Building on the lessons learned in the previous HackWeek, attack the Server specifically to create a set of containers deployable on k3s via Helm.
Goal for this Hackweek
- create a Helm chart to run a self-sufficient Uyuni Server, starting with one fat containers with mounted volumes
- slice off PostgreSQL in its own container
- slice off some other component in their own container
- bonus points: run the end-to-end testsuite!
Project coordination is on the Wiki project page
Looking for hackers with the skills:
containers k3s k8s kubernetes uyuni manager susemanager docker podman helm
This project is part of:
Hack Week 21
Activity
Comments
Be the first to comment!
Similar Projects
Port the classic browser game HackTheNet to PHP 8 by dgedon
Description
The classic browser game HackTheNet from 2004 still runs on PHP 4/5 and MySQL 5 and needs a port to PHP 8 and e.g. MariaDB.
Goals
- Port the game to PHP 8 and MariaDB 11
- Create a container where the game server can simply be started/stopped
Resources
- https://github.com/nodeg/hackthenet
Enable the containerized Uyuni server to run on different host OS by j_renner
Description
The Uyuni server is provided as a container, but we still require it to run on Leap Micro? This is not how people expect to use containerized applications, so it would be great if we tested other host OSs and enabled them by providing builds of necessary tools for (e.g. mgradm). Interesting candidates should be:
- openSUSE Leap
- Cent OS 7
- Ubuntu
- ???
Goals
Make it really easy for anyone to run the Uyuni containerized server on whatever OS they want (with support for containers of course).
ADS-B receiver with MicroOS by epaolantonio
I would like to put one of my spare Raspberry Pis to good use, and what better way to see what flies above my head at any time?
There are various ready-to-use distros already set-up to provide feeder data to platforms like Flightradar24, ADS-B Exchange, FlightAware etc... The goal here would be to do it using MicroOS as a base and containerized decoding of ADS-B data (via tools like dump1090
) and web frontend (tar1090
).
Goals
- Create a working receiver using MicroOS as a base, and containers based on Tumbleweed
- Make it easy to install
- Optimize for maximum laziness (i.e. it should take care of itself with minimum intervention)
Resources
- 1x Small Board Computer capable of running MicroOS
- 1x RTL2832U DVB-T dongle
- 1x MicroSD card
- https://github.com/antirez/dump1090
- https://github.com/flightaware/dump1090 (dump1090 fork by FlightAware)
- https://github.com/wiedehopf/tar1090
Project status (2024-11-22)
So I'd say that I'm pretty satisfied with how it turned out. I've packaged readsb
(as a replacement for dump1090
), tar1090
, tar1090-db
and mlat-client
(not used yet).
Current status:
- Able to set-up a working receiver using combustion+ignition (web app based on Fuel Ignition)
- Able to feed to various feeds using the Beast protocol (Airplanes.live, ADSB.fi, ADSB.lol, ADSBExchange.com, Flyitalyadsb.com, Planespotters.net)
- Able to feed to Flightradar24 (initial-setup available but NOT tested! I've only tested using a key I already had)
- Local web interface (tar1090) to easily visualize the results
- Cockpit pre-configured to ease maintenance
What's missing:
- MLAT (Multilateration) support. I've packaged mlat-client already, but I have to wire it up
- FlightAware support
Give it a go at https://g7.github.io/adsbreceiver/ !
Project links
- https://g7.github.io/adsbreceiver/
- https://github.com/g7/adsbreceiver
- https://build.opensuse.org/project/show/home:epaolantonio:adsbreceiver
Improve Development Environment on Uyuni by mbussolotto
Description
Currently create a dev environment on Uyuni might be complicated. The steps are:
- add the correct repo
- download packages
- configure your IDE (checkstyle, format rules, sonarlint....)
- setup debug environment
- ...
The current doc can be improved: some information are hard to be find out, some others are completely missing.
Dev Container might solve this situation.
Goals
Uyuni development in no time:
- using VSCode:
- setting.json should contains all settings (for all languages in Uyuni, with all checkstyle rules etc...)
- dev container should contains all dependencies
- setup debug environment
- implement a GitHub Workspace solution
- re-write documentation
Lots of pieces are already implemented: we need to connect them in a consistent solution.
