Make it faster!
There are use cases that put the Kubernetes API under heavy load - using Rancher at scale can be one of them.
Also, there are use cases in which a connection to the Kubernetes API might not always be present, or with good bandwidth - using Rancher for edge use cases can be one of them.
This project aims to create a local cache serving data from the Kubernetes API - with good performance and displaying last-good-results on a flaky connection.
Goal for this Hackweek
Implement Proof-Of-Concept client-go components backed by SQLite.
https://github.com/moio/vai
Resources
Golang and ideally Kubernetes hackers are more than welcome!
Looking for hackers with the skills:
kubernetes k8s api golang go performance testautomation scalability
This project is part of:
Hack Week 22
Activity
Comments
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Harvester Packer Plugin by mrohrich
Description
Hashicorp Packer is an automation tool that allows automatic customized VM image builds - assuming the user has a virtualization tool at their disposal. To make use of Harvester as such a virtualization tool a plugin for Packer needs to be written. With this plugin users could make use of their Harvester cluster to build customized VM images, something they likely want to do if they have a Harvester cluster.
Goals
Write a Packer plugin bridging the gap between Harvester and Packer. Users should be able to create customized VM images using Packer and Harvester with no need to utilize another virtualization platform.
Resources
Hashicorp documentation for building custom plugins for Packer https://developer.hashicorp.com/packer/docs/plugins/creation/custom-builders
Source repository of the Harvester Packer plugin https://github.com/m-ildefons/harvester-packer-plugin
Extending KubeVirtBMC's capability by adding Redfish support by zchang
Description
In Hack Week 23, we delivered a project called KubeBMC (renamed to KubeVirtBMC now), which brings the good old-fashioned IPMI ways to manage virtual machines running on KubeVirt-powered clusters. This opens the possibility of integrating existing bare-metal provisioning solutions like Tinkerbell with virtualized environments. We even received an inquiry about transferring the project to the KubeVirt organization. So, a proposal was filed, which was accepted by the KubeVirt community, and the project was renamed after that. We have many tasks on our to-do list. Some of them are administrative tasks; some are feature-related. One of the most requested features is Redfish support.
Goals
Extend the capability of KubeVirtBMC by adding Redfish support. Currently, the virtbmc component only exposes IPMI endpoints. We need to implement another simulator to expose Redfish endpoints, as we did with the IPMI module. We aim at a basic set of functionalities:
- Power management
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Resources
Metrics Server viewer for Kubernetes by bkampen
This project is finished please visit the github repo below for the tool.
Description
Build a CLI tools which can visualize Kubernetes metrics from the metrics-server, so you're able to watch these without installing Prometheus and Grafana on a cluster.
Goals
- Learn more about metrics-server
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Mammuthus - The NFS-Ganesha inside Kubernetes controller by vcheng
Description
As the user-space NFS provider, the NFS-Ganesha is wieldy use with serval projects. e.g. Longhorn/Rook. We want to create the Kubernetes Controller to make configuring NFS-Ganesha easy. This controller will let users configure NFS-Ganesha through different backends like VFS/CephFS.
Goals
- Create NFS-Ganesha Package on OBS
- Create NFS-Ganesha Container Image on OBS
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Resources
SUSE AI Meets the Game Board by moio
Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
AI + Board Games
Board games have long been fertile ground for AI innovation, pushing the boundaries of capabilities such as strategy, adaptability, and real-time decision-making - from Deep Blue's chess mastery to AlphaZero’s domination of Go. Games aren’t just fun: they’re complex, dynamic problems that often mirror real-world challenges, making them interesting from an engineering perspective.
As avid board gamers, aspiring board game designers, and engineers with careers in open source infrastructure, we’re excited to dive into the latest AI techniques first-hand.
Our goal is to develop an all-open-source, all-green AWS-based stack powered by some serious hardware to drive our board game experiments forward!
Project Goals
Set Up the Stack:
- Install and configure the TAG and PyTAG frameworks on SUSE Linux Enterprise Base Container Images.
- Integrate with the SUSE AI stack for GPU-accelerated training on AWS.
- Validate a sample GPU-accelerated PyTAG workload on SUSE AI.
- Ensure the setup is entirely repeatable with Terraform and configuration scripts, documenting results along the way.
Design and Implement AI Agents:
- Develop AI agents for the two board games, incorporating Statistical Forward Planning and Deep Reinforcement Learning techniques.
- Fine-tune model parameters to optimize game-playing performance.
- Document the advantages and limitations of each technique.
Test, Analyze, and Refine:
- Conduct AI vs. AI and AI vs. human matches to evaluate agent strategies and performance.
- Record insights, document learning outcomes, and refine models based on real-world gameplay.
Technical Stack
- Frameworks: TAG and PyTAG for AI agent development
- Platform: SUSE AI
- Tools: AWS for high-performance GPU acceleration
Why This Project Matters
This project not only deepens our understanding of AI techniques by doing but also showcases the power and flexibility of SUSE’s open-source infrastructure for supporting high-level AI projects. By building on an all-open-source stack, we aim to create a pathway for other developers and AI enthusiasts to explore, experiment, and deploy their own innovative projects within the open-source space.
