
- As a user I'd like to set what policies must be enforced for a cluster (or list of clusters).
Resources
- Cluster API: https://cluster-api.sigs.k8s.io/
- Kubewarden: https://docs.kubewarden.io/
ddflare: (Dynamic)DNS management via Cloudflare API in Kubernetes by fgiudici
Description
ddflare is a project started a couple of weeks ago to provide DDNS management using v4 Cloudflare APIs: Cloudflare offers management via APIs and access tokens, so it is possible to register a domain and implement a DynDNS client without any other external service but their API.
Since ddflare allows to set any IP to any domain name, one could manage multiple A and ALIAS domain records. Wouldn't be cool to allow full DNS control from the project and integrate it with your Kubernetes cluster?
Goals
Main goals are:
- add containerized image for ddflare
- extend ddflare to be able to add and remove DNS records (and not just update existing ones)
- add documentation, covering also a sample pod deployment for Kubernetes
- write a ddflare Kubernetes operator to enable domain management via Kubernetes resources (using kubebuilder)
Available tasks and improvements tracked on ddflare github.
Resources
- https://github.com/fgiudici/ddflare
- https://developers.cloudflare.com/api/
- https://book.kubebuilder.io
Metrics Server viewer for Kubernetes by bkampen
This project is finished please visit the github repo below for the tool.
Description
Build a CLI tools which can visualize Kubernetes metrics from the metrics-server, so you're able to watch these without installing Prometheus and Grafana on a cluster.
Goals
- Learn more about metrics-server
- Learn more about the inner workings of Kubernetes.
- Learn more about Go
Resources
https://github.com/bvankampen/metrics-viewer
Hack on rich terminal user interfaces by amanzini
Description
TUIs (Textual User Interface) are a big classic of our daily workflow. Many linux users 'live' in the terminal and modern implementations have a lot to offer : unicode fonts, 24 bit colors etc.
Goals
- Explore the current available solution on modern languages and implement a PoC , for example a small maze generator, porting of a classic game or just display the HackWeek cute logo.
- Practice some Go / Rust coding and programming patterns
- Fiddle around, hack, learn, have fun
- keep a development diary, practice on project documentation
Follow this link for source code repository
- includes development diary
Some ideas for inspiration:
- https://github.com/coding-horror/basic-computer-games
- https://git.imzadi.de/acn/vt100-games
- https://github.com/skx/lighthouse-of-doom
- https://github.com/rothgar/awesome-tuis
- https://www.zq1.de/~bernhard/images/share/geeko/logo.txt
Related projects:
Resources
Python:
Go:
Rust:
Misc:
Learn enough Golang and hack on CoreDNS by jkuzilek
Description
I'm implementing a split-horizon DNS for my home Kubernetes cluster to be able to access my internal (and external) services over the local network through public domains. I managed to make a PoC with the k8s_gateway plugin for CoreDNS. However, I soon found out it responds with IPs for all Gateways assigned to HTTPRoutes, publishing public IPs as well as the internal Loadbalancer ones.
To remedy this issue, a simple filtering mechanism has to be implemented.
Goals
- Learn an acceptable amount of Golang
- Implement GatewayClass (and IngressClass) filtering for k8s_gateway
- Deploy on homelab cluster
- Profit?
Resources
- https://github.com/ori-edge/k8s_gateway/issues/36
- https://github.com/coredns/coredns/issues/2465#issuecomment-593910983
EDIT: Feature mostly complete. An unfinished PR lies here. Successfully tested working on homelab cluster.
iSCSI integration in Warewulf by ncuralli
Description
This Hackweek project aims to enhance Warewulf’s capabilities by adding iSCSI support, enabling both remote boot and flexible mounting of iSCSI devices within the filesystem. The project, which already handles NFS, DHCP, and iPXE, will be extended to offer iSCSI services as well, centralizing all necessary services for provisioning and booting cluster nodes.