Resources
- https://github.com/uyuni-project/uyuni/wiki
SUSE AI Meets the Game Board by moio
Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
Results: Infrastructure Achievements
We successfully built and automated a containerized stack to support our AI experiments. This included:
- a Fully-Automated, One-Command, GPU-accelerated Kubernetes setup: we created an OpenTofu based script, tofu-tag, to deploy SUSE's RKE2 Kubernetes running on CUDA-enabled nodes in AWS, powered by openSUSE with GPU drivers and gpu-operator
- Containerization of the TAG and PyTAG frameworks: TAG (Tabletop AI Games) and PyTAG were patched for seamless deployment in containerized environments. We automated the container image creation process with GitHub Actions. Our forks (PRs upstream upcoming):
./deploy.sh
and voilà - Kubernetes running PyTAG (k9s
, above) with GPU acceleration (nvtop
, below)
Results: Game Design Insights
Our project focused on modeling and analyzing two card games of our own design within the TAG framework:
- Game Modeling: We implemented models for Dario's "Bamboo" and Silvio's "Totoro" and "R3" games, enabling AI agents to play thousands of games ...in minutes!
- AI-driven optimization: By analyzing statistical data on moves, strategies, and outcomes, we iteratively tweaked the game mechanics and rules to achieve better balance and player engagement.
- Advanced analytics: Leveraging AI agents with Monte Carlo Tree Search (MCTS) and random action selection, we compared performance metrics to identify optimal strategies and uncover opportunities for game refinement .
- more about Bamboo on Dario's site
- more about R3 on Silvio's site (italian, translation coming)
- more about Totoro on Silvio's site
A family picture of our card games in progress. From the top: Bamboo, Totoro, R3
Results: Learning, Collaboration, and Innovation
Beyond technical accomplishments, the project showcased innovative approaches to coding, learning, and teamwork:
- "Trio programming" with AI assistance: Our "trio programming" approach—two developers and GitHub Copilot—was a standout success, especially in handling slightly-repetitive but not-quite-exactly-copypaste tasks. Java as a language tends to be verbose and we found it to be fitting particularly well.
- AI tools for reporting and documentation: We extensively used AI chatbots to streamline writing and reporting. (Including writing this report! ...but this note was added manually during edit!)
- GPU compute expertise: Overcoming challenges with CUDA drivers and cloud infrastructure deepened our understanding of GPU-accelerated workloads in the open-source ecosystem.
- Game design as a learning platform: By blending AI techniques with creative game design, we learned not only about AI strategies but also about making games fun, engaging, and balanced.
Last but not least we had a lot of fun! ...and this was definitely not a chatbot generated line!
The Context: AI + Board Games
ClusterOps - Easily install and manage your personal kubernetes cluster by andreabenini
Description
ClusterOps is a Kubernetes installer and operator designed to streamline the initial configuration
and ongoing maintenance of kubernetes clusters. The focus of this project is primarily on personal
or local installations. However, the goal is to expand its use to encompass all installations of
Kubernetes for local development purposes.
It simplifies cluster management by automating tasks and providing just one user-friendly YAML-based
configuration config.yml
.
Overview
- Simplified Configuration: Define your desired cluster state in a simple YAML file, and ClusterOps will handle the rest.
- Automated Setup: Automates initial cluster configuration, including network settings, storage provisioning, special requirements (for example GPUs) and essential components installation.
- Ongoing Maintenance: Performs routine maintenance tasks such as upgrades, security updates, and resource monitoring.
- Extensibility: Easily extend functionality with custom plugins and configurations.
- Self-Healing: Detects and recovers from common cluster issues, ensuring stability, idempotence and reliability. Same operation can be performed multiple times without changing the result.
- Discreet: It works only on what it knows, if you are manually configuring parts of your kubernetes and this configuration does not interfere with it you can happily continue to work on several parts and use this tool only for what is needed.
Features
- distribution and engine independence. Install your favorite kubernetes engine with your package
manager, execute one script and you'll have a complete working environment at your disposal.
- Basic config approach. One single
config.yml
file with configuration requirements (add/remove features): human readable, plain and simple. All fancy configs managed automatically (ingress, balancers, services, proxy, ...). - Local Builtin ContainerHub. The default installation provides a fully configured ContainerHub available locally along with the kubernetes installation. This configuration allows the user to build, upload and deploy custom container images as they were provided from external sources. Internet public sources are still available but local development can be kept in this localhost server. Builtin ClusterOps operator will be fetched from this ContainerHub registry too.
