Voxel exploration gamean invention by KGronlund The idea is to play around with a minecraft-like block exploration game, written from scratch in C using SDL2 and OpenGL 3.0. Minimal dependencies, probably won't be a game as such before the end of the week, but the goal is to have a world generated and to be able to walk around in it. Why? Mainly to refresh my 3D knowledge, catch up with what's happened since I last played with that stuff, and to have fun. :) * Source code |
retro-gtk: Support Hardware Renderinga project by aplazas retro-gtk is a toolkit for GTK+-based Libretro frontends. It is mainly used by GNOME Games to play retro games via Libretro gaming console emulators. Currenly retro-gtk supports only software rendering. There are two ways hardware rendering can be used in retro-gtk: |
Write a Skyroads clonean idea by fschnizlein Who of you remembers this awesome game? One of my favorites when I was a child (oh yes!). |
Aperture: a simple game engine written in C based on OpenGLa project by StarryWang Project DescriptionThis project was initially created for my graduation project. Currently, I've finished |
Vulkan Widget for GTKan invention by yudaike Project DescriptionSometimes when developing a GTK program, we want some nice 3D rendered content in it. And to do that, usually we want to use some Graphics API. |
WebGL Game ⚽a project by jarodriguez Project DescriptionThis project aims to recreate a small computer game that we played in highschool; it was called "Slime Games". However it ran as a Java applet and so no longer exists on the modern web. |