Problem statement
Once a kernel is built, a developer/janitor may want to boot the kernel for various reasons, such as performing simple boot test or running tests and workloads from user space or simply playing around in a shell. However, an easy to use and a descriptive tool to perform those tasks doesn't exist to our knowledge.
We talked to kernel developers and were told to have a look at the following resources:
The approach
We plan to address this issue in the upcoming Hackweek. Our idea is to leverage LinuxKit as a driver to boot a given kernel image in different environments (qemu, Hyper-V, VMware and public clouds). As linuxkit is container-based, it is trivial to boot the kernel with various rootfs-images of all kinds of distributions. Note that it's easy to create custom rootfs images.
The tool we seek to implement should wrap everything up into something useful for developers and CI systems to use from the command line as well as from configuration files. The benefits of using a container-based infrastructure include:
Reproducibility: We bundle kernel images with the desired rootfs together and store them for a given amount of time. Re-running and re-creating those becomes trivial and easy.
Declarative approach: All steps to create the desired image are baked into configuration files. The benefits are again reproducibility and documentation.
Flexibility: In theory, we can bundle any kernel image with any rootfs and add as many files, binaries and directories on top as we please. Supporting different kinds of environments, including public clouds, makes the tool attractive for a broader audience.
Looking for hackers with the skills:
This project is part of:
Hack Week 16
Activity
Comments
Similar Projects
Testing and adding GNU/Linux distributions on Uyuni by juliogonzalezgil
Join the Gitter channel! https://gitter.im/uyuni-project/hackweek
Uyuni is a configuration and infrastructure management tool that saves you time and headaches when you have to manage and update tens, hundreds or even thousands of machines. It also manages configuration, can run audits, build image containers, monitor and much more!
Currently there are a few distributions that are completely untested on Uyuni or SUSE Manager (AFAIK) or just not tested since a long time, and could be interesting knowing how hard would be working with them and, if possible, fix whatever is broken.
For newcomers, the easiest distributions are those based on DEB or RPM packages. Distributions with other package formats are doable, but will require adapting the Python and Java code to be able to sync and analyze such packages (and if salt does not support those packages, it will need changes as well). So if you want a distribution with other packages, make sure you are comfortable handling such changes.
No developer experience? No worries! We had non-developers contributors in the past, and we are ready to help as long as you are willing to learn. If you don't want to code at all, you can also help us preparing the documentation after someone else has the initial code ready, or you could also help with testing :-)
The idea is testing Salt and Salt-ssh clients, but NOT traditional clients, which are deprecated.
To consider that a distribution has basic support, we should cover at least (points 3-6 are to be tested for both salt minions and salt ssh minions):
- Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)
- Onboarding (salt minion from UI, salt minion from bootstrap scritp, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator)
- Package management (install, remove, update...)
- Patching
- Applying any basic salt state (including a formula)
- Salt remote commands
- Bonus point: Java part for product identification, and monitoring enablement
- Bonus point: sumaform enablement (https://github.com/uyuni-project/sumaform)
- Bonus point: Documentation (https://github.com/uyuni-project/uyuni-docs)
- Bonus point: testsuite enablement (https://github.com/uyuni-project/uyuni/tree/master/testsuite)
If something is breaking: we can try to fix it, but the main idea is research how supported it is right now. Beyond that it's up to each project member how much to hack :-)
- If you don't have knowledge about some of the steps: ask the team
- If you still don't know what to do: switch to another distribution and keep testing.
This card is for EVERYONE, not just developers. Seriously! We had people from other teams helping that were not developers, and added support for Debian and new SUSE Linux Enterprise and openSUSE Leap versions :-)
Pending
FUSS
FUSS is a complete GNU/Linux solution (server, client and desktop/standalone) based on Debian for managing an educational network.
https://fuss.bz.it/
Seems to be a Debian 12 derivative, so adding it could be quite easy.
[ ]
Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)[ ]
Onboarding (salt minion from UI, salt minion from bootstrap scritp, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator)[ ]
Package management (install, remove, update...)[ ]
Patching (if patch information is available, could require writing some code to parse it, but IIRC we have support for Ubuntu already)[ ]
Applying any basic salt state (including a formula)[ ]
Salt remote commands[ ]
Bonus point: Java part for product identification, and monitoring enablement
Contributing to Linux Kernel security by pperego
Description
A couple of weeks ago, I found this blog post by Gustavo Silva, a Linux Kernel contributor.