- Kubernetes official dashboard installed as a plugin, others planned too (k9s for example).
- Kubevirt plugin installed and properly configured. Unleash the power of classic virtualization (KVM+QEMU) on top of Kubernetes and manage your entire system from there, libvirtd and virsh libs are required.
- One operator to rule them all. The installation script configures your machine automatically during installation and adds one kubernetes operator to manage your local cluster. From there the operator takes care of the cluster on your behalf.
- Clean installation and removal. Just test it, when you are done just use the same program to uninstall everything without leaving configs (or pods) behind.
Planned features (Wishlist / TODOs)
- Containerized Data Importer (CDI). Persistent storage management add-on for Kubernetes to provide a declarative way of building and importing Virtual Machine Disks on PVCs for
Learn enough Golang and hack on CoreDNS by jkuzilek
Description
I'm implementing a split-horizon DNS for my home Kubernetes cluster to be able to access my internal (and external) services over the local network through public domains. I managed to make a PoC with the k8s_gateway plugin for CoreDNS. However, I soon found out it responds with IPs for all Gateways assigned to HTTPRoutes, publishing public IPs as well as the internal Loadbalancer ones.
To remedy this issue, a simple filtering mechanism has to be implemented.
Goals
- Learn an acceptable amount of Golang
- Implement GatewayClass (and IngressClass) filtering for k8s_gateway
- Deploy on homelab cluster
- Profit?
Resources
- https://github.com/ori-edge/k8s_gateway/issues/36
- https://github.com/coredns/coredns/issues/2465#issuecomment-593910983
EDIT: Feature mostly complete. An unfinished PR lies here. Successfully tested working on homelab cluster.
Multi-pod, autoscalable Elixir application in Kubernetes using K8s resources by socon
Description
Elixir / Erlang use their own solutions to create clusters that work together. Kubernetes provide its own orchestration. Due to the nature of the BEAM, it looks a very promising technology for applications that run in Kubernetes and requite to be always on, specifically if they are created as web pages using Phoenix.
Goals
- Investigate and provide solutions that work in Phoenix LiveView using Kubernetes resources, so a multi-pod application can be used
- Provide an end to end example that creates and deploy a container from source code.
Resources
https://github.com/dwyl/phoenix-liveview-counter-tutorial https://github.com/propedeutica/elixir-k8s-counter
A CLI for Harvester by mohamed.belgaied
[comment]: # Harvester does not officially come with a CLI tool, the user is supposed to interact with Harvester mostly through the UI [comment]: # Though it is theoretically possible to use kubectl to interact with Harvester, the manipulation of Kubevirt YAML objects is absolutely not user friendly. [comment]: # Inspired by tools like multipass from Canonical to easily and rapidly create one of multiple VMs, I began the development of Harvester CLI. Currently, it works but Harvester CLI needs some love to be up-to-date with Harvester v1.0.2 and needs some bug fixes and improvements as well.
Project Description
Harvester CLI is a command line interface tool written in Go, designed to simplify interfacing with a Harvester cluster as a user. It is especially useful for testing purposes as you can easily and rapidly create VMs in Harvester by providing a simple command such as:
harvester vm create my-vm --count 5
to create 5 VMs named my-vm-01
to my-vm-05
.
Harvester CLI is functional but needs a number of improvements: up-to-date functionality with Harvester v1.0.2 (some minor issues right now), modifying the default behaviour to create an opensuse VM instead of an ubuntu VM, solve some bugs, etc.
Github Repo for Harvester CLI: https://github.com/belgaied2/harvester-cli
Done in previous Hackweeks
- Create a Github actions pipeline to automatically integrate Harvester CLI to Homebrew repositories: DONE
- Automatically package Harvester CLI for OpenSUSE / Redhat RPMs or DEBs: DONE
Goal for this Hackweek
The goal for this Hackweek is to bring Harvester CLI up-to-speed with latest Harvester versions (v1.3.X and v1.4.X), and improve the code quality as well as implement some simple features and bug fixes.
