Project Description
The wasm ecosystem is becoming more mature and feature rich. With this, I'd like to allow developers to run their code in wasm without needing to know how to set up their tooling or build the binary. Because of this, I think it would be interesting to extend cloud native buildpacks so you can build wasm-oci images in any of the platforms that support buildpacks.
Currently, there is no work being done on this other than that I've done some limited research and opened up a ticket upstream (https://github.com/buildpacks/lifecycle/issues/820)
Goal for this Hackweek
By the end of the week, I'd like to either have a POC of a builder image using the forked cloud native lifecycle or have some areas of research to take forward.
Resources
Main repo to fork and work on (then ask to merge back upstream): https://github.com/buildpacks/lifecycle Wasm image spec: https://github.com/solo-io/wasm/blob/master/spec/README.md Buildpack builder that may come in useful: https://github.com/agracey/metabuildpack
No Hackers yet
Looking for hackers with the skills:
This project is part of:
Hack Week 21
Activity
Comments
Be the first to comment!
Similar Projects
Jenny Static Site Generator by adam.pickering
Description
For my personal site I have been using hugo. It works, but I am not satisfied: every time I want to make a change (which is infrequently) I have to read through the documentation again to understand how hugo works. I don't find the documentation easy to use, and the structure of the repository that hugo requires is unintuitive/more complex than what I need. So, I have decided to write my own simple static site generator in Go. It is named Jenny, after my wife.
Goals
- Pages can be written in markdown (which is automatically converted to HTML), but other file types are also allowed
- Easy to understand and use
- Intuitive, simple design
- Clear documentation
- Hot reloading
- Binaries provided for download
- Future maintenance is easy
- Automated releases
Resources
https://github.com/adamkpickering/jenny
Cluster API Add-on Provider for Kubewarden by csalas
Description
Can we integrate Kubewarden with Cluster API provisioning?
Cluster API is a Kubernetes project focused on providing declarative APIs and tooling to simplify provisioning, upgrading, and operating multiple Kubernetes clusters. TLDR; CAPI let's you define Kubernetes clusters in plain YAML, and CAPI providers (infrastructure, control plane/bootstrap, etc.) manage provisioning and configuration for you.
What if we could create an add-on provider that automatically installs Kubewarden and deploys Policy Servers to CAPI clusters?
Goals
- As a user I'd like to set a cluster (or list of clusters) and have the provider install Kubewarden for me.
- As a user I'd like to set what policies must be enforced for a cluster (or list of clusters).
Resources
- Cluster API: https://cluster-api.sigs.k8s.io/
- Kubewarden: https://docs.kubewarden.io/
Automate PR process by idplscalabrini
Description
This project is to streamline and enhance the pr review process by adding automation for identifying some issues like missing comments, identifying sensitive information in the PRs like credentials. etc. By leveraging GitHub Actions and golang hooks we can focus more on high-level reviews
Goals
- Automate lints and code validations on Github actions
- Automate code validation on hook
- Implement a bot to pre-review the PRs
Resources
Golang hooks and Github actions
A CLI for Harvester by mohamed.belgaied
[comment]: # Harvester does not officially come with a CLI tool, the user is supposed to interact with Harvester mostly through the UI [comment]: # Though it is theoretically possible to use kubectl to interact with Harvester, the manipulation of Kubevirt YAML objects is absolutely not user friendly. [comment]: # Inspired by tools like multipass from Canonical to easily and rapidly create one of multiple VMs, I began the development of Harvester CLI. Currently, it works but Harvester CLI needs some love to be up-to-date with Harvester v1.0.2 and needs some bug fixes and improvements as well.
Project Description
Harvester CLI is a command line interface tool written in Go, designed to simplify interfacing with a Harvester cluster as a user. It is especially useful for testing purposes as you can easily and rapidly create VMs in Harvester by providing a simple command such as:
harvester vm create my-vm --count 5
to create 5 VMs named my-vm-01
to my-vm-05
.