I always strived to start again into hacking the Linux Kernel, so I asked Coverity scan dashboard access and I want to contribute to Linux Kernel by fixing some minor issues.
I want also to create a Linux Kernel fuzzing lab using qemu and syzkaller
Goals
- Fix at least 2 security bugs
- Create the fuzzing lab and having it running
Resources
The serie of blog posts by Gustavo Silva inspiring this project.
An email with some quick "where to start" instructions The patchset philosophy
Explore simple and distro indipendent declarative Linux starting on Tumbleweed or Arch Linux by janvhs
Description
Inspired by mkosi the idea is to experiment with a declarative approach of defining Linux systems. A lot of tools already make it possible to manage the systems infrastructure by using description files, rather than manual invocation. An example for this are systemd presets for managing enabled services or the /etc/fstab
file for describing how partitions should be mounted.
If we would take inspiration from openSUSE MicroOS and their handling of the /etc/
directory, we could theoretically use systemd-sysupdate
to swap out the /usr/
partition and create an A/B boot scheme, where the /usr/
partition is always freshly built according to a central system description. In the best case it would be possible to still utilise snapshots, but an A/B root scheme would be sufficient for the beginning. This way you could get the benefit of NixOS's declarative system definition, but still use the distros package repositories and don't have to deal with the overhead of Flakes or the Nix language.
Goals
- A simple and understandable system
- Check fitness of
mkosi
or write a simple extensible image builder tool for it - Create a declarative system specification
- Create a system with swappable
/usr/
partition - Create an A/B root scheme
- Swap to the new system without reboot (kexec?)
Resources
- Ideas that have been floating around in my head for a while
- https://0pointer.net/blog/fitting-everything-together.html
- GNOME OS
- MicroOS
- systemd mkosi
- Vanilla OS
VulnHeap by r1chard-lyu
Description
The VulnHeap project is dedicated to the in-depth analysis and exploitation of vulnerabilities within heap memory management. It focuses on understanding the intricate workflow of heap allocation, chunk structures, and bin management, which are essential to identifying and mitigating security risks.
Goals
- Familiarize with heap
- Heap workflow
- Chunk and bin structure
- Vulnerabilities
- Vulnerability
- Use after free (UAF)
- Heap overflow
- Double free
- Use Docker to create a vulnerable environment and apply techniques to exploit it
Resources
- https://heap-exploitation.dhavalkapil.com/divingintoglibc_heap
- https://raw.githubusercontent.com/cloudburst/libheap/master/heap.png
- https://github.com/shellphish/how2heap?tab=readme-ov-file
toptop - a top clone written in Go by dshah
Description
toptop
is a clone of Linux's top
CLI tool, but written in Go.
Goals
Learn more about Go (mainly bubbletea) and Linux
Resources
Officially Become a Kernel Hacker! by m.crivellari
Description
My studies as well my spare time are dedicated to the Linux Kernel. Currently I'm focusing on interrupts on x86_64, but my interests are not restricted to one specific topic, for now.
I also "played" a little bit with kernel modules (ie lantern, a toy packet analyzer) and I've added a new syscall in order read from a task A, the memory of a task B.
Maybe this will be a good chance to...
Goals
- create my first kernel patch
Resources
- https://www.kernel.org/doc/html/latest/process/submitting-patches.html
- https://git-send-email.io/ (mentioned also in the kernel doc)
- https://javiercarrascocruz.github.io/kernel-contributor-1
Achivements
- found while working on a bug, this is the 1st patch: cifs: avoid deadlocks while updating iface
Modularization and Modernization of cifs.ko for Enhanced SMB Protocol Support by hcarvalho
Creator:
Enzo Matsumiya ematsumiya@suse.de @ SUSE Samba team
Members:
Henrique Carvalho henrique.carvalho@suse.com @ SUSE Samba team
Description
Split cifs.ko in 2 separate modules; one for SMB 1.0 and 2.0.x, and another for SMB 2.1, 3.0, and 3.1.1.
Goals
Primary
Start phasing out/deprecation of older SMB versions
Secondary
- Clean up of the code (with focus on the newer versions)
- Update cifs-utils
- Update documentation
- Improve backport workflow (see below)
Technical details
Ideas for the implementation.
