In case any of the source files changed, openSUSE Build Service rebuilds the dependent packages regardless of whether that particular modification affects the dependency. This makes our resources footprint bigger (and the electrical power bills higher). It also affects users, because every new package build causes the package manager to include that package in the next update thus consuming network bandwidth and resources of users' computers.
Current OBS controls for package rebuild triggers
It is possible to control dependent packages build triggers on a per repository basis (see OBS build scheduling strategies). You will find an explanation on that page that any setting other than the default, which is "always rebuild", is not safe and should not be used if the packages are to be distributed. Apparently, the concern is more of a "this repository is official/testing" kind.
Which modifications justify rebuilding
First, we need to define the modifications which justify rebuilding the dependencies. This is a list which should be amended by the more knowledgeable on software builds:
new library versions or binary API changes (the latter should always cause the former?)
changes in
#includes
files (in case of library development packages); it is preferable to verify if the dependencies can build with these modifications sooner rather than later
Possible improvements
Extend the checkin
command
I suppose that this is a hard problem to solve automatically, so it is good to start small with some infrastructure to allow managing the dependencies rebuild process. We could add the "don't rebuild/must rebuild dependencies" option to the checkin command.
Make builds reproducible
There are ongoing efforts to get reproducible builds, that is if the source has not changed, then the built package should be exactly equal to the previous build too.
According to osc triggerreason
on several packages in the openSUSE Build Service reference instance, quite a few rebuilds were due to md5 sum not matching. If more builds were reproducible that would obviously reduce the total number of builds. More, a reproducible build would (almost) completely remove transitive builds (see the build
project attribute).
See the following pages for more information:
Reproducible builds in Fedora (security reasons are discussed more)
Questions
Is there a facility in OBS similar to the Debian's
dh_buildinfo
? Would that be useful in OBS? Is there a way to keep that information within the existing infrastructure?How are md5 sums produced?
Resources
osc triggerreason --help
osc jobhistory --help
Looking for hackers with the skills:
This project is part of:
Hack Week 10 Hack Week 11
Activity
Comments
Similar Projects
Bootstrap openSUSE on LoongArch by glaubitz
Description
LoongArch is a new architecture from China which has its roots in the MIPS architecture. It has been created by Loongson and is already supported by Debian Ports, Gentoo and Loongnix.
Upstream support for LoongArch is already quite complete which includes LLVM, Rust, Golang, GRUB, QEMU, LibreOffice and many more. In Debian Ports, where the port is called "loong64", more than 95% of the whole Debian archive have been successfully built for LoongArch.
QEMU support is rather complete and stable such that packages can be built in emulated environments. Hardware can also be requested by Loongson on request for free. Access to real hardware is also provided through the GCC Compile Farm.
Goals
The initial goal should be to add LoongArch to OBS and build a minimal set of packages.
Resources
- Introduction to LoongArch: https://docs.kernel.org/arch/loongarch/introduction.html
- LoongArch community on Github: https://github.com/loongarchlinux
- Debian Ports repository for loong64: http://ftp.ports.debian.org/debian-ports/pool-loong64/main/
- Gentoo stage3 for loong: https://www.gentoo.org/downloads/#loong
Results
- An initial set of packages for openSUSE loongarch64 has been successfully bootstrapped
- An OBS project has been set up to build packages for openSUSE loongarch64 with more than 3000 packages being built already
- A work-in-progress guide on how to bootstrap a new openSUSE port from Debian has been created
- A work-in-progress guide on how to add a new target to the openSUSE toolchain has been created
Acknowledgements
- Thanks to Adrian Schröter and Rüdiger Oertl for the help with setting up the FTP space and OBS project
- Thanks to Dirk Müller for the input on how to get started with a new port
- Thanks to Richard Biener for quickly accepting my submit requests to add loongarch64 support to the toolchain
Switch software-o-o to parse repomd data by hennevogel
Currently software.opensuse.org search is using the OBS binary search for everything, even for packages inside the openSUSE distributions. Let's switch this to use repomd data from download.opensuse.org
Implement a full OBS api client in Rust by nbelouin
Description
I recently started to work on tooling for OBS using rust, to do so I started a Rust create to interact with OBS API, I only implemented a few routes/resources for what I needed. What about making it a full fledged OBS client library.
Goals
- Implement more routes/resources
- Implement a test suite against the actual OBS implementation
- Bonus: Create an osc like cli in Rust using the library
Resources
- https://github.com/suse-edge/obs-tools/tree/main/obs-client
- https://api.opensuse.org/apidocs/
Explore the integration between OBS and GitHub by pdostal
Project Description
The goals:
1) When GitHub pull request is created or modified the OBS project will be forked and the build results reported back to GitHub. 2) When new version of the GitHub project will be published the OBS will redownload the source and rebuild the project.
Goal for this Hackweek
Do as much as possible, blog about it and maybe use it another existing project.
Resources
- The Blog post
- Issue: poo#123858 - build.opensuse.org: /usr/lib/obs/service//go_modules.service No such file or directory
Learn obs/ibs sync tool by xlai
Description
Once images/repo are built from IBS/OBS, there is a tool to sync the image from IBS/OBS to openqa asset directory and trigger openqa jobs accordingly.
Goals
Check how the tool is implemented, and be capable to add/modify our needed images/repo in future by ourselves.
Resources
- https://github.com/os-autoinst/openqa-trigger-from-obs
- https://gitlab.suse.de/openqa/openqa-trigger-from-ibs-plugin/-/tree/master?ref_type=heads
Create object oriented API for perl's YAML::XS module, with YAML 1.2 Support by tinita
Description
YAML::XS is a binding to libyaml and already quite old, but the most popular YAML module for perl. There are two main issues:
- It uses global package variables to influence behaviour.
- It didn't implement the loading of types like numbers and booleans according to the YAML spec (neither 1.1 nor 1.2).
Goals
Create a new interface which works object oriented. Currently YAML::XS exports a list of functions.
- The new API will allow to create a YAML::XS object containing configuration influencing the behaviour of loading and dumping.
- It keeps the libyaml parser and emitter structs in memory, so repeated calls can save the creation of those structs
- It will by default implement the YAML 1.2 Core Schema, so it is compatible to other YAML processors in perl and in other languages
- If I have time, I would like to add the merge
<<
key feature as an option. We could then use it in openQA as a replacement for YAML::PP to be faster.
I already created a proof of concept with a minimal functionality some weeks before this HackWeek.
Resources
- Work is currently happening on the oop branch
- Experimental release waiting for user feedback: https://github.com/perlpunk/yaml-libyaml-pm/releases
- Diff