On February 12th, 2015, the DMTF released version 3.0.0 of the System Management BIOS Reference Specification. This update isn't just adding enumerated values to existing structures, as previous updates did. It is also introducing a new entry point format which allows for larger tables and structures. Support for this needs to be added to dmidecode.
Additionally, reading the entry point and the table from /dev/mem is no longer possible on all systems, so some work is in progress to offer an alternative interface through sysfs. It would be great to finalize this and release a new version of dmidecode that would support both SMBIOS version 3.0 and this new kernel interface.
This project is part of:
Hack Week 12
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Create a DRM driver for VGA video cards by tdz
Yes, those VGA video cards. The goal of this project is to implement a DRM graphics driver for such devices. While actual hardware is hard to obtain or even run today, qemu emulates VGA output.
VGA has a number of limitations, which make this project interesting.
- There are only 640x480 pixels (or less) on the screen. That resolution is also a soft lower limit imposed by DRM. It's mostly a problem for desktop environments though.
- Desktop environments assume 16 million colors, but there are only 16 colors with VGA. VGA's 256 color palette is not available at 640x480. We can choose those 16 colors freely. The interesting part is how to choose them. We have to build a palette for the displayed frame and map each color to one of the palette's 16 entries. This is called dithering, and VGA's limitations are a good opportunity to learn about dithering algorithms.
- VGA has an interesting memory layout. Most graphics devices use linear framebuffers, which store the pixels byte by byte. VGA uses 4 bitplanes instead. Plane 0 holds all bits 0 of all pixels. Plane 1 holds all bits 1 of all pixels, and so on.
The driver will probably not be useful to many people. But, if finished, it can serve as test environment for low-level hardware. There's some interest in supporting old Amiga and Atari framebuffers in DRM. Those systems have similar limitations as VGA, but are harder to obtain and test with. With qemu, the VGA driver could fill this gap.
Apart from the Wikipedia entry, good resources on VGA are at osdev.net and FreeVGA
Modularization and Modernization of cifs.ko for Enhanced SMB Protocol Support by hcarvalho
Creator:
Enzo Matsumiya ematsumiya@suse.de @ SUSE Samba team
Members:
Henrique Carvalho henrique.carvalho@suse.com @ SUSE Samba team
Description
Split cifs.ko in 2 separate modules; one for SMB 1.0 and 2.0.x, and another for SMB 2.1, 3.0, and 3.1.1.
Goals
Primary
Start phasing out/deprecation of older SMB versions
Secondary
- Clean up of the code (with focus on the newer versions)
- Update cifs-utils
- Update documentation
- Improve backport workflow (see below)
Technical details
Ideas for the implementation.
- fs/smb/client/{old,new}.c to generate the respective modules
- Maybe don't create separate folders? (re-evaluate as things progresses!)
- Remove server->{ops,vals} if possible
- Clean up fs_context.* -- merge duplicate options into one, handle them in userspace utils
- Reduce code in smb2pdu.c -- tons of functions with very similar init/setup -> send/recv -> handle/free flow
- Restructure multichannel
- Treat initial connection as "channel 0" regardless of multichannel enabled/negotiated status, proceed with extra channels accordingly
- Extra channel just point to "channel 0" as the primary server, no need to allocate an extra TCPServerInfo for each one
- Authentication mechanisms
- Modernize algorithms (references: himmelblau, IAKERB/Local KDC, SCRAM, oauth2 (Azure), etc.
RISC-V emulator in GLSL capable of running Linux by favogt
Description
There are already numerous ways to run Linux and some programs through emulation in a web browser (e.g. x86 and riscv64 on https://bellard.org/jslinux/), but none use WebGL/WebGPU to run the emulation on the GPU.
I already made a PoC of an AArch64 (64-bit Arm) emulator in OpenCL which is unfortunately hindered by a multitude of OpenCL compiler bugs on all platforms (Intel with beignet or the new compute runtime and AMD with Mesa Clover and rusticl). With more widespread and thus less broken GLSL vs. OpenCL and the less complex implementation requirements for RV32 (especially 32bit integers instead of 64bit), that should not be a major problem anymore.
Goals
Write an RISC-V system emulator in GLSL that is capable of booting Linux and run some userspace programs interactively. Ideally it is small enough to work on online test platforms like Shaderoo with a custom texture that contains bootstrap code, kernel and initrd.
Minimum:
riscv32 without FPU (RV32 IMA) and MMU (µClinux), running Linux in M-mode and userspace in U-mode.
Stretch goals:
FPU support, S-Mode support with MMU, SMP. Custom web frontend with more possibilities for I/O (disk image, network?).
Resources
RISC-V ISA Specifications
Shaderoo
OpenGL 4.5 Quick Reference Card
Result as of Hackweek 2024
WebGL turned out to be insufficient, it only supports OpenGL ES 3.0 but imageLoad/imageStore needs ES 3.1. So we switched directions and had to write a native C++ host for the shaders.