- fs/smb/client/{old,new}.c to generate the respective modules
- Maybe don't create separate folders? (re-evaluate as things progresses!)
- Remove server->{ops,vals} if possible
- Clean up fs_context.* -- merge duplicate options into one, handle them in userspace utils
- Reduce code in smb2pdu.c -- tons of functions with very similar init/setup -> send/recv -> handle/free flow
- Restructure multichannel
- Treat initial connection as "channel 0" regardless of multichannel enabled/negotiated status, proceed with extra channels accordingly
- Extra channel just point to "channel 0" as the primary server, no need to allocate an extra TCPServerInfo for each one
- Authentication mechanisms
- Modernize algorithms (references: himmelblau, IAKERB/Local KDC, SCRAM, oauth2 (Azure), etc.
Create a DRM driver for VGA video cards by tdz
Yes, those VGA video cards. The goal of this project is to implement a DRM graphics driver for such devices. While actual hardware is hard to obtain or even run today, qemu emulates VGA output.
VGA has a number of limitations, which make this project interesting.
- There are only 640x480 pixels (or less) on the screen. That resolution is also a soft lower limit imposed by DRM. It's mostly a problem for desktop environments though.
- Desktop environments assume 16 million colors, but there are only 16 colors with VGA. VGA's 256 color palette is not available at 640x480. We can choose those 16 colors freely. The interesting part is how to choose them. We have to build a palette for the displayed frame and map each color to one of the palette's 16 entries. This is called dithering, and VGA's limitations are a good opportunity to learn about dithering algorithms.
- VGA has an interesting memory layout. Most graphics devices use linear framebuffers, which store the pixels byte by byte. VGA uses 4 bitplanes instead. Plane 0 holds all bits 0 of all pixels. Plane 1 holds all bits 1 of all pixels, and so on.
The driver will probably not be useful to many people. But, if finished, it can serve as test environment for low-level hardware. There's some interest in supporting old Amiga and Atari framebuffers in DRM. Those systems have similar limitations as VGA, but are harder to obtain and test with. With qemu, the VGA driver could fill this gap.
Apart from the Wikipedia entry, good resources on VGA are at osdev.net and FreeVGA
Linux on Cavium CN23XX cards by tsbogend
Before Cavium switched to ARM64 CPUs they developed quite powerful MIPS based SOCs. The current upstream Linux kernel already supports some Octeon SOCs, but not the latest versions. Goal of this Hack Week project is to use the latest Cavium SDK to update the Linux kernel code to let it running on CN23XX network cards.
early stage kdump support by mbrugger
Project Description
When we experience a early boot crash, we are not able to analyze the kernel dump, as user-space wasn't able to load the crash system. The idea is to make the crash system compiled into the host kernel (think of initramfs) so that we can create a kernel dump really early in the boot process.
Goal for the Hackweeks
- Investigate if this is possible and the implications it would have (done in HW21)
- Hack up a PoC (done in HW22 and HW23)
- Prepare RFC series (giving it's only one week, we are entering wishful thinking territory here).
update HW23
- I was able to include the crash kernel into the kernel Image.
- I'll need to find a way to load that from
init/main.c:start_kernel()
probably afterkcsan_init()
- I workaround for a smoke test was to hack
kexec_file_load()
systemcall which has two problems:- My initramfs in the porduction kernel does not have a new enough kexec version, that's not a blocker but where the week ended
- As the crash kernel is part of init.data it will be already stale once I can call
kexec_file_load()
from user-space.
The solution is probably to rewrite the POC so that the invocation can be done from init.text (that's my theory) but I'm not sure if I can reuse the kexec infrastructure in the kernel from there, which I rely on heavily.
update HW24
- Day1
- rebased on v6.12 with no problems others then me breaking the config
- setting up a new compilation and qemu/virtme env
- getting desperate as nothing works that used to work
- Day 2
- getting to call the invocation of loading the early kernel from
__init
afterkcsan_init()
- getting to call the invocation of loading the early kernel from
Day 3
- fix problem of memdup not being able to alloc so much memory... use 64K page sizes for now
- code refactoring
- I'm now able to load the crash kernel
- When using virtme I can boot into the crash kernel, also it doesn't boot completely (major milestone!), crash in
elfcorehdr_read_notes()
Day 4
- ... more to come (hopefully)
Day 5
- ...
