Project Description
The Steam Deck is a portable gaming handheld built around platform technology similar to the one found in AMD mobile laptops. Vendor Valve ships a custom Linux distribution with downstream patches on this device, but booting into other distributions is possible. Connecting the Steam Deck to a dock can turn it into a compact workstation.
While a lot of patches have been upstreamed or rewritten for upstream, some upstream-only issues persist. Archlinux users work around this by just using Valve's downstream versions which is not the route I would like to take.
I already had a chance to explore these issues last year and got a lot of help from cool developers such as tiwai. But I did not get as far as I would have liked. I want to revisit these issues and learn more about kernel work. As a kernel newbie I am looking forward to learning more.
I appreciate help, pointers, tips and tricks from experienced maintainers. Kernel newbies such as myself are also very welcome to join, too. Some open issues already contain commands that you can use to collect information and help you learn, so make sure to take a look at the existing Bugzilla reports.
Goal for this Hackweek
- retest known issues with the latest Tumbleweed snapshot
- figure out how to collect useful information and research around drivers
- revive these open issues and hopefully come closer to finding a solution
- learn a bunch about the kernel, drivers and debugging (probably mostly ALSA ASoC, DRM, x86_64 ACPI)
- try patching the Tumbleweed kernel and see what happens
- write a small blog post about how it went including some photos
Resources
- Currently open issues: https://bugzilla.opensuse.org/buglist.cgi?quicksearch=steam+deck
- Valve hosts their source code as src.tar.gz containing bare git repos: https://steamdeck-packages.steamos.cloud/archlinux-mirror/sources/jupiter-main/
This project is part of:
Hack Week 22
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early stage kdump support by mbrugger
Project Description
When we experience a early boot crash, we are not able to analyze the kernel dump, as user-space wasn't able to load the crash system. The idea is to make the crash system compiled into the host kernel (think of initramfs) so that we can create a kernel dump really early in the boot process.
Goal for the Hackweeks
- Investigate if this is possible and the implications it would have (done in HW21)
- Hack up a PoC (done in HW22 and HW23)
- Prepare RFC series (giving it's only one week, we are entering wishful thinking territory here).
update HW23
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init/main.c:start_kernel()
probably afterkcsan_init()
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kexec_file_load()
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The solution is probably to rewrite the POC so that the invocation can be done from init.text (that's my theory) but I'm not sure if I can reuse the kexec infrastructure in the kernel from there, which I rely on heavily.
update HW24
- Day1
- rebased on v6.12 with no problems others then me breaking the config
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- getting to call the invocation of loading the early kernel from
Day 3
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vmcore_init() -> parse_crash_elf_headers() -> elfcorehdr_read() -> read_from_oldmem() -> copy_oldmem_page() -> copy_to_iter()
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Yes, those VGA video cards. The goal of this project is to implement a DRM graphics driver for such devices. While actual hardware is hard to obtain or even run today, qemu emulates VGA output.
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Apart from the Wikipedia entry, good resources on VGA are at osdev.net and FreeVGA
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Description
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Resources
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Model checking the BPF verifier by shunghsiyu
Project Description
BPF verifier plays a crucial role in securing the system (though less so now that unprivileged BPF is disabled by default in both upstream and SLES), and bugs in the verifier has lead to privilege escalation vulnerabilities in the past (e.g. CVE-2021-3490).
One way to check whether the verifer has bugs to use model checking (a formal verification technique), in other words, build a abstract model of how the verifier operates, and then see if certain condition can occur (e.g. incorrect calculation during value tracking of registers) by giving both the model and condition to a solver.
For the solver I will be using the Z3 SMT solver to do the checking since it provide a Python binding that's relatively easy to use.
Goal for this Hackweek
Learn how to use the Z3 Python binding (i.e. Z3Py) to build a model of (part of) the BPF verifier, probably the part that's related to value tracking using tristate numbers (aka tnum), and then check that the algorithm work as intended.
Resources
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- Has a section specifically on model checking
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Create a DRM driver for VGA video cards by tdz
Yes, those VGA video cards. The goal of this project is to implement a DRM graphics driver for such devices. While actual hardware is hard to obtain or even run today, qemu emulates VGA output.
VGA has a number of limitations, which make this project interesting.
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- VGA has an interesting memory layout. Most graphics devices use linear framebuffers, which store the pixels byte by byte. VGA uses 4 bitplanes instead. Plane 0 holds all bits 0 of all pixels. Plane 1 holds all bits 1 of all pixels, and so on.
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Apart from the Wikipedia entry, good resources on VGA are at osdev.net and FreeVGA
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Description
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Goals
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