Project Description
The Steam Deck is a portable gaming handheld built around platform technology similar to the one found in AMD mobile laptops. Vendor Valve ships a custom Linux distribution with downstream patches on this device, but booting into other distributions is possible. Connecting the Steam Deck to a dock can turn it into a compact workstation.
While a lot of patches have been upstreamed or rewritten for upstream, some upstream-only issues persist. Archlinux users work around this by just using Valve's downstream versions which is not the route I would like to take.
I already had a chance to explore these issues last year and got a lot of help from cool developers such as tiwai. But I did not get as far as I would have liked. I want to revisit these issues and learn more about kernel work. As a kernel newbie I am looking forward to learning more.
I appreciate help, pointers, tips and tricks from experienced maintainers. Kernel newbies such as myself are also very welcome to join, too. Some open issues already contain commands that you can use to collect information and help you learn, so make sure to take a look at the existing Bugzilla reports.
Goal for this Hackweek
- retest known issues with the latest Tumbleweed snapshot
- figure out how to collect useful information and research around drivers
- revive these open issues and hopefully come closer to finding a solution
- learn a bunch about the kernel, drivers and debugging (probably mostly ALSA ASoC, DRM, x86_64 ACPI)
- try patching the Tumbleweed kernel and see what happens
- write a small blog post about how it went including some photos
Resources
- Currently open issues: https://bugzilla.opensuse.org/buglist.cgi?quicksearch=steam+deck
- Valve hosts their source code as src.tar.gz containing bare git repos: https://steamdeck-packages.steamos.cloud/archlinux-mirror/sources/jupiter-main/
This project is part of:
Hack Week 22
Activity
Comments
Similar Projects
Model checking the BPF verifier by shunghsiyu
Project Description
BPF verifier plays a crucial role in securing the system (though less so now that unprivileged BPF is disabled by default in both upstream and SLES), and bugs in the verifier has lead to privilege escalation vulnerabilities in the past (e.g. CVE-2021-3490).
One way to check whether the verifer has bugs to use model checking (a formal verification technique), in other words, build a abstract model of how the verifier operates, and then see if certain condition can occur (e.g. incorrect calculation during value tracking of registers) by giving both the model and condition to a solver.
For the solver I will be using the Z3 SMT solver to do the checking since it provide a Python binding that's relatively easy to use.
Goal for this Hackweek
Learn how to use the Z3 Python binding (i.e. Z3Py) to build a model of (part of) the BPF verifier, probably the part that's related to value tracking using tristate numbers (aka tnum), and then check that the algorithm work as intended.
Resources
- Formal Methods for the Informal Engineer: Tutorial #1 - The Z3 Theorem Prover and its accompanying notebook is a great introduction into Z3
- Has a section specifically on model checking
- Software Verification and Analysis Using Z3 a great example of using Z3 for model checking
- Sound, Precise, and Fast Abstract Interpretation with Tristate Numbers - existing work that use formal verification to prove that the multiplication helper used for value tracking work as intended
- [PATCH v5 net-next 00/12] bpf: rewrite value tracking in verifier - initial patch set that adds tristate number to the verifier
Improve various phones kernel mainline support (Qualcomm, Exynos, MediaTek) by pvorel
Similar to previous hackweeks ( https://hackweek.opensuse.org/projects/improve-qualcomm-soc-msm8994-slash-msm8992-kernel-mainline-support, https://hackweek.opensuse.org/projects/test-mainline-kernel-on-an-older-qualcomm-soc-msm89xx-explore-mainline-kernel-qualcomm-mainlining) try to improve kernel mainline support of various phones.
Result
In the end I concentrated again to msm8994:
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Contributing to Linux Kernel security by pperego
Description
A couple of weeks ago, I found this blog post by Gustavo Silva, a Linux Kernel contributor.
I always strived to start again into hacking the Linux Kernel, so I asked Coverity scan dashboard access and I want to contribute to Linux Kernel by fixing some minor issues.
I want also to create a Linux Kernel fuzzing lab using qemu and syzkaller
Goals
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- Create the fuzzing lab and having it running
The story so far
- Day 1: setting up a virtual machine for kernel development using Tumbleweed. Reading a lot of documentation, taking confidence with Coverity dashboard and with procedures to submit a kernel patch
- Day 2: I read really a lot of documentation and I triaged some findings on Coverity SAST dashboard. I have to confirm that SAST tool are great false positives generator, even for low hanging fruits.