Harvester CLI is functional but needs a number of improvements: up-to-date functionality with Harvester v1.0.2 (some minor issues right now), modifying the default behaviour to create an opensuse VM instead of an ubuntu VM, solve some bugs, etc.
Github Repo for Harvester CLI: https://github.com/belgaied2/harvester-cli
Done in previous Hackweeks
- Create a Github actions pipeline to automatically integrate Harvester CLI to Homebrew repositories: DONE
- Automatically package Harvester CLI for OpenSUSE / Redhat RPMs or DEBs: DONE
Goal for this Hackweek
The goal for this Hackweek is to bring Harvester CLI up-to-speed with latest Harvester versions (v1.3.X and v1.4.X), and improve the code quality as well as implement some simple features and bug fixes.
Some nice additions might be: * Improve handling of namespaced objects * Add features, such as network management or Load Balancer creation ? * Add more unit tests and, why not, e2e tests * Improve CI * Improve the overall code quality * Test the program and create issues for it
Issue list is here: https://github.com/belgaied2/harvester-cli/issues
Resources
The project is written in Go, and using client-go
the Kubernetes Go Client libraries to communicate with the Harvester API (which is Kubernetes in fact).
Welcome contributions are:
- Testing it and creating issues
- Documentation
- Go code improvement
What you might learn
Harvester CLI might be interesting to you if you want to learn more about:
- GitHub Actions
- Harvester as a SUSE Product
- Go programming language
- Kubernetes API
toptop - a top clone written in Go by dshah
Description
toptop
is a clone of Linux's top
CLI tool, but written in Go.
Goals
Learn more about Go (mainly bubbletea) and Linux
Resources
toptop - a top clone written in Go by dshah
Description
toptop
is a clone of Linux's top
CLI tool, but written in Go.
Goals
Learn more about Go (mainly bubbletea) and Linux
Resources
OpenQA Golang api client by hilchev
Description
I would like to make a simple cli tool to communicate with the OpenQA API
Goals
- OpenQA has a ton of information that is hard to get via the UI. A tool like this would make my life easier :)
- Would potentially make it easier in the future to make UI changes without Perl.
- Improve my Golang skills
Resources
- https://go.dev/doc/
- https://openqa.opensuse.org/api
A CLI for Harvester by mohamed.belgaied
[comment]: # Harvester does not officially come with a CLI tool, the user is supposed to interact with Harvester mostly through the UI [comment]: # Though it is theoretically possible to use kubectl to interact with Harvester, the manipulation of Kubevirt YAML objects is absolutely not user friendly. [comment]: # Inspired by tools like multipass from Canonical to easily and rapidly create one of multiple VMs, I began the development of Harvester CLI. Currently, it works but Harvester CLI needs some love to be up-to-date with Harvester v1.0.2 and needs some bug fixes and improvements as well.
Project Description
Harvester CLI is a command line interface tool written in Go, designed to simplify interfacing with a Harvester cluster as a user. It is especially useful for testing purposes as you can easily and rapidly create VMs in Harvester by providing a simple command such as:
harvester vm create my-vm --count 5
to create 5 VMs named my-vm-01
to my-vm-05
.
Harvester CLI is functional but needs a number of improvements: up-to-date functionality with Harvester v1.0.2 (some minor issues right now), modifying the default behaviour to create an opensuse VM instead of an ubuntu VM, solve some bugs, etc.
Github Repo for Harvester CLI: https://github.com/belgaied2/harvester-cli
Done in previous Hackweeks
- Create a Github actions pipeline to automatically integrate Harvester CLI to Homebrew repositories: DONE
- Automatically package Harvester CLI for OpenSUSE / Redhat RPMs or DEBs: DONE
Goal for this Hackweek
The goal for this Hackweek is to bring Harvester CLI up-to-speed with latest Harvester versions (v1.3.X and v1.4.X), and improve the code quality as well as implement some simple features and bug fixes.
Some nice additions might be: * Improve handling of namespaced objects * Add features, such as network management or Load Balancer creation ? * Add more unit tests and, why not, e2e tests * Improve CI * Improve the overall code quality * Test the program and create issues for it
Issue list is here: https://github.com/belgaied2/harvester-cli/issues
Resources
The project is written in Go, and using client-go
the Kubernetes Go Client libraries to communicate with the Harvester API (which is Kubernetes in fact).