Some nice additions might be: * Improve handling of namespaced objects * Add features, such as network management or Load Balancer creation ? * Add more unit tests and, why not, e2e tests * Improve CI * Improve the overall code quality * Test the program and create issues for it
Issue list is here: https://github.com/belgaied2/harvester-cli/issues
Resources
The project is written in Go, and using client-go
the Kubernetes Go Client libraries to communicate with the Harvester API (which is Kubernetes in fact).
Welcome contributions are:
- Testing it and creating issues
- Documentation
- Go code improvement
What you might learn
Harvester CLI might be interesting to you if you want to learn more about:
- GitHub Actions
- Harvester as a SUSE Product
- Go programming language
- Kubernetes API
ddflare: (Dynamic)DNS management via Cloudflare API in Kubernetes by fgiudici
Description
ddflare is a project started a couple of weeks ago to provide DDNS management using v4 Cloudflare APIs: Cloudflare offers management via APIs and access tokens, so it is possible to register a domain and implement a DynDNS client without any other external service but their API.
Since ddflare allows to set any IP to any domain name, one could manage multiple A and ALIAS domain records. Wouldn't be cool to allow full DNS control from the project and integrate it with your Kubernetes cluster?
Goals
Main goals are:
- add containerized image for ddflare
- extend ddflare to be able to add and remove DNS records (and not just update existing ones)
- add documentation, covering also a sample pod deployment for Kubernetes
- write a ddflare Kubernetes operator to enable domain management via Kubernetes resources (using kubebuilder)
Available tasks and improvements tracked on ddflare github.
Resources
- https://github.com/fgiudici/ddflare
- https://developers.cloudflare.com/api/
- https://book.kubebuilder.io
Metrics Server viewer for Kubernetes by bkampen
This project is finished please visit the github repo below for the tool.
Description
Build a CLI tools which can visualize Kubernetes metrics from the metrics-server, so you're able to watch these without installing Prometheus and Grafana on a cluster.
Goals
- Learn more about metrics-server
- Learn more about the inner workings of Kubernetes.
- Learn more about Go
Resources
https://github.com/bvankampen/metrics-viewer
Saline (state deployment control and monitoring tool for SUSE Manager/Uyuni) by vizhestkov
Project Description
Saline is an addition for salt used in SUSE Manager/Uyuni aimed to provide better control and visibility for states deploymend in the large scale environments.
In current state the published version can be used only as a Prometheus exporter and missing some of the key features implemented in PoC (not published). Now it can provide metrics related to salt events and state apply process on the minions. But there is no control on this process implemented yet.
Continue with implementation of the missing features and improve the existing implementation:
authentication (need to decide how it should be/or not related to salt auth)
web service providing the control of states deployment
Goal for this Hackweek
Implement missing key features
Implement the tool for state deployment control with CLI
Resources
https://github.com/openSUSE/saline
Saltboot ability to deploy OEM images by oholecek
Description
Saltboot is a system deployment part of Uyuni. It is the mechanism behind deploying Kiwi built system images from central Uyuni server location.
System image is when the image is only of one partition and does not contain whole disk image and deployment system has to take care of partitioning, fstab on top of integrity validation.
However systems like Aeon, SUSE Linux Enterprise Micro and similar are distributed as disk images (also so called OEM images). Saltboot currently cannot deploy these systems.
The main problem to saltboot is however that currently saltboot support is built into the image itself. This step is not desired when using OEM images.
Goals
Saltboot needs to be standalone and be able to deploy OEM images. Responsibility of saltboot would then shrink to selecting correct image, image integrity validation, deployment and boot to deployed system.
Resources
- Saltboot - https://github.com/uyuni-project/retail/tree/master
- Uyuni - https://github.com/uyuni-project/uyuni
Install Uyuni on Kubernetes in cloud-native way by cbosdonnat
Description
For now installing Uyuni on Kubernetes requires running mgradm
on a cluster node... which is not what users would do in the Kubernetes world. The idea is to implement an installation based only on helm charts and probably an operator.
Goals
Install Uyuni from Rancher UI.
Resources
mgradm
code: https://github.com/uyuni-project/uyuni-tools- Uyuni operator: https://github.com/cbosdo/uyuni-operator
Enable the containerized Uyuni server to run on different host OS by j_renner
Description
The Uyuni server is provided as a container, but we still require it to run on Leap Micro? This is not how people expect to use containerized applications, so it would be great if we tested other host OSs and enabled them by providing builds of necessary tools for (e.g. mgradm). Interesting candidates should be:
- openSUSE Leap
- Cent OS 7
- Ubuntu
- ???
