Description
In my free time I sometimes work on some games with godot. For one project I wanted to explore having a modern city procedurally generated.
Goals
I would like to have something that generates a basic city with maybe some basic customizable parameters. Looks are secondary for now, but would be nice to also showcase it a bit nicer.
Eventually I want to publish it in the godot asset library so other people can use it as well but it will probably not be in a good enough state after this hackweek.
Resources
I found this https://maps.probabletrain.com/#/ which seems like a good starting point plus some papers on city generation.
I want to implement it in godot, probably using just gdscript.
Looking for hackers with the skills:
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This project is part of:
Hack Week 24
Activity
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