Welcome contributions are:
- Testing it and creating issues
- Documentation
- Go code improvement
What you might learn
Harvester CLI might be interesting to you if you want to learn more about:
- GitHub Actions
- Harvester as a SUSE Product
- Go programming language
- Kubernetes API
Jenny Static Site Generator by adam.pickering
Description
For my personal site I have been using hugo. It works, but I am not satisfied: every time I want to make a change (which is infrequently) I have to read through the documentation again to understand how hugo works. I don't find the documentation easy to use, and the structure of the repository that hugo requires is unintuitive/more complex than what I need. So, I have decided to write my own simple static site generator in Go. It is named Jenny, after my wife.
Goals
- Pages can be written in markdown (which is automatically converted to HTML), but other file types are also allowed
- Easy to understand and use
- Intuitive, simple design
- Clear documentation
- Hot reloading
- Binaries provided for download
- Future maintenance is easy
- Automated releases
Resources
https://github.com/adamkpickering/jenny
file-organizer: A CLI Tool for Efficient File Management by okhatavkar
Description
Create a Go-based CLI tool that helps organize files in a specified folder by sorting them into subdirectories based on defined criteria, such as file type or creation date. Users will pass a folder path as an argument, and the tool will process and organize the files within it.
Goals
- Develop Go skills by building a practical command-line application.
- Learn to manage and manipulate files and directories in Go using standard libraries.
- Create a tool that simplifies file management, making it easier to organize and maintain directories.
Resources
- Go Standard Libraries: Utilize os, filepath, and time for file operations.
- CLI Development: Use flag for basic argument parsing or consider cobra for enhanced functionality.
- Go Learning Material: Go by Example and The Go Programming Language Documentation.
Features
- File Type Sorting: Automatically move files into subdirectories based on their extensions (e.g., documents, images, videos).
- Date-Based Organization: Add an option to organize files by creation date into year/month folders.
- User-Friendly CLI: Build intuitive commands and clear outputs for ease of use. This version maintains the core idea of organizing files efficiently while focusing on Go development and practical file management.
Mammuthus - The NFS-Ganesha inside Kubernetes controller by vcheng
Description
As the user-space NFS provider, the NFS-Ganesha is wieldy use with serval projects. e.g. Longhorn/Rook. We want to create the Kubernetes Controller to make configuring NFS-Ganesha easy. This controller will let users configure NFS-Ganesha through different backends like VFS/CephFS.
Goals
- Create NFS-Ganesha Package on OBS: nfs-ganesha5, nfs-ganesha6
- Create NFS-Ganesha Container Image on OBS: Image
- Create a Kubernetes controller for NFS-Ganesha and support the VFS configuration on demand. Mammuthus
Resources
Technical talks at universities by agamez
Description
This project aims to empower the next generation of tech professionals by offering hands-on workshops on containerization and Kubernetes, with a strong focus on open-source technologies. By providing practical experience with these cutting-edge tools and fostering a deep understanding of open-source principles, we aim to bridge the gap between academia and industry.
For now, the scope is limited to Spanish universities, since we already have the contacts and have started some conversations.
Goals
- Technical Skill Development: equip students with the fundamental knowledge and skills to build, deploy, and manage containerized applications using open-source tools like Kubernetes.
- Open-Source Mindset: foster a passion for open-source software, encouraging students to contribute to open-source projects and collaborate with the global developer community.
- Career Readiness: prepare students for industry-relevant roles by exposing them to real-world use cases, best practices, and open-source in companies.
Resources
- Instructors: experienced open-source professionals with deep knowledge of containerization and Kubernetes.
- SUSE Expertise: leverage SUSE's expertise in open-source technologies to provide insights into industry trends and best practices.
