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HelenOS: <filesystem> of a downa project by jjindrak During the previous Hackweek [0], I have successfully implemented, tested and merged [1] an implementation of the entire C++ standard header |
Rewrite transactional-update in C++a project by fos transactional-update, the application to update read-only systems such as openSUSE MicroOS and openSUSE Kubic and the Transactional Server installations of openSUSE Leap, openSUSE Tumbleweed and SUSE Linux Enterprise Server, evolved from a POC to a fully fledged solution - and is currently completely written in Bash. This has been working really well in the past, but is gradually reaching its limits, especially when thinking about supporting additional file systems or ports to other Linux distributions - yes, we have a huge interest in other distributions adopting our technology. A C++ version would simplify those abstractions, but would it also make maintenance of the complete application easier? Check that as part of a POC and refresh C++ knowledge on the way there. |
SMT solver for AWS Policy decisions in ceph RGWa project by abhishekl Currently AWS uses a SMT solver to decide on public/non-public policies https://aws.amazon.com/blogs/security/protect-sensitive-data-in-the-cloud-with-automated-reasoning-zelkova/ Learn about SMT solvers & see how feasible using a smt solver is for supporting the more minimal policy set in ceph object storage RGW |
Port some classic game to Linuxa project by MDoucha Let's pick some old classic game, reverse engineer the data formats and game rules and write an open source engine for it from scratch. Some games from 1990s are simple enough that we could have a playable prototype by the end of the week. Write which games you'd like to hack on in the comments. Don't forget to check e.g. on Open Source Game Clones, Github and SourceForge whether the game is ported already. |