As of Hackweek Friday, the kernel attempts to boot and outputs messages, but panics due to missing memory regions.
Since then, some bugs were fixed and enough hardware emulation implemented, so that now Linux boots with framebuffer support and it's possible to log in and run programs!
The repo with a demo video is available at https://github.com/Vogtinator/risky-v
Create DRM drivers for VESA and EFI framebuffers by tdz
Description
We already have simpledrm for firmware framebuffers. But the driver is originally for ARM boards, not PCs. It is already overloaded with code to support both use cases. At the same time it is missing possible features for VESA and EFI, such as palette modes or EDID support. We should have DRM drivers for VESA and EFI interfaces. The infrastructure exists already and initial drivers can be forked from simpledrm.
Goals
- Initially, a bare driver for VESA or EFI should be created. It can take functionality from simpledrm.
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Improve UML page fault handler by ptesarik
Description
Improve UML handling of segmentation faults in kernel mode. Although such page faults are generally caused by a kernel bug, it is annoying if they cause an infinite loop, or panic the kernel. More importantly, a robust implementation allows to write KUnit tests for various guard pages, preventing potential kernel self-protection regressions.
Goals
Convert the UML page fault handler to use oops_* helpers, go through a few review rounds and finally get my patch series merged in 6.14.
Resources
Wrong initial attempt: https://lore.kernel.org/lkml/20231215121431.680-1-petrtesarik@huaweicloud.com/T/
FizzBuzz OS by mssola
Project Description
FizzBuzz OS (or just fbos
) is an idea I've had in order to better grasp the fundamentals of the low level of a RISC-V machine. In practice, I'd like to build a small Operating System kernel that is able to launch three processes: one that simply prints "Fizz", another that prints "Buzz", and the third which prints "FizzBuzz". These processes are unaware of each other and it's up to the kernel to schedule them by using the timer interrupts as given on openSBI (fizz on % 3 seconds, buzz on % 5 seconds, and fizzbuzz on % 15 seconds).
This kernel provides just one system call, write
, which allows any program to pass the string to be written into stdout.
This project is free software and you can find it here.
Goal for this Hackweek
- Better understand the RISC-V SBI interface.
- Better understand RISC-V in privileged mode.
- Have fun.
Resources
Results
The project was a resounding success Lots of learning, and the initial target was met.
Add a machine-readable output to dmidecode by jdelvare
Description
There have been repeated requests for a machine-friendly dmidecode output over the last decade. During Hack Week 19, 5 years ago, I prepared the code to support alternative output formats, but didn't have the time to go further. Last year, Jiri Hnidek from Red Hat Linux posted a proof-of-concept implementation to add JSON output support. This is a fairly large pull request which needs to be carefully reviewed and tested.
Goals
Review Jiri's work and provide constructive feedback. Merge the code if acceptable. Evaluate the costs and benefits of using a library such as json-c.
ESETv2 Emulator / interpreter by m.crivellari
Description
ESETv2 is an intriguing challenge developed by ESET, available on their website under the "Challenge" menu.
The challenge involves an "assembly-like" language and a Python compiler that generates .evm
binary files.
This is an example using one of their samples (it prints N Fibonacci numbers):
.dataSize 0
.code
loadConst 0, r1 # first
loadConst 1, r2 # second
loadConst 1, r14 # loop helper
consoleRead r3
loop:
jumpEqual end, r3, r15
add r1, r2, r4
mov r2, r1
mov r4, r2
consoleWrite r1
sub r3, r14, r3
jump loop
end:
hlt
This language also supports multi-threading. It includes instructions such as createThread
to start a new thread, joinThread
to wait until a thread completes, and lock
/unlock
to facilitate synchronization between threads.
Goals
- create a full interpreter able to run all the available samples provided by ESET.
- improve / optimize memory (eg. using bitfields where needed as well as avoid unnecessary memory allocations)
Resources
- Challenge URL: https://join.eset.com/en/challenges/core-software-engineer
- My github project: https://github.com/DispatchCode/eset_vm2 (not 100% complete)
Achivements
Project still not complete. Added lock / unlock instruction implementation but further debug is needed; there is a bug somewhere. Actually the code it works for almost all the examples in the samples folder. 1 of them is not yet runnable (due to a missing "write" opcode implementation), another will cause the bug to show up; still not investigated, anyhow.
FastFileCheck work by pstivanin
Description
FastFileCheck is a high-performance, multithreaded file integrity checker for Linux. Designed for speed and efficiency, it utilizes parallel processing and a lightweight database to quickly hash and verify large volumes of files, ensuring their integrity over time.
https://github.com/paolostivanin/FastFileCheck
Goals
- Release v1.0.0
Design overwiew:
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- Dedicated consumer thread: manages queue and distributes work to threadpool
- Worker threads: compute hashes in parallel
This separation of concerns is efficient because:
- Directory traversal is I/O bound and works well in a single thread
- Queue management is centralized, preventing race conditions
- Hash computation is CPU-intensive and properly parallelized