Small healthcheck tool for Longhorn by mbrookhuis
Project Description
We have often problems (e.g. pods not starting) that are related to PVCs not running, cluster (nodes) not all up or deployments not running or completely running. This all prevents administration activities. Having something that can regular be run to validate the status of the cluster would be helpful, and not as of today do a lot of manual tasks.
As addition (read enough time), we could add changing reservation, adding new disks, etc. --> This didn't made it. But the scripts can easily be adopted.
This tool would decrease troubleshooting time, giving admins rights to the rancher GUI and could be used in automation.
Goal for this Hackweek
At the end we should have a small python tool that is doing a (very) basic health check on nodes, deployments and PVCs. First attempt was to make it in golang, but that was taking to much time.
Overview
This tool will run a simple healthcheck on a kubernetes cluster. It will perform the following actions:
node check: This will check all nodes, and display the status and the k3s version. If the status of the nodes is not "Ready" (this should be only reported), the cluster will be reported as having problems
deployment check: This check will list all deployments, and display the number of expected replicas and the used replica. If there are unused replicas this will be displayed. The cluster will be reported as having problems.
pvc check: This check will list of all pvc's, and display the status and the robustness. If the robustness is not "Healthy", the cluster will be reported as having problems.
If there is a problem registered in the checks, there will be a warning that the cluster is not healthy and the program will exit with 1.
The script has 1 mandatory parameter and that is the kubeconf of the cluster or of a node off the cluster.
The code is writen for Python 3.11, but will also work on 3.6 (the default with SLES15.x). There is a venv present that will contain all needed packages. Also, the script can be run on the cluster itself or any other linux server.
Installation
To install this project, perform the following steps:
- Create the directory /opt/k8s-check
mkdir /opt/k8s-check
- Copy all the file to this directory and make the following changes:
chmod +x k8s-check.py
Introducing "Bottles": A Proof of Concept for Multi-Version CRD Management in Kubernetes by aruiz
Description
As we delve deeper into the complexities of managing multiple CRD versions within a single Kubernetes cluster, I want to introduce "Bottles" - a proof of concept that aims to address these challenges.
Bottles propose a novel approach to isolating and deploying different CRD versions in a self-contained environment. This would allow for greater flexibility and efficiency in managing diverse workloads.
Goals
- Evaluate Feasibility: determine if this approach is technically viable, as well as identifying possible obstacles and limitations.
- Reuse existing technology: leverage existing products whenever possible, e.g. build on top of Kubewarden as admission controller.
- Focus on Rancher's use case: the ultimate goal is to be able to use this approach to solve Rancher users' needs.
Resources
Core concepts:
- ConfigMaps: Bottles could be defined and configured using ConfigMaps.
- Admission Controller: An admission controller will detect "bootled" CRDs being installed and replace the resource name used to store them.
- Aggregated API Server: By analyzing the author of a request, the aggregated API server will determine the correct bottle and route the request accordingly, making it transparent for the user.
ClusterOps - Easily install and manage your personal kubernetes cluster by andreabenini
Description
ClusterOps is a Kubernetes installer and operator designed to streamline the initial configuration
and ongoing maintenance of kubernetes clusters. The focus of this project is primarily on personal
or local installations. However, the goal is to expand its use to encompass all installations of
Kubernetes for local development purposes.
It simplifies cluster management by automating tasks and providing just one user-friendly YAML-based
configuration config.yml
.
Overview
- Simplified Configuration: Define your desired cluster state in a simple YAML file, and ClusterOps will handle the rest.
- Automated Setup: Automates initial cluster configuration, including network settings, storage provisioning, special requirements (for example GPUs) and essential components installation.
- Ongoing Maintenance: Performs routine maintenance tasks such as upgrades, security updates, and resource monitoring.
- Extensibility: Easily extend functionality with custom plugins and configurations.
- Self-Healing: Detects and recovers from common cluster issues, ensuring stability, idempotence and reliability. Same operation can be performed multiple times without changing the result.
- Discreet: It works only on what it knows, if you are manually configuring parts of your kubernetes and this configuration does not interfere with it you can happily continue to work on several parts and use this tool only for what is needed.
