HelenOS: <filesystem> of a downa project by jjindrak During the previous Hackweek [0], I have successfully implemented, tested and merged [1] an implementation of the entire C++ standard header . This time, my aim is to modernize the C++14-esque standard library [2] of HelenOS [3][4] with a C++17 feature - the header. The header is much larger than the header which I barely managed to implement and test in the allocated time for the previous Hackweek, but was mostly OS-independent as it relied only on previously implemented features of the standard library. The header, however, is limited by the filesystem API of the OS and as such implementing of the entirety of it might not be possible, limiting the scope of the project (which is a good thing due to the time constraints). |
Rewrite transactional-update in C++a project by fos transactional-update, the application to update read-only systems such as openSUSE MicroOS and openSUSE Kubic and the Transactional Server installations of openSUSE Leap, openSUSE Tumbleweed and SUSE Linux Enterprise Server, evolved from a POC to a fully fledged solution - and is currently completely written in Bash. This has been working really well in the past, but is gradually reaching its limits, especially when thinking about supporting additional file systems or ports to other Linux distributions - yes, we have a huge interest in other distributions adopting our technology. |
SMT solver for AWS Policy decisions in ceph RGWa project by abhishekl Currently AWS uses a SMT solver to decide on public/non-public policies https://aws.amazon.com/blogs/security/protect-sensitive-data-in-the-cloud-with-automated-reasoning-zelkova/ |
Port some classic game to Linuxa project by MDoucha Let's pick some old classic game, reverse engineer the data formats and game rules and write an open source engine for it from scratch. Some games from 1990s are simple enough that we could have a playable prototype by the end of the week. |