Resources
Automated Test Report reviewer by oscar-barrios
Description
In SUMA/Uyuni team we spend a lot of time reviewing test reports, analyzing each of the test cases failing, checking if the test is a flaky test, checking logs, etc.
Goals
Speed up the review by automating some parts through AI, in a way that we can consume some summary of that report that could be meaningful for the reviewer.
Resources
No idea about the resources yet, but we will make use of:
- HTML/JSON Report (text + screenshots)
- The Test Suite Status GithHub board (via API)
- The environment tested (via SSH)
- The test framework code (via files)
Drag Race - comparative performance testing for pull requests by balanza
Description
«Sophia, a backend developer, submitted a pull request with optimizations for a critical database query. Once she pushed her code, an automated load test ran, comparing her query against the main branch. Moments later, she saw a new comment automatically added to her PR: the comparison results showed reduced execution time and improved efficiency. Smiling, Sophia messaged her team, “Performance gains confirmed!”»
Goals
- To have a convenient and ergonomic framework to describe test scenarios, including environment and seed;
- to compare results from different tests
- to have a GitHub action that executes such tests on a CI environment
Resources
The MVP will be built on top of Preevy and K6.
Make more sense of openQA test results using AI by livdywan
Description
AI has the potential to help with something many of us spend a lot of time doing which is making sense of openQA logs when a job fails.
User Story
Allison Average has a puzzled look on their face while staring at log files that seem to make little sense. Is this a known issue, something completely new or maybe related to infrastructure changes?
Goals
- Leverage a chat interface to help Allison
- Create a model from scratch based on data from openQA
- Proof of concept for automated analysis of openQA test results
Bonus
- Use AI to suggest solutions to merge conflicts
- This would need a merge conflict editor that can suggest solving the conflict
- Use image recognition for needles
Resources
Timeline
Day 1
- Conversing with open-webui to teach me how to create a model based on openQA test results
- Asking for example code using TensorFlow in Python
- Discussing log files to explore what to analyze
- Drafting a new project called Testimony (based on Implementing a containerized Python action) - the project name was also suggested by the assistant
Day 2
- Using NotebookLLM (Gemini) to produce conversational versions of blog posts
- Researching the possibility of creating a project logo with AI
- Asking open-webui, persons with prior experience and conducting a web search for advice
Highlights
- I briefly tested compared models to see if they would make me more productive. Between llama, gemma and mistral there was no amazing difference in the results for my case.
- Convincing the chat interface to produce code specific to my use case required very explicit instructions.
- Asking for advice on how to use open-webui itself better was frustratingly unfruitful both in trivial and more advanced regards.
- Documentation on source materials used by LLM's and tools for this purpose seems virtually non-existent - specifically if a logo can be generated based on particular licenses
Outcomes
Yearly Quality Engineering Ask me Anything - AMA for not-engineering by szarate
Goal
Get a closer look at how developers work on the Engineering team (R & D) of SUSE, and close the collaboration gap between GSI and Engineering
Why?
Santiago can go over different development workflows, and can do a deepdive into how Quality Engineering works (think of my QE Team, the advocates for your customers), The idea of this session is to help open the doors to opportunities for collaboration, and broaden our understanding of SUSE as a whole.
Objectives
- Give $audience a small window on how to get some questions answered either on the spot or within days of how some things at engineering are done
- Give Santiago Zarate from Quality Engineering a look into how $audience sees the engineering departments, and find out possibilities of further collaboration
How?
By running an "Ask me Anything" session, which is a format of a kind of open Q & A session, where participants ask the host multiple questions.
How to make it happen?
I'm happy to help joining a call or we can do it async (online/in person is more fun). Ping me over email-slack and lets make the magic happen!. Doesn't need to be during hackweek, but we gotta kickstart the idea during hackweek ;)
Rules
The rules are simple, the more questions the more fun it will be; while this will be only a window into engineering, it can also be the place to help all of us get to a similar level of understanding of the processes that are behind our respective areas of the organization.
Dynamics
The host will be monitoring the questions on some pre-agreed page, and try to answer to the best of their knowledge, if a question is too difficult or the host doesn't have the answer, he will do his best to provide an answer at a later date.