Features
- distribution and engine independence. Install your favorite kubernetes engine with your package
manager, execute one script and you'll have a complete working environment at your disposal.
- Basic config approach. One single
config.yml
file with configuration requirements (add/remove features): human readable, plain and simple. All fancy configs managed automatically (ingress, balancers, services, proxy, ...). - Local Builtin ContainerHub. The default installation provides a fully configured ContainerHub available locally along with the kubernetes installation. This configuration allows the user to build, upload and deploy custom container images as they were provided from external sources. Internet public sources are still available but local development can be kept in this localhost server. Builtin ClusterOps operator will be fetched from this ContainerHub registry too.
- Kubernetes official dashboard installed as a plugin, others planned too (k9s for example).
- Kubevirt plugin installed and properly configured. Unleash the power of classic virtualization (KVM+QEMU) on top of Kubernetes and manage your entire system from there, libvirtd and virsh libs are required.
- One operator to rule them all. The installation script configures your machine automatically during installation and adds one kubernetes operator to manage your local cluster. From there the operator takes care of the cluster on your behalf.
- Clean installation and removal. Just test it, when you are done just use the same program to uninstall everything without leaving configs (or pods) behind.
Planned features (Wishlist / TODOs)
- Containerized Data Importer (CDI). Persistent storage management add-on for Kubernetes to provide a declarative way of building and importing Virtual Machine Disks on PVCs for
Technical talks at universities by agamez
Description
This project aims to empower the next generation of tech professionals by offering hands-on workshops on containerization and Kubernetes, with a strong focus on open-source technologies. By providing practical experience with these cutting-edge tools and fostering a deep understanding of open-source principles, we aim to bridge the gap between academia and industry.
For now, the scope is limited to Spanish universities, since we already have the contacts and have started some conversations.
Goals
- Technical Skill Development: equip students with the fundamental knowledge and skills to build, deploy, and manage containerized applications using open-source tools like Kubernetes.
- Open-Source Mindset: foster a passion for open-source software, encouraging students to contribute to open-source projects and collaborate with the global developer community.
- Career Readiness: prepare students for industry-relevant roles by exposing them to real-world use cases, best practices, and open-source in companies.
Resources
- Instructors: experienced open-source professionals with deep knowledge of containerization and Kubernetes.
- SUSE Expertise: leverage SUSE's expertise in open-source technologies to provide insights into industry trends and best practices.
Improve Development Environment on Uyuni by mbussolotto
Description
Currently create a dev environment on Uyuni might be complicated. The steps are:
- add the correct repo
- download packages
- configure your IDE (checkstyle, format rules, sonarlint....)
- setup debug environment
- ...
The current doc can be improved: some information are hard to be find out, some others are completely missing.
Dev Container might solve this situation.
Goals
Uyuni development in no time:
- using VSCode:
- setting.json should contains all settings (for all languages in Uyuni, with all checkstyle rules etc...)
- dev container should contains all dependencies
- setup debug environment
- implement a GitHub Workspace solution
- re-write documentation
Lots of pieces are already implemented: we need to connect them in a consistent solution.
Resources
- https://github.com/uyuni-project/uyuni/wiki
Port the classic browser game HackTheNet to PHP 8 by dgedon
Description
The classic browser game HackTheNet from 2004 still runs on PHP 4/5 and MySQL 5 and needs a port to PHP 8 and e.g. MariaDB.
Goals
- Port the game to PHP 8 and MariaDB 11
- Create a container where the game server can simply be started/stopped
Resources
- https://github.com/nodeg/hackthenet
ADS-B receiver with MicroOS by epaolantonio
I would like to put one of my spare Raspberry Pis to good use, and what better way to see what flies above my head at any time?
There are various ready-to-use distros already set-up to provide feeder data to platforms like Flightradar24, ADS-B Exchange, FlightAware etc... The goal here would be to do it using MicroOS as a base and containerized decoding of ADS-B data (via tools like dump1090
) and web frontend (tar1090
).