Goals
Make it really easy for anyone to run the Uyuni containerized server on whatever OS they want (with support for containers of course).
Automated Test Report reviewer by oscar-barrios
Description
In SUMA/Uyuni team we spend a lot of time reviewing test reports, analyzing each of the test cases failing, checking if the test is a flaky test, checking logs, etc.
Goals
Speed up the review by automating some parts through AI, in a way that we can consume some summary of that report that could be meaningful for the reviewer.
Resources
No idea about the resources yet, but we will make use of:
- HTML/JSON Report (text + screenshots)
- The Test Suite Status GithHub board (via API)
- The environment tested (via SSH)
- The test framework code (via files)
Create SUSE Manager users from ldap/ad groups by mbrookhuis
Description
This tool is used to create users in SUSE Manager Server based on LDAP/AD groups. For each LDAP/AD group a role within SUSE Manager Server is defined. Also, the tool will check if existing users still have the role they should have, and, if not, it will be corrected. The same for if a user is disabled, it will be enabled again. If a users is not present in the LDAP/AD groups anymore, it will be disabled or deleted, depending on the configuration.
The code is written for Python 3.6 (the default with SLES15.x), but will also work with newer versions. And works against SUSE Manger 4.3 and 5.x
Goals
Create a python and/or golang utility that will manage users in SUSE Manager based on LDAP/AD group-membership. In a configuration file is defined which roles the members of a group will get.
Table of contents
Installation
To install this project, perform the following steps:
- Be sure that python 3.6 is installed and also the module python3-PyYAML. Also the ldap3 module is needed:
bash
zypper in python3 python3-PyYAML
pip install yaml
On the server or PC, where it should run, create a directory. On linux, e.g. /opt/sm-ldap-users
Copy all the file to this directory.
Edit the configsm.yaml. All parameters should be entered. Tip: for the ldap information, the best would be to use the same as for SSSD.
Be sure that the file sm-ldap-users.py is executable. It would be good to change the owner to root:root and only root can read and execute:
bash
chmod 600 *
chmod 700 sm-ldap-users.py
chown root:root *
Usage
This is very simple. Once the configsm.yaml contains the correct information, executing the following will do the magic:
bash
/sm-ldap-users.py
repository link
https://github.com/mbrookhuis/sm-ldap-users
Testing and adding GNU/Linux distributions on Uyuni by juliogonzalezgil
Join the Gitter channel! https://gitter.im/uyuni-project/hackweek
Uyuni is a configuration and infrastructure management tool that saves you time and headaches when you have to manage and update tens, hundreds or even thousands of machines. It also manages configuration, can run audits, build image containers, monitor and much more!
Currently there are a few distributions that are completely untested on Uyuni or SUSE Manager (AFAIK) or just not tested since a long time, and could be interesting knowing how hard would be working with them and, if possible, fix whatever is broken.
For newcomers, the easiest distributions are those based on DEB or RPM packages. Distributions with other package formats are doable, but will require adapting the Python and Java code to be able to sync and analyze such packages (and if salt does not support those packages, it will need changes as well). So if you want a distribution with other packages, make sure you are comfortable handling such changes.
No developer experience? No worries! We had non-developers contributors in the past, and we are ready to help as long as you are willing to learn. If you don't want to code at all, you can also help us preparing the documentation after someone else has the initial code ready, or you could also help with testing :-)
The idea is testing Salt and Salt-ssh clients, but NOT traditional clients, which are deprecated.
To consider that a distribution has basic support, we should cover at least (points 3-6 are to be tested for both salt minions and salt ssh minions):
- Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)
- Onboarding (salt minion from UI, salt minion from bootstrap scritp, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator)
- Package management (install, remove, update...)
- Patching
- Applying any basic salt state (including a formula)
- Salt remote commands
- Bonus point: Java part for product identification, and monitoring enablement
- Bonus point: sumaform enablement (https://github.com/uyuni-project/sumaform)
- Bonus point: Documentation (https://github.com/uyuni-project/uyuni-docs)
- Bonus point: testsuite enablement (https://github.com/uyuni-project/uyuni/tree/master/testsuite)
If something is breaking: we can try to fix it, but the main idea is research how supported it is right now. Beyond that it's up to each project member how much to hack :-)
- If you don't have knowledge about some of the steps: ask the team
- If you still don't know what to do: switch to another distribution and keep testing.