Atendees are encouraged to add questions beforehand; in the case there aren't any, we would be looking at how Quality Engineering tests new products or performs regression tests
Agenda
- Introduction of Santiago Zarate, Product Owner of Quality Engineering Core team
- Introduction of the Group/Team/Persons interested
- Ice breaker
- AMA time! Add your questions $PAGE
- Looking at QE Workflows: How is
- A maintenance update being tested before being released to our customers
- Products in development are tested before making it generally available
- Engineering Opportunity Board
Testing and adding GNU/Linux distributions on Uyuni by juliogonzalezgil
Join the Gitter channel! https://gitter.im/uyuni-project/hackweek
Uyuni is a configuration and infrastructure management tool that saves you time and headaches when you have to manage and update tens, hundreds or even thousands of machines. It also manages configuration, can run audits, build image containers, monitor and much more!
Currently there are a few distributions that are completely untested on Uyuni or SUSE Manager (AFAIK) or just not tested since a long time, and could be interesting knowing how hard would be working with them and, if possible, fix whatever is broken.
For newcomers, the easiest distributions are those based on DEB or RPM packages. Distributions with other package formats are doable, but will require adapting the Python and Java code to be able to sync and analyze such packages (and if salt does not support those packages, it will need changes as well). So if you want a distribution with other packages, make sure you are comfortable handling such changes.
No developer experience? No worries! We had non-developers contributors in the past, and we are ready to help as long as you are willing to learn. If you don't want to code at all, you can also help us preparing the documentation after someone else has the initial code ready, or you could also help with testing :-)
The idea is testing Salt and Salt-ssh clients, but NOT traditional clients, which are deprecated.
To consider that a distribution has basic support, we should cover at least (points 3-6 are to be tested for both salt minions and salt ssh minions):
- Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)
- Onboarding (salt minion from UI, salt minion from bootstrap scritp, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator)
- Package management (install, remove, update...)
- Patching
- Applying any basic salt state (including a formula)
- Salt remote commands
- Bonus point: Java part for product identification, and monitoring enablement
- Bonus point: sumaform enablement (https://github.com/uyuni-project/sumaform)
- Bonus point: Documentation (https://github.com/uyuni-project/uyuni-docs)
- Bonus point: testsuite enablement (https://github.com/uyuni-project/uyuni/tree/master/testsuite)
If something is breaking: we can try to fix it, but the main idea is research how supported it is right now. Beyond that it's up to each project member how much to hack :-)
- If you don't have knowledge about some of the steps: ask the team
- If you still don't know what to do: switch to another distribution and keep testing.
This card is for EVERYONE, not just developers. Seriously! We had people from other teams helping that were not developers, and added support for Debian and new SUSE Linux Enterprise and openSUSE Leap versions :-)
Pending
FUSS
FUSS is a complete GNU/Linux solution (server, client and desktop/standalone) based on Debian for managing an educational network.
https://fuss.bz.it/
Seems to be a Debian 12 derivative, so adding it could be quite easy.
[ ]
Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)[ ]
Onboarding (salt minion from UI, salt minion from bootstrap scritp, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator)[ ]
Package management (install, remove, update...)[ ]
Patching (if patch information is available, could require writing some code to parse it, but IIRC we have support for Ubuntu already)[ ]
Applying any basic salt state (including a formula)[ ]
Salt remote commands[ ]
Bonus point: Java part for product identification, and monitoring enablement
SUSE AI Meets the Game Board by moio
Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
AI + Board Games
Board games have long been fertile ground for AI innovation, pushing the boundaries of capabilities such as strategy, adaptability, and real-time decision-making - from Deep Blue's chess mastery to AlphaZero’s domination of Go. Games aren’t just fun: they’re complex, dynamic problems that often mirror real-world challenges, making them interesting from an engineering perspective.
As avid board gamers, aspiring board game designers, and engineers with careers in open source infrastructure, we’re excited to dive into the latest AI techniques first-hand.
Our goal is to develop an all-open-source, all-green AWS-based stack powered by some serious hardware to drive our board game experiments forward!
Project Goals
Set Up the Stack:
- Install and configure the TAG and PyTAG frameworks on SUSE Linux Enterprise Base Container Images.
- Integrate with the SUSE AI stack for GPU-accelerated training on AWS.