Goals
- Create a working receiver using MicroOS as a base, and containers based on Tumbleweed
- Make it easy to install
- Optimize for maximum laziness (i.e. it should take care of itself with minimum intervention)
Resources
- 1x Small Board Computer capable of running MicroOS
- 1x RTL2832U DVB-T dongle
- 1x MicroSD card
- https://github.com/antirez/dump1090
- https://github.com/flightaware/dump1090 (dump1090 fork by FlightAware)
- https://github.com/wiedehopf/tar1090
Project status (2024-11-22)
So I'd say that I'm pretty satisfied with how it turned out. I've packaged readsb
(as a replacement for dump1090
), tar1090
, tar1090-db
and mlat-client
(not used yet).
Current status:
- Able to set-up a working receiver using combustion+ignition (web app based on Fuel Ignition)
- Able to feed to various feeds using the Beast protocol (Airplanes.live, ADSB.fi, ADSB.lol, ADSBExchange.com, Flyitalyadsb.com, Planespotters.net)
- Able to feed to Flightradar24 (initial-setup available but NOT tested! I've only tested using a key I already had)
- Local web interface (tar1090) to easily visualize the results
- Cockpit pre-configured to ease maintenance
What's missing:
- MLAT (Multilateration) support. I've packaged mlat-client already, but I have to wire it up
- FlightAware support
Give it a go at https://g7.github.io/adsbreceiver/ !
Project links
- https://g7.github.io/adsbreceiver/
- https://github.com/g7/adsbreceiver
- https://build.opensuse.org/project/show/home:epaolantonio:adsbreceiver
SUSE AI Meets the Game Board by moio
Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
Results: Infrastructure Achievements
We successfully built and automated a containerized stack to support our AI experiments. This included:
- a Fully-Automated, One-Command, GPU-accelerated Kubernetes setup: we created an OpenTofu based script, tofu-tag, to deploy SUSE's RKE2 Kubernetes running on CUDA-enabled nodes in AWS, powered by openSUSE with GPU drivers and gpu-operator
- Containerization of the TAG and PyTAG frameworks: TAG (Tabletop AI Games) and PyTAG were patched for seamless deployment in containerized environments. We automated the container image creation process with GitHub Actions. Our forks (PRs upstream upcoming):
./deploy.sh
and voilà - Kubernetes running PyTAG (k9s
, above) with GPU acceleration (nvtop
, below)
Results: Game Design Insights
Our project focused on modeling and analyzing two card games of our own design within the TAG framework:
- Game Modeling: We implemented models for Dario's "Bamboo" and Silvio's "Totoro" and "R3" games, enabling AI agents to play thousands of games ...in minutes!
- AI-driven optimization: By analyzing statistical data on moves, strategies, and outcomes, we iteratively tweaked the game mechanics and rules to achieve better balance and player engagement.
- Advanced analytics: Leveraging AI agents with Monte Carlo Tree Search (MCTS) and random action selection, we compared performance metrics to identify optimal strategies and uncover opportunities for game refinement .
- more about Bamboo on Dario's site
- more about R3 on Silvio's site (italian, translation coming)
- more about Totoro on Silvio's site
A family picture of our card games in progress. From the top: Bamboo, Totoro, R3
Results: Learning, Collaboration, and Innovation
Beyond technical accomplishments, the project showcased innovative approaches to coding, learning, and teamwork:
- "Trio programming" with AI assistance: Our "trio programming" approach—two developers and GitHub Copilot—was a standout success, especially in handling slightly-repetitive but not-quite-exactly-copypaste tasks. Java as a language tends to be verbose and we found it to be fitting particularly well.
- AI tools for reporting and documentation: We extensively used AI chatbots to streamline writing and reporting. (Including writing this report! ...but this note was added manually during edit!)
- GPU compute expertise: Overcoming challenges with CUDA drivers and cloud infrastructure deepened our understanding of GPU-accelerated workloads in the open-source ecosystem.
- Game design as a learning platform: By blending AI techniques with creative game design, we learned not only about AI strategies but also about making games fun, engaging, and balanced.
Last but not least we had a lot of fun! ...and this was definitely not a chatbot generated line!
The Context: AI + Board Games