This card is for EVERYONE, not just developers. Seriously! We had people from other teams helping that were not developers, and added support for Debian and new SUSE Linux Enterprise and openSUSE Leap versions :-)
Pending
FUSS
FUSS is a complete GNU/Linux solution (server, client and desktop/standalone) based on Debian for managing an educational network.
https://fuss.bz.it/
Seems to be a Debian 12 derivative, so adding it could be quite easy.
[W]
Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)[W]
Onboarding (salt minion from UI, salt minion from bootstrap script, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator) --> Working for all 3 options (salt minion UI, salt minion bootstrap script and salt-ssh minion from the UI).[W]
Package management (install, remove, update...) --> Installing a new package works, needs to test the rest.[I]
Patching (if patch information is available, could require writing some code to parse it, but IIRC we have support for Ubuntu already). No patches detected. Do we support patches for Debian at all?[W]
Applying any basic salt state (including a formula)[W]
Salt remote commands[ ]
Bonus point: Java part for product identification, and monitoring enablement
Improve Development Environment on Uyuni by mbussolotto
Description
Currently create a dev environment on Uyuni might be complicated. The steps are:
- add the correct repo
- download packages
- configure your IDE (checkstyle, format rules, sonarlint....)
- setup debug environment
- ...
The current doc can be improved: some information are hard to be find out, some others are completely missing.
Dev Container might solve this situation.
Goals
Uyuni development in no time:
- using VSCode:
- setting.json should contains all settings (for all languages in Uyuni, with all checkstyle rules etc...)
- dev container should contains all dependencies
- setup debug environment
- implement a GitHub Workspace solution
- re-write documentation
Lots of pieces are already implemented: we need to connect them in a consistent solution.
Resources
- https://github.com/uyuni-project/uyuni/wiki
Saline (state deployment control and monitoring tool for SUSE Manager/Uyuni) by vizhestkov
Project Description
Saline is an addition for salt used in SUSE Manager/Uyuni aimed to provide better control and visibility for states deploymend in the large scale environments.
In current state the published version can be used only as a Prometheus exporter and missing some of the key features implemented in PoC (not published). Now it can provide metrics related to salt events and state apply process on the minions. But there is no control on this process implemented yet.
Continue with implementation of the missing features and improve the existing implementation:
authentication (need to decide how it should be/or not related to salt auth)
web service providing the control of states deployment
Goal for this Hackweek
Implement missing key features
Implement the tool for state deployment control with CLI
Resources
https://github.com/openSUSE/saline
Migrate from Docker to Podman by tjyrinki_suse
Description
I'd like to continue my former work on containerization of several domains on a single server by changing from Docker containers to Podman containers. That will need an OS upgrade as well as Podman is not available in that old server version.
Goals
- Update OS.
- Migrate from Docker to Podman.
- Keep everything functional, including the existing "meanwhile done" additional Docker container that is actually being used already.
- Keep everything at least as secure as currently. One of the reasons of having the containers is to isolate risks related to services open to public Internet.
- Try to enable the Podman use in production.
- At minimum, learn about all of these topics.
- Optionally, improve Ansible side of things as well...
Resources
A search engine is one's friend. Migrating from Docker to Podman, and from docker-compose to podman-compose.
Migrate from Docker to Podman by tjyrinki_suse
Description
I'd like to continue my former work on containerization of several domains on a single server by changing from Docker containers to Podman containers. That will need an OS upgrade as well as Podman is not available in that old server version.
Goals
- Update OS.
- Migrate from Docker to Podman.
- Keep everything functional, including the existing "meanwhile done" additional Docker container that is actually being used already.
- Keep everything at least as secure as currently. One of the reasons of having the containers is to isolate risks related to services open to public Internet.
- Try to enable the Podman use in production.
- At minimum, learn about all of these topics.
- Optionally, improve Ansible side of things as well...
Resources
A search engine is one's friend. Migrating from Docker to Podman, and from docker-compose to podman-compose.