Project Description
We are currently at GHC-9.4.x, which a bit old. So I'd like to take a shot at the latest version of the compiler, GHC-9.6.x. This is gonna be interesting because the new version requires major updates to all kinds of libraries and base packages, which typically means patching lots of packages to make them build again. A significant part of the development effort will be live-streamed on Twitch so that others can collaborate easily.
Goal for this Hackweek
Have working builds of GHC-9.6.x and the required Haskell packages in 'devel:languages:haskell` so that we can compile:
git-annex
pandoc
xmonad
cabal-install
Resources
- https://build.opensuse.org/project/show/devel:languages:haskell/
- https://github.com/opensuse-haskell/configuration/
- #discuss-haskell
- https://www.twitch.tv/peti343
Looking for hackers with the skills:
This project is part of:
Hack Week 22 Hack Week 23
Activity
Comments
Similar Projects
Update Haskell ecosystem in Tumbleweed to GHC-9.10.x by psimons
Description
We are currently at GHC-9.8.x, which a bit old. So I'd like to take a shot at the latest version of the compiler, GHC-9.10.x. This is gonna be interesting because the new version requires major updates to all kinds of libraries and base packages, which typically means patching lots of packages to make them build again.
Goals
Have working builds of GHC-9.10.x and the required Haskell packages in 'devel:languages:haskell` so that we can compile:
git-annex
pandoc
xmonad
cabal-install
Resources
- https://build.opensuse.org/project/show/devel:languages:haskell/
- https://github.com/opensuse-haskell/configuration/
- #discuss-haskell
- https://www.twitch.tv/peti343
Update Haskell ecosystem in Tumbleweed to GHC-9.10.x by psimons
Description
We are currently at GHC-9.8.x, which a bit old. So I'd like to take a shot at the latest version of the compiler, GHC-9.10.x. This is gonna be interesting because the new version requires major updates to all kinds of libraries and base packages, which typically means patching lots of packages to make them build again.
Goals
Have working builds of GHC-9.10.x and the required Haskell packages in 'devel:languages:haskell` so that we can compile:
git-annex
pandoc
xmonad
cabal-install
Resources
- https://build.opensuse.org/project/show/devel:languages:haskell/
- https://github.com/opensuse-haskell/configuration/
- #discuss-haskell
- https://www.twitch.tv/peti343
New openSUSE-welcome by lkocman
Project Description
Let's revisit our existing openSUSE welcome app.
My goal was to show Leap 16 in a new coat. Welcome app adds to the first time use experience. We've recently added donation button to our existing welcome.
Some things that I recently wanted to address were EOL and possibly upgrade notification.
I've already done some experiments with mint welcome app, but not sure if it's better than the existing one.
There is also a PR to rework existing app https://github.com/openSUSE/openSUSE-welcome/pull/36 (this should be considered as an option too)
Goal for this Hackweek
New welcome app, possibly with EOL notification for Leap.
1) Welcome application(s) with (rebrand changes) maintained under github.com/openSUSE
2) Application is submitted to openSUSE:Factory && openSUSE:Leap:16.0
3) Updated needles in openQA (probably post hackweek)
Resources
Reddit discussion about the best welcome app out there.
Github repo for the current welcome app.
Digital art wallpapers for openSUSE Leap and Tumbleweed by lkocman
Description
We've enrolled set of new wallpapers to both Leap 16 and Tumbleweed as part of https://news.opensuse.org/2024/10/26/leap-tw-get-makeovers/
We've previewed digital art wallpapers which were not part of the initial drop. I'd like to spend time on hackweek to finialize my current Taipei (mountains) and Mauritius digital art wallpapers.
Goals
Finalize existing two digital art wallpapers for Leap and Tumbleweed https://github.com/openSUSE/branding/issues/155 Make them available as part of leap16 dir in https://github.com/openSUSE/wallpapers and update (This makes is available to Tumbleweed users as well). Update https://build.opensuse.org/package/show/X11:common:Factory/wallpapers-openSUSE-extra && Leap:16.0 && Factory.
Resources
https://github.com/openSUSE/branding/issues/155 The mauritius draft can be found in https://github.com/lkocman/geo-wallpapers
Enlightenment in Leap 16 by simotek
Description
Get the Enlightenment stack + X11 building and running on the Leap 16 codebase.
Goals
- Get enlightenment / terminology compiling for Leap 16
- Test that they are running correctly in a Virtual Machine.