Goals
- iSCSI Boot Option: Enable nodes to boot directly from iSCSI volumes
- Mounting iSCSI Volumes within the Filesystem: Implement support for mounting iSCSI devices at various points within the filesystem
Resources
https://warewulf.org/
Steps
- add generic framework to handle remote ressource/filesystems to
wwctl
[ ] - add iSCSI handling to
wwctl configure
[ ] - add iSCSI to dracut files [ ]
- test it [ ]
toptop - a top clone written in Go by dshah
Description
toptop
is a clone of Linux's top
CLI tool, but written in Go.
Goals
Learn more about Go (mainly bubbletea) and Linux
Resources
Install Uyuni on Kubernetes in cloud-native way by cbosdonnat
Description
For now installing Uyuni on Kubernetes requires running mgradm
on a cluster node... which is not what users would do in the Kubernetes world. The idea is to implement an installation based only on helm charts and probably an operator.
Goals
Install Uyuni from Rancher UI.
Resources
mgradm
code: https://github.com/uyuni-project/uyuni-tools- Uyuni operator: https://github.com/cbosdo/uyuni-operator
Automate PR process by idplscalabrini
Description
This project is to streamline and enhance the pr review process by adding automation for identifying some issues like missing comments, identifying sensitive information in the PRs like credentials. etc. By leveraging GitHub Actions and golang hooks we can focus more on high-level reviews
Goals
- Automate lints and code validations on Github actions
- Automate code validation on hook
- Implement a bot to pre-review the PRs
Resources
Golang hooks and Github actions
Run local LLMs with Ollama and explore possible integrations with Uyuni by PSuarezHernandez
Description
Using Ollama you can easily run different LLM models in your local computer. This project is about exploring Ollama, testing different LLMs and try to fine tune them. Also, explore potential ways of integration with Uyuni.
Goals
- Explore Ollama
- Test different models
- Fine tuning
- Explore possible integration in Uyuni
Resources
- https://ollama.com/
- https://huggingface.co/
- https://apeatling.com/articles/part-2-building-your-training-data-for-fine-tuning/
Make more sense of openQA test results using AI by livdywan
Description
AI has the potential to help with something many of us spend a lot of time doing which is making sense of openQA logs when a job fails.
User Story
Allison Average has a puzzled look on their face while staring at log files that seem to make little sense. Is this a known issue, something completely new or maybe related to infrastructure changes?
Goals
- Leverage a chat interface to help Allison
- Create a model from scratch based on data from openQA
- Proof of concept for automated analysis of openQA test results
Bonus
- Use AI to suggest solutions to merge conflicts
- This would need a merge conflict editor that can suggest solving the conflict
- Use image recognition for needles
Resources
Timeline
Day 1
- Conversing with open-webui to teach me how to create a model based on openQA test results
- Asking for example code using TensorFlow in Python
- Discussing log files to explore what to analyze
- Drafting a new project called Testimony (based on Implementing a containerized Python action) - the project name was also suggested by the assistant
Day 2
- Using NotebookLLM (Gemini) to produce conversational versions of blog posts
- Researching the possibility of creating a project logo with AI
- Asking open-webui, persons with prior experience and conducting a web search for advice
Highlights
- I briefly tested compared models to see if they would make me more productive. Between llama, gemma and mistral there was no amazing difference in the results for my case.
- Convincing the chat interface to produce code specific to my use case required very explicit instructions.
- Asking for advice on how to use open-webui itself better was frustratingly unfruitful both in trivial and more advanced regards.
- Documentation on source materials used by LLM's and tools for this purpose seems virtually non-existent - specifically if a logo can be generated based on particular licenses
Outcomes
- Chat interface-supported development is providing good starting points and open-webui being open source is more flexible than Gemini. Although currently some fancy features such as grounding and generated podcasts are missing.
- Allison still has to be very experienced with openQA to use a chat interface for test review. Publicly available system prompts would make that easier, though.
