I have cloned the classic Snake game in my spare time recently to learn about dynamic memory allocation and pointer stuff in C++.
Last week we (the trainees) then had a C/C++ training and one topic was network communication with sockets.
As I made the game object oriented in most parts it shouldn't be too hard to do so and I guess it won't take the whole week.
If there's time left or if others join me, there are other generic game functionalities that could be played around with, like - (online) highscore, - graphical output with OpenGL, - game controller support - and so on ...
Looking for hackers with the skills:
This project is part of:
Hack Week 11
Let's pick some old classic game, reverse engin...
[comment]: # (Please use the project descriptio...