Resources
YQPkg - Bringing the Single Package Selection Back to Life by shundhammer
tl;dr
Rip out the high-level YQPackageSelector widget from YaST and make it a standalone Qt program without any YaST dependencies.
See section "Result" at the bottom for the current status after the hack week.
Current Status
See the development status issue at the GitHub repo.
tl;dr: It's usable now with all the key features.
It does real package installation / removal / update with reasonable user feedback.
The Past and the Present
We used to have and still have a powerful software selection with the YaST sw_single module (and the YaST patterns counterpart): You can select software down to the package level, you can easily select one of many available package versions, you can select entire patterns - or just view them and pick individual packages from patterns.
You can search packages based on name, description, "requires" or "provides" level, and many more things.
The Future
YaST is on its way out, to be replaced by the new Agama installer and Cockpit for system administration. Those tools can do many things, but fine-grained package selection is not among them. And there are also no other Open Source tools available for that purpose that even come close to the YaST package selection.
Many aspects of YaST have become obsolete over the years; many subsystems now come with a good default configuration, or they can configure themselves automatically. Just think about sound or X11 configuration; when did you last need to touch them?
For others, the desktops bring their own tools (e.g. printers), or there are FOSS configuration tools (NetworkManager, BlueMan). Most YaST modules are no longer needed, and for many others there is a replacement in tools like Cockpit.
But no longer having a powerful fine-grained package selection like in YaST sw_single will hurt. Big time. At least until there is an adequate replacement, many users will want to keep it.
The Idea
YaST sw_single always revolved around a powerful high-level widget on the abstract UI level. Libyui has low-level widgets like YPushButton, YCheckBox, YInputField, more advanced ones like YTable, YTree; and some few very high-level ones like YPackageSelector and YPatternSelector that do the whole package selection thing alone, working just on the libzypp level and changing the status of packages or patterns there.
For the YaST Qt UI, the YQPackageSelector / YQPatternSelector widgets work purely on the Qt and libzypp level; no other YaST infrastructure involved, in particular no Ruby (or formerly YCP) interpreter, no libyui-level widgets, no bindings between Qt / C++ and Ruby / YaST-core, nothing. So it's not too hard to rip all that part out of YaST and create a standalone program from it.
For the NCurses UI, the NCPackageSelector / NCPatternSelector create a lot of libyui widgets (inheriting YWidget / NCWidget) and use a lot of libyui calls to glue them together; and all that of course still needs a lot of YaST / libyui / libyui-ncurses infrastructure. So NCurses is out of scope here.
Preparatory Work: Initializing the Package Subsystem
To see if this is feasible at all, the existing UI examples needed some fixing to check what is needed on that level. That was the make-or-break decision: Would it be realistically possible to set the needed environment in libzypp up (without being stranded in the middle of that task alone at the end of the hack week)?
Yes, it is: That part is already working:
https://github.com/yast/yast-ycp-ui-bindings/pull/71
Create openSUSE images for Arm/RISC-V boards by avicenzi
Project Description
Create openSUSE images (or test generic EFI images) for Arm and/or RISC-V boards that are not yet supported.
Goal for this Hackweek
Create bootable images of Tumbleweed for SBCs that currently have no images available or are untested.
Consider generic EFI images where possible, as some boards can hold a bootloader.
Document in the openSUSE Wiki how to flash and use the image for a given board.
Boards that I have around and there are no images:
- Rock 3B
- Nano PC T3 Plus
- Lichee RV D1
- StartFive VisionFive (has some image needs testing)
Hack Week 22
Hack Week 21
Resources
Tumbleweed on Mars-CM (RISC-V board) by ph03nix
RISC-V is awesome, Tumbleweed is awesome, chocolate cake is awesome. I'm planning to combine all of them in one project.
Project Description
I recently purchased a MILK-V Mars CM and managed to setup it up already using Debian Linux. My project for this Hackweek is to see how far I can get to run Tumbleweed on this compute module board.
Goal for this Hackweek
- Run Tumbleweed on the Compute Module
Resources
- http://milkv.io/mars-cm
- https://en.opensuse.org/HCL:VisionFive2
Update Haskell ecosystem in Tumbleweed to GHC-9.10.x by psimons
Description
We are currently at GHC-9.8.x, which a bit old. So I'd like to take a shot at the latest version of the compiler, GHC-9.10.x. This is gonna be interesting because the new version requires major updates to all kinds of libraries and base packages, which typically means patching lots of packages to make them build again.