SUSE AI Meets the Game Board by moio
Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
Results: Infrastructure Achievements
We successfully built and automated a containerized stack to support our AI experiments. This included:
- a Fully-Automated, One-Command, GPU-accelerated Kubernetes setup: we created an OpenTofu based script, tofu-tag, to deploy SUSE's RKE2 Kubernetes running on CUDA-enabled nodes in AWS, powered by openSUSE with GPU drivers and gpu-operator
- Containerization of the TAG and PyTAG frameworks: TAG (Tabletop AI Games) and PyTAG were patched for seamless deployment in containerized environments. We automated the container image creation process with GitHub Actions. Our forks (PRs upstream upcoming):
./deploy.sh
and voilà - Kubernetes running PyTAG (k9s
, above) with GPU acceleration (nvtop
, below)
Results: Game Design Insights
Our project focused on modeling and analyzing two card games of our own design within the TAG framework:
- Game Modeling: We implemented models for Dario's "Bamboo" and Silvio's "Totoro" and "R3" games, enabling AI agents to play thousands of games ...in minutes!
- AI-driven optimization: By analyzing statistical data on moves, strategies, and outcomes, we iteratively tweaked the game mechanics and rules to achieve better balance and player engagement.
- Advanced analytics: Leveraging AI agents with Monte Carlo Tree Search (MCTS) and random action selection, we compared performance metrics to identify optimal strategies and uncover opportunities for game refinement .
- more about Bamboo on Dario's site
- more about R3 on Silvio's site (italian, translation coming)
- more about Totoro on Silvio's site
A family picture of our card games in progress. From the top: Bamboo, Totoro, R3
Results: Learning, Collaboration, and Innovation
Beyond technical accomplishments, the project showcased innovative approaches to coding, learning, and teamwork:
- "Trio programming" with AI assistance: Our "trio programming" approach—two developers and GitHub Copilot—was a standout success, especially in handling slightly-repetitive but not-quite-exactly-copypaste tasks. Java as a language tends to be verbose and we found it to be fitting particularly well.
- AI tools for reporting and documentation: We extensively used AI chatbots to streamline writing and reporting. (Including writing this report! ...but this note was added manually during edit!)
- GPU compute expertise: Overcoming challenges with CUDA drivers and cloud infrastructure deepened our understanding of GPU-accelerated workloads in the open-source ecosystem.
- Game design as a learning platform: By blending AI techniques with creative game design, we learned not only about AI strategies but also about making games fun, engaging, and balanced.
Last but not least we had a lot of fun! ...and this was definitely not a chatbot generated line!
The Context: AI + Board Games
Ansible for add-on management by lmanfredi
Description
Machines can contains various combinations of add-ons and are often modified during the time.
The list of repos can change so I would like to create an automation able to reset the status to a given state, based on metadata available for these machines
Goals
Create an Ansible automation able to take care of add-on (repo list) configuration using metadata as reference
Resources
- Machines
- Repositories
- Developing modules
- Basic VM Guest management
- Module
zypper_repository_list
- ansible-collections community.general
Results
Created WIP project Ansible-add-on-openSUSE
Symbol Relations by hli
Description
There are tools to build function call graphs based on parsing source code, for example, cscope
.
This project aims to achieve a similar goal by directly parsing the disasembly (i.e. objdump) of a compiled binary. The assembly code is what the CPU sees, therefore more "direct". This may be useful in certain scenarios, such as gdb/crash debugging.
Detailed description and Demos can be found in the README file:
Supports x86 for now (because my customers only use x86 machines), but support for other architectures can be added easily.
Tested with python3.6
Goals
Any comments are welcome.
Resources
https://github.com/lhb-cafe/SymbolRelations
symrellib.py: mplements the symbol relation graph and the disassembly parser
symrel_tracer*.py: implements tracing (-t option)
symrel.py: "cli parser"