- Validate a sample GPU-accelerated PyTAG workload on SUSE AI.
- Ensure the setup is entirely repeatable with Terraform and configuration scripts, documenting results along the way.
Design and Implement AI Agents:
- Develop AI agents for the two board games, incorporating Statistical Forward Planning and Deep Reinforcement Learning techniques.
- Fine-tune model parameters to optimize game-playing performance.
- Document the advantages and limitations of each technique.
Test, Analyze, and Refine:
- Conduct AI vs. AI and AI vs. human matches to evaluate agent strategies and performance.
- Record insights, document learning outcomes, and refine models based on real-world gameplay.
Technical Stack
- Frameworks: TAG and PyTAG for AI agent development
- Platform: SUSE AI
- Tools: AWS for high-performance GPU acceleration
Why This Project Matters
This project not only deepens our understanding of AI techniques by doing but also showcases the power and flexibility of SUSE’s open-source infrastructure for supporting high-level AI projects. By building on an all-open-source stack, we aim to create a pathway for other developers and AI enthusiasts to explore, experiment, and deploy their own innovative projects within the open-source space.
Our Motivation
We believe hands-on experimentation is the best teacher.
Combining our engineering backgrounds with our passion for board games, we’ll explore AI in a way that’s both challenging and creatively rewarding. Our ultimate goal? To hack an AI agent that’s as strategic and adaptable as a real human opponent (if not better!) — and to leverage it to design even better games... for humans to play!
Technical talks at universities by agamez
Description
This project aims to empower the next generation of tech professionals by offering hands-on workshops on containerization and Kubernetes, with a strong focus on open-source technologies. By providing practical experience with these cutting-edge tools and fostering a deep understanding of open-source principles, we aim to bridge the gap between academia and industry.
For now, the scope is limited to Spanish universities, since we already have the contacts and have started some conversations.
Goals
- Technical Skill Development: equip students with the fundamental knowledge and skills to build, deploy, and manage containerized applications using open-source tools like Kubernetes.
- Open-Source Mindset: foster a passion for open-source software, encouraging students to contribute to open-source projects and collaborate with the global developer community.
- Career Readiness: prepare students for industry-relevant roles by exposing them to real-world use cases, best practices, and open-source in companies.
Resources
- Instructors: experienced open-source professionals with deep knowledge of containerization and Kubernetes.
- SUSE Expertise: leverage SUSE's expertise in open-source technologies to provide insights into industry trends and best practices.
Enable the containerized Uyuni server to run on different host OS by j_renner
Description
The Uyuni server is provided as a container, but we still require it to run on Leap Micro? This is not how people expect to use containerized applications, so it would be great if we tested other host OSs and enabled them by providing builds of necessary tools for (e.g. mgradm). Interesting candidates should be:
- openSUSE Leap
- Cent OS 7
- Ubuntu
- ???
Goals
Make it really easy for anyone to run the Uyuni containerized server on whatever OS they want (with support for containers of course).
Port the classic browser game HackTheNet to PHP 8 by dgedon
Description
The classic browser game HackTheNet from 2004 still runs on PHP 4/5 and MySQL 5 and needs a port to PHP 8 and e.g. MariaDB.
Goals
- Port the game to PHP 8 and MariaDB 11
- Create a container where the game server can simply be started/stopped
Resources
- https://github.com/nodeg/hackthenet
ADS-B receiver with MicroOS by epaolantonio
I would like to put one of my spare Raspberry Pis to good use, and what better way to see what flies above my head at any time?
There are various ready-to-use distros already set-up to provide feeder data to platforms like Flightradar24, ADS-B Exchange, FlightAware etc... The goal here would be to do it using MicroOS as a base and containerized decoding of ADS-B data (via tools like dump1090
) and web frontend (tar1090
).
Goals
- Create a working receiver using MicroOS as a base, and containers based on Tumbleweed
- Make it easy to install
- Optimize for maximum laziness (i.e. it should take care of itself with minimum intervention)
Resources
- 1x Small Board Computer capable of running MicroOS
- 1x RTL2832U DVB-T dongle
- 1x MicroSD card
- https://github.com/antirez/dump1090
- https://github.com/flightaware/dump1090 (dump1090 fork by FlightAware)
- https://github.com/wiedehopf/tar1090