Goals
Have working builds of GHC-9.10.x and the required Haskell packages in 'devel:languages:haskell` so that we can compile:
git-annex
pandoc
xmonad
cabal-install
Resources
- https://build.opensuse.org/project/show/devel:languages:haskell/
- https://github.com/opensuse-haskell/configuration/
- #discuss-haskell
- https://www.twitch.tv/peti343
Update Haskell ecosystem in Tumbleweed to GHC-9.10.x by psimons
Description
We are currently at GHC-9.8.x, which a bit old. So I'd like to take a shot at the latest version of the compiler, GHC-9.10.x. This is gonna be interesting because the new version requires major updates to all kinds of libraries and base packages, which typically means patching lots of packages to make them build again.
Goals
Have working builds of GHC-9.10.x and the required Haskell packages in 'devel:languages:haskell` so that we can compile:
git-annex
pandoc
xmonad
cabal-install
Resources
- https://build.opensuse.org/project/show/devel:languages:haskell/
- https://github.com/opensuse-haskell/configuration/
- #discuss-haskell
- https://www.twitch.tv/peti343
Framework laptop integration by nkrapp
Project Description
Although openSUSE does run on the Framework laptops out-of-the-box, there is still room to improve the experience. The ultimate goal is to get openSUSE on the list of community supported distros
Goal for this Hackweek
The goal this year is to at least package all of the soft- and firmware for accessories like the embedded controller, Framework 16 inputmodule and other tools. I already made some progress by packaging the inputmodule control software, but the firmware is still missing
Resources
As I only have a Framework laptop 16 and not a 13 I'm looking for people with hardware that can help me test
Progress:
Update 1:
The project lives under my home for now until I can get an independent project on OBS: Framework Laptop project
Also, the first package is already done, it's the cli for the led-matrix spacer module on the Framework Laptop 16. I am also testing this myself, but any feedback or questions are welcome.
You can test the package on the Framework 16 by adding this repo and installing the package inputmodule-control
Update 2:
I finished packaging the python cli/gui for the inputmodule. It is using a bit of a hack because one of the dependencies (PySimpleGUI) recently switched to a noncommercial license so I cannot ship it. But now you can actually play the games on the led-matrix (the rust package doesn't include controls for the games). I'm also working on the Framework system tools now, which should be more interesting for Framework 13 users.
You can test the package on the Framework 16 by installing python311-framework16_inputmodule and then running "ledmatrixctl" from the command line.
Update 3:
I packaged the framework_tool, a general application for interacting with the system. You can find it some detailed information what it can do here. On my system everything related to the embedded controller functionality doesn't work though, so some help testing and debugging would be appreciated.
Update 4:
Today I finished the qmk interface, which gives you a cli (and gui) to configure your Framework 16 keyboard. Sadly the Python gui is broken upstream, but I added the qmk_hid package with the cli and from my testing it works well.
Final Update:
All the interesting programs are now done, I decided to exclude the firmware for now since upstream also recommends using fwupd to update it. I will hack on more things related to the Framework Laptops in the future so if there are any ideas to improve the experience (or any bugs to report) feel free to message me about it.
As a final summary/help for everyone using a Framework Laptop who wants to use this software:
The source code for all packages can be found in repositories in the Framework organization on Github
All software can be installed from this repo (Tumbleweed)
The available packages are:
framework-inputmodule-control (FW16) - play with the inputmodules on your Framework 16 (b1-display, led-matrix, c1-minimal)
python-framework16_inputmodule (FW16) - same as inputmodule-control but is needed if you want to play and crontrol the built-in games in the led-matrix (call with ledmatrixctl or ledmatrixgui)
framework_tool (FW13 and FW 16) - use to see and configure general things on your framework system. Commands using the embedded controller might not work, it looks like there are some problems with the kernel module used by the EC. Fixing this is out of scope for this hackweek but I am working on it
qmk_hid (FW16) - a cli to configure the FW16 qmk keyboard. Sadly the gui for this is broken upstream so only the cli is usable for now
Packaging Mu on OBS by joeyli
Description
Packaging Microsoft Mu project
Goals
Packaging Mu RPM on OBS.
Resources
https://microsoft.github.io/mu/
https://github.com/microsoft/mu
https://github.com/microsoft/mu_basecore
https://github.com/microsoft/mutianoplatforms
https://github.com/microsoft/mutianoplus
https://github.com/microsoft/mu_plus
Hackweek 22: Look at Microsoft Mu project
https://hackweek.opensuse.org/22/projects/look-at-microsoft-mu-project
https://drive.google.com/file/d/1BT31i7z3qh13adj9pdRz3lTUkqIsXvjY/view?usp=drive_link