Project Description
GNU screen is available in OBS, but the version built it is based in the screen-v4
branch. This version lacks support of truecolor
.
The aim of the project is to provide a screen package built and accesible in OBS, based in the master
branch.
Goal for this Hackweek
- Learn best practices for packaging with OBS.
Resources
- Thread explaining
truecolor
support in screen: https://bbs.archlinux.org/viewtopic.php?id=249670 - GNU screen repository: https://git.savannah.gnu.org/cgit/screen.git
- Current screen development package in OBS: https://build.opensuse.org/package/show/Base:System/screen?expand=0
No Hackers yet
Looking for hackers with the skills:
This project is part of:
Hack Week 20
Activity
Comments
-
over 3 years ago by enavarro_suse | Reply
GNU screen packages from "master" branch are successfully built here: https://build.opensuse.org/package/show/home:enavarro_suse:screen/screen.
The "truecolor" support was tested for the Tumbleweed package and it works.
This could have not been done without the help from namtrac. Thanks!
This project is finished.
Similar Projects
Framework laptop integration by nkrapp
Project Description
Although openSUSE does run on the Framework laptops out-of-the-box, there is still room to improve the experience. The ultimate goal is to get openSUSE on the list of community supported distros
Goal for this Hackweek
The goal this year is to at least package all of the soft- and firmware for accessories like the embedded controller, Framework 16 inputmodule and other tools. I already made some progress by packaging the inputmodule control software, but the firmware is still missing
Resources
As I only have a Framework laptop 16 and not a 13 I'm looking for people with hardware that can help me test
Progress:
Update 1:
The project lives under my home for now until I can get an independent project on OBS: Framework Laptop project
Also, the first package is already done, it's the cli for the led-matrix spacer module on the Framework Laptop 16. I am also testing this myself, but any feedback or questions are welcome.
You can test the package on the Framework 16 by adding this repo and installing the package inputmodule-control
Update 2:
I finished packaging the python cli/gui for the inputmodule. It is using a bit of a hack because one of the dependencies (PySimpleGUI) recently switched to a noncommercial license so I cannot ship it. But now you can actually play the games on the led-matrix (the rust package doesn't include controls for the games). I'm also working on the Framework system tools now, which should be more interesting for Framework 13 users.
You can test the package on the Framework 16 by installing python311-framework16_inputmodule and then running "ledmatrixctl" from the command line.
Update 3:
I packaged the framework_tool, a general application for interacting with the system. You can find it some detailed information what it can do here. On my system everything related to the embedded controller functionality doesn't work though, so some help testing and debugging would be appreciated.
Update 4:
Today I finished the qmk interface, which gives you a cli (and gui) to configure your Framework 16 keyboard. Sadly the Python gui is broken upstream, but I added the qmk_hid package with the cli and from my testing it works well.
Final Update:
All the interesting programs are now done, I decided to exclude the firmware for now since upstream also recommends using fwupd to update it. I will hack on more things related to the Framework Laptops in the future so if there are any ideas to improve the experience (or any bugs to report) feel free to message me about it.
As a final summary/help for everyone using a Framework Laptop who wants to use this software:
The source code for all packages can be found in repositories in the Framework organization on Github
All software can be installed from this repo (Tumbleweed)
The available packages are:
framework-inputmodule-control (FW16) - play with the inputmodules on your Framework 16 (b1-display, led-matrix, c1-minimal)
python-framework16_inputmodule (FW16) - same as inputmodule-control but is needed if you want to play and crontrol the built-in games in the led-matrix (call with ledmatrixctl or ledmatrixgui)
framework_tool (FW13 and FW 16) - use to see and configure general things on your framework system. Commands using the embedded controller might not work, it looks like there are some problems with the kernel module used by the EC. Fixing this is out of scope for this hackweek but I am working on it
qmk_hid (FW16) - a cli to configure the FW16 qmk keyboard. Sadly the gui for this is broken upstream so only the cli is usable for now
Packaging Mu on OBS by joeyli
Description
Packaging Microsoft Mu project
Goals
Packaging Mu RPM on OBS.
Resources
https://microsoft.github.io/mu/
https://github.com/microsoft/mu
https://github.com/microsoft/mu_basecore
https://github.com/microsoft/mutianoplatforms
https://github.com/microsoft/mutianoplus
https://github.com/microsoft/mu_plus
Hackweek 22: Look at Microsoft Mu project
https://hackweek.opensuse.org/22/projects/look-at-microsoft-mu-project
https://drive.google.com/file/d/1BT31i7z3qh13adj9pdRz3lTUkqIsXvjY/view?usp=drive_link
Update Haskell ecosystem in Tumbleweed to GHC-9.10.x by psimons
Description
We are currently at GHC-9.8.x, which a bit old. So I'd like to take a shot at the latest version of the compiler, GHC-9.10.x. This is gonna be interesting because the new version requires major updates to all kinds of libraries and base packages, which typically means patching lots of packages to make them build again.
Goals
Have working builds of GHC-9.10.x and the required Haskell packages in 'devel:languages:haskell` so that we can compile:
git-annex
pandoc
xmonad
cabal-install
Resources
- https://build.opensuse.org/project/show/devel:languages:haskell/
- https://github.com/opensuse-haskell/configuration/
- #discuss-haskell
- https://www.twitch.tv/peti343