Description
While we currently have extensive documentation on user-oriented tasks such as adding minions, patching, fine-tuning, etc, there is a notable gap when it comes to centralizing and documenting core functionalities for developers.
The number of functionalities and side tools we have in Uyuni can be overwhelming. It would be nice to have a centralized place with descriptive list of main/core functionalities.
Goals
Create, aggregate and review on the Uyuni wiki a set of resources, focused on developers, that include also some known common problems/troubleshooting.
The documentation will be helpful not only for everyone who is trying to learn the functionalities with all their inner processes like newcomer developers or community enthusiasts, but also for anyone who need a refresh.
Resources
The resources are currently aggregated here: https://github.com/uyuni-project/uyuni/wiki
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Hack Week 24
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Join the Gitter channel! https://gitter.im/uyuni-project/hackweek
Uyuni is a configuration and infrastructure management tool that saves you time and headaches when you have to manage and update tens, hundreds or even thousands of machines. It also manages configuration, can run audits, build image containers, monitor and much more!
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Guide
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openSUSE Leap 16.0
The distribution will all love!
https://en.opensuse.org/openSUSE:Roadmap#DRAFTScheduleforLeap16.0
Curent Status We started last year, it's complete now for Hack Week 25! :-D
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Description
It was the Night Before Compile Time ...
Hackweek 25 (December 1-5) perfectly coincides with the first five days of Advent of Code 2025. This project will leverage this overlap to participate in the event in real-time.
To add a layer of challenge and exploration (in the true spirit of Hackweek), the puzzles will be solved using a non-mainstream, modern language like Ruby, D, Crystal, Gleam or Zig.
The primary project intent is not just simply to solve the puzzles, but to exercise result sharing and documentation. I'd create a public-facing repository documenting the process. This involves treating each day's puzzle as a mini-project: solving it, then documenting the solution with detailed write-ups, analysis of the language's performance and ergonomics, and visualizations.
|
\ ' /
-- (*) --
>*<
>0<@<
>>>@<<*
>@>*<0<<<
>*>>@<<<@<<
>@>>0<<<*<<@<
>*>>0<<@<<<@<<<
>@>>*<<@<>*<<0<*<
\*/ >0>>*<<@<>0><<*<@<<
___\\U//___ >*>>@><0<<*>>@><*<0<<
|\\ | | \\| >@>>0<*<0>>@<<0<<<*<@<<
| \\| | _(UU)_ >((*))_>0><*<0><@<<<0<*<
|\ \| || / //||.*.*.*.|>>@<<*<<@>><0<<<
|\\_|_|&&_// ||*.*.*.*|_\\db//_
""""|'.'.'.|~~|.*.*.*| ____|_
|'.'.'.| ^^^^^^|____|>>>>>>|
~~~~~~~~ '""""`------'
------------------------------------------------
This ASCII pic can be found at
https://asciiart.website/art/1831
Goals
Code, Docs, and Memes: An AoC Story
Have fun!
Involve more people, play together
Solve Days 1-5: Successfully solve both parts of the Advent of Code 2025 puzzles for Days 1-5 using the chosen non-mainstream language.
Daily Documentation & Language Review: Publish a detailed write-up for each day. This documentation will include the solution analysis, the chosen algorithm, and specific commentary on the language's ergonomics, performance, and standard library for the given task.