Our Motivation
We believe hands-on experimentation is the best teacher.
Combining our engineering backgrounds with our passion for board games, we’ll explore AI in a way that’s both challenging and creatively rewarding. Our ultimate goal? To hack an AI agent that’s as strategic and adaptable as a real human opponent (if not better!) — and to leverage it to design even better games... for humans to play!
OpenQA Golang api client by hilchev
Description
I would like to make a simple cli tool to communicate with the OpenQA API
Goals
- OpenQA has a ton of information that is hard to get via the UI. A tool like this would make my life easier :)
- Would potentially make it easier in the future to make UI changes without Perl.
- Improve my Golang skills
Resources
- https://go.dev/doc/
- https://openqa.opensuse.org/api
file-organizer: A CLI Tool for Efficient File Management by okhatavkar
Description
Create a Go-based CLI tool that helps organize files in a specified folder by sorting them into subdirectories based on defined criteria, such as file type or creation date. Users will pass a folder path as an argument, and the tool will process and organize the files within it.
Goals
- Develop Go skills by building a practical command-line application.
- Learn to manage and manipulate files and directories in Go using standard libraries.
- Create a tool that simplifies file management, making it easier to organize and maintain directories.
Resources
- Go Standard Libraries: Utilize os, filepath, and time for file operations.
- CLI Development: Use flag for basic argument parsing or consider cobra for enhanced functionality.
- Go Learning Material: Go by Example and The Go Programming Language Documentation.
Features
- File Type Sorting: Automatically move files into subdirectories based on their extensions (e.g., documents, images, videos).
- Date-Based Organization: Add an option to organize files by creation date into year/month folders.
- User-Friendly CLI: Build intuitive commands and clear outputs for ease of use. This version maintains the core idea of organizing files efficiently while focusing on Go development and practical file management.
iSCSI integration in Warewulf by ncuralli
Description
This Hackweek project aims to enhance Warewulf’s capabilities by adding iSCSI support, enabling both remote boot and flexible mounting of iSCSI devices within the filesystem. The project, which already handles NFS, DHCP, and iPXE, will be extended to offer iSCSI services as well, centralizing all necessary services for provisioning and booting cluster nodes.
Goals
- iSCSI Boot Option: Enable nodes to boot directly from iSCSI volumes
- Mounting iSCSI Volumes within the Filesystem: Implement support for mounting iSCSI devices at various points within the filesystem
Resources
https://warewulf.org/
Steps
- add generic framework to handle remote ressource/filesystems to
wwctl
[ ] - add iSCSI handling to
wwctl configure
[ ] - add iSCSI to dracut files [ ]
- test it [ ]
Hack on rich terminal user interfaces by amanzini
Description
TUIs (Textual User Interface) are a big classic of our daily workflow. Many linux users 'live' in the terminal and modern implementations have a lot to offer : unicode fonts, 24 bit colors etc.
Goals
- Explore the current available solution on modern languages and implement a PoC , for example a small maze generator, porting of a classic game or just display the HackWeek cute logo.
- Practice some Go / Rust coding and programming patterns
- Fiddle around, hack, learn, have fun
- keep a development diary, practice on project documentation
Follow this link for source code repository
- includes development diary
Some ideas for inspiration:
- https://github.com/coding-horror/basic-computer-games
- https://git.imzadi.de/acn/vt100-games
- https://github.com/skx/lighthouse-of-doom
- https://github.com/rothgar/awesome-tuis
- https://www.zq1.de/~bernhard/images/share/geeko/logo.txt
Related projects:
Resources
Python:
Go:
Rust:
Misc:
toptop - a top clone written in Go by dshah
Description
toptop
is a clone of Linux's top
CLI tool, but written in Go.
Goals
Learn more about Go (mainly bubbletea) and Linux
Resources
A CLI for Harvester by mohamed.belgaied
[comment]: # Harvester does not officially come with a CLI tool, the user is supposed to interact with Harvester mostly through the UI [comment]: # Though it is theoretically possible to use kubectl to interact with Harvester, the manipulation of Kubevirt YAML objects is absolutely not user friendly. [comment]: # Inspired by tools like multipass from Canonical to easily and rapidly create one of multiple VMs, I began the development of Harvester CLI. Currently, it works but Harvester CLI needs some love to be up-to-date with Harvester v1.0.2 and needs some bug fixes and improvements as well.
Project Description
Harvester CLI is a command line interface tool written in Go, designed to simplify interfacing with a Harvester cluster as a user. It is especially useful for testing purposes as you can easily and rapidly create VMs in Harvester by providing a simple command such as:
harvester vm create my-vm --count 5
to create 5 VMs named my-vm-01
to my-vm-05
.
Harvester CLI is functional but needs a number of improvements: up-to-date functionality with Harvester v1.0.2 (some minor issues right now), modifying the default behaviour to create an opensuse VM instead of an ubuntu VM, solve some bugs, etc.
