sliicemasternet
Physics-based Game Mechanics Optimization for Open-Source Environments
an idea by sliicemasternet
In the world of open-source software development, particularly within the openSUSE ecosystem, we often focus on heavy backend systems or enterprise tools. However, there is a growing need to understand how lightweight, high-performance applications—like modern web-based video games—manage real-time physics and input latency. This Hackweek project aims to analyze the synchronization between user input and frame-perfect physics execution in casual gaming environments.
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