- Day 3: Working on trivial changes after I read this blog post:
https://www.toblux.com/posts/2024/02/linux-kernel-patches.html. I have to take confidence
with the patch preparation and submit process yet.
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- Day 4: Triaging more issues found by Coverity.
- The patch for CID 1601566 was refused. The check against the NULL pointer was pointless so I prepared a version 2 of the patch removing the check.
- Fixed another dereference before NULL check in iwlmvmparsewowlaninfo_notif() routine (CID 1601547). This one was already submitted by another kernel hacker :(
- Day 5: Wrapping up. I had to do some minor rework on patch for CID 1601566. I found a stalker bothering me in private emails and people I interacted with me, advised he is a well known bothering person. Markus Elfring for the record.
Wrapping up: being back doing kernel hacking is amazing and I don't want to stop it. My battery pack is completely drained but changing the scope gave me a great twist and I really want to feel this energy not doing a single task for months.
I failed in setting up a fuzzing lab but I was too optimistic for the patch submission process.
The patches
Create DRM drivers for VESA and EFI framebuffers by tdz
Description
We already have simpledrm for firmware framebuffers. But the driver is originally for ARM boards, not PCs. It is already overloaded with code to support both use cases. At the same time it is missing possible features for VESA and EFI, such as palette modes or EDID support. We should have DRM drivers for VESA and EFI interfaces. The infrastructure exists already and initial drivers can be forked from simpledrm.
Goals
- Initially, a bare driver for VESA or EFI should be created. It can take functionality from simpledrm.
- Then we can begin to add additional features. The boot loader can provide EDID data. With VGA hardware, VESA can support paletted modes or color management. Example code exists in vesafb.
FizzBuzz OS by mssola
Project Description
FizzBuzz OS (or just fbos
) is an idea I've had in order to better grasp the fundamentals of the low level of a RISC-V machine. In practice, I'd like to build a small Operating System kernel that is able to launch three processes: one that simply prints "Fizz", another that prints "Buzz", and the third which prints "FizzBuzz". These processes are unaware of each other and it's up to the kernel to schedule them by using the timer interrupts as given on openSBI (fizz on % 3 seconds, buzz on % 5 seconds, and fizzbuzz on % 15 seconds).
This kernel provides just one system call, write
, which allows any program to pass the string to be written into stdout.
This project is free software and you can find it here.
Goal for this Hackweek
- Better understand the RISC-V SBI interface.
- Better understand RISC-V in privileged mode.
- Have fun.
Resources
Results
The project was a resounding success Lots of learning, and the initial target was met.
Create DRM drivers for VESA and EFI framebuffers by tdz
Description
We already have simpledrm for firmware framebuffers. But the driver is originally for ARM boards, not PCs. It is already overloaded with code to support both use cases. At the same time it is missing possible features for VESA and EFI, such as palette modes or EDID support. We should have DRM drivers for VESA and EFI interfaces. The infrastructure exists already and initial drivers can be forked from simpledrm.
Goals
- Initially, a bare driver for VESA or EFI should be created. It can take functionality from simpledrm.
- Then we can begin to add additional features. The boot loader can provide EDID data. With VGA hardware, VESA can support paletted modes or color management. Example code exists in vesafb.
Create a DRM driver for VGA video cards by tdz
Yes, those VGA video cards. The goal of this project is to implement a DRM graphics driver for such devices. While actual hardware is hard to obtain or even run today, qemu emulates VGA output.
VGA has a number of limitations, which make this project interesting.
- There are only 640x480 pixels (or less) on the screen. That resolution is also a soft lower limit imposed by DRM. It's mostly a problem for desktop environments though.
- Desktop environments assume 16 million colors, but there are only 16 colors with VGA. VGA's 256 color palette is not available at 640x480. We can choose those 16 colors freely. The interesting part is how to choose them. We have to build a palette for the displayed frame and map each color to one of the palette's 16 entries. This is called dithering, and VGA's limitations are a good opportunity to learn about dithering algorithms.
- VGA has an interesting memory layout. Most graphics devices use linear framebuffers, which store the pixels byte by byte. VGA uses 4 bitplanes instead. Plane 0 holds all bits 0 of all pixels. Plane 1 holds all bits 1 of all pixels, and so on.
The driver will probably not be useful to many people. But, if finished, it can serve as test environment for low-level hardware. There's some interest in supporting old Amiga and Atari framebuffers in DRM. Those systems have similar limitations as VGA, but are harder to obtain and test with. With qemu, the VGA driver could fill this gap.
Apart from the Wikipedia entry, good resources on VGA are at osdev.net and FreeVGA