Github Repo for Harvester CLI: https://github.com/belgaied2/harvester-cli
Done in previous Hackweeks
- Create a Github actions pipeline to automatically integrate Harvester CLI to Homebrew repositories: DONE
- Automatically package Harvester CLI for OpenSUSE / Redhat RPMs or DEBs: DONE
Goal for this Hackweek
The goal for this Hackweek is to bring Harvester CLI up-to-speed with latest Harvester versions (v1.3.X and v1.4.X), and improve the code quality as well as implement some simple features and bug fixes.
Some nice additions might be: * Improve handling of namespaced objects * Add features, such as network management or Load Balancer creation ? * Add more unit tests and, why not, e2e tests * Improve CI * Improve the overall code quality * Test the program and create issues for it
Issue list is here: https://github.com/belgaied2/harvester-cli/issues
Resources
The project is written in Go, and using client-go
the Kubernetes Go Client libraries to communicate with the Harvester API (which is Kubernetes in fact).
Welcome contributions are:
- Testing it and creating issues
- Documentation
- Go code improvement
What you might learn
Harvester CLI might be interesting to you if you want to learn more about:
- GitHub Actions
- Harvester as a SUSE Product
- Go programming language
- Kubernetes API
toptop - a top clone written in Go by dshah
Description
toptop
is a clone of Linux's top
CLI tool, but written in Go.
Goals
Learn more about Go (mainly bubbletea) and Linux
Resources
Metrics Server viewer for Kubernetes by bkampen
This project is finished please visit the github repo below for the tool.
Description
Build a CLI tools which can visualize Kubernetes metrics from the metrics-server, so you're able to watch these without installing Prometheus and Grafana on a cluster.
Goals
- Learn more about metrics-server
- Learn more about the inner workings of Kubernetes.
- Learn more about Go
Resources
https://github.com/bvankampen/metrics-viewer
WebUI for your data by avicenzi
A single place to view every bit of data you have.
Problem
You have too much data and you are a data hoarder.
- Family photos and videos.
- Lots of eBooks, TV Shows, Movies, and else.
- Boxes full of papers (taxes, invoices, IDs, certificates, exams, and else).
- Bank account statements (multiple currencies, countries, and people).
Maybe you have some data on S3, some on your NAS, and some on your local PC.
- How do you get it all together?
- How do you link a bank transaction to a product invoice?
- How to tag any object type and create a collection out of it (mix videos, photos, PDFs, transactions)?
- How to store this? file/folder structure does not work, everything is linked together
Project Description
The idea is a place where you can throw all your data, photos, videos, documents, binaries, and else.
Create photo albums, document collections, add tags across multiple file-formats, link content, and else.
The UI should be easy to use, where the data is not important for now (could be all S3 or local drive).
Similar proposals
The closest I found so far is https://perkeep.org/, but this is not what I'm looking for.
Goal for this Hackweek
Create a web UI, in Svelte ideally, perhaps React.
It should be able to show photos and videos at least.
Resources
None so far, this is just an idea.
Cluster API Provider for Harvester by rcase
Project Description
The Cluster API "infrastructure provider" for Harvester, also named CAPHV, makes it possible to use Harvester with Cluster API. This enables people and organisations to create Kubernetes clusters running on VMs created by Harvester using a declarative spec.
The project has been bootstrapped in HackWeek 23, and its code is available here.
Work done in HackWeek 2023
- Have a early working version of the provider available on Rancher Sandbox : *DONE *
- Demonstrated the created cluster can be imported using Rancher Turtles: DONE
- Stretch goal - demonstrate using the new provider with CAPRKE2: DONE and the templates are available on the repo
Goals for HackWeek 2024
- Add support for ClusterClass
- Add e2e testing
- Add more Unit Tests
- Improve Status Conditions to reflect current state of Infrastructure
- Improve CI (some bugs for release creation)
- Testing with newer Harvester version (v1.3.X and v1.4.X)
- Due to the length and complexity of the templates, maybe package some of them as Helm Charts.
- Other improvement suggestions are welcome!
Resources
Looking for help from anyone interested in Cluster API (CAPI) or who wants to learn more about Harvester.
This will be an infrastructure provider for Cluster API. Some background reading for the CAPI aspect:
- Cluster infrastructure provider contract
- Machine infrastructure provider contract
- Provider implementers guide
Hack on rich terminal user interfaces by amanzini
Description
TUIs (Textual User Interface) are a big classic of our daily workflow. Many linux users 'live' in the terminal and modern implementations have a lot to offer : unicode fonts, 24 bit colors etc.
Goals
- Explore the current available solution on modern languages and implement a PoC , for example a small maze generator, porting of a classic game or just display the HackWeek cute logo.
- Practice some Go / Rust coding and programming patterns
- Fiddle around, hack, learn, have fun
- keep a development diary, practice on project documentation
Follow this link for source code repository
- includes development diary
Some ideas for inspiration:
- https://github.com/coding-horror/basic-computer-games
- https://git.imzadi.de/acn/vt100-games
- https://github.com/skx/lighthouse-of-doom
- https://github.com/rothgar/awesome-tuis
- https://www.zq1.de/~bernhard/images/share/geeko/logo.txt
Related projects:
Resources
Python:
Go:
Rust:
Misc: