Project Description
This project aims to write a minimal Gameboy emulator using Go programming language.
Goal for this Hackweek
The goals is to implement a minimal PPU (Pixel Processing Unit) using Go and it's bindings for SDL2. CPU is already implemented although it would need a little more testing.
If possible, another goal would be to meet engineers interested in the project and collaborate together
Resources
The Github repo where all the code is -> https://github.com/mikeletux/goboy
Looking for hackers with the skills:
This project is part of:
Hack Week 23
Activity
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terraform-provider-feilong by e_bischoff
Project Description
People need to test operating systems and applications on s390 platform.
Installation from scratch solutions include:
- just deploy and provision manually (with the help of
ftpboot
script, if you are at SUSE) - use
s3270
terminal emulation (used byopenQA
people?) - use
LXC
from IBM to start CP commands and analyze the results - use
zPXE
to do some PXE-alike booting (used by theorthos
team?) - use
tessia
to install from scratch using autoyast - use
libvirt
for s390 to do some nested virtualization on some already deployed z/VM system - directly install a Linux kernel on a LPAR and use
kvm
+libvirt
from there
Deployment from image solutions include:
- use
ICIC
web interface (openstack
in disguise, contributed by IBM) - use
ICIC
from theopenstack
terraform
provider (used byRancher
QA) - use
zvm_ansible
to controlSMAPI
- connect directly to
SMAPI
low-level socket interface
IBM Cloud Infrastructure Center (ICIC
) harnesses the Feilong API, but you can use Feilong
without installing ICIC
, provided you set up a "z/VM cloud connector" into one of your VMs following this schema.
What about writing a terraform Feilong
provider, just like we have the terraform
libvirt
provider? That would allow to transparently call Feilong
from your main.tf files to deploy and destroy resources on your system/z.
Other Feilong-based solutions include:
- make
libvirt
Feilong-aware - simply call
Feilong
from shell scripts withcurl
- use
zvmconnector
client python library from Feilong - use
zthin
part of Feilong to directly commandSMAPI
.
Goal for Hackweek 23
My final goal is to be able to easily deploy and provision VMs automatically on a z/VM system, in a way that people might enjoy even outside of SUSE.
My technical preference is to write a terraform provider plugin, as it is the approach that involves the least software components for our deployments, while remaining clean, and compatible with our existing development infrastructure.
Goals for Hackweek 24
Feilong provider works and is used internally by SUSE Manager team. Let's push it forward!
Let's add support for fiberchannel disks and multipath.
Goals for Hackweek 25
- Finish support for fiberchannel disks and multipath
- Fix problems with registration on hashicorp providers registry
Learn enough Golang and hack on CoreDNS by jkuzilek
Description
I'm implementing a split-horizon DNS for my home Kubernetes cluster to be able to access my internal (and external) services over the local network through public domains. I managed to make a PoC with the k8s_gateway plugin for CoreDNS. However, I soon found out it responds with IPs for all Gateways assigned to HTTPRoutes, publishing public IPs as well as the internal Loadbalancer ones.
To remedy this issue, a simple filtering mechanism has to be implemented.
Goals
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- Profit?
Resources
- https://github.com/ori-edge/k8s_gateway/issues/36
- https://github.com/coredns/coredns/issues/2465#issuecomment-593910983
EDIT: Feature mostly complete. An unfinished PR lies here. Successfully tested working on homelab cluster.
WebUI for your data by avicenzi
A single place to view every bit of data you have.
Problem
You have too much data and you are a data hoarder.
- Family photos and videos.
- Lots of eBooks, TV Shows, Movies, and else.
- Boxes full of papers (taxes, invoices, IDs, certificates, exams, and else).
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Maybe you have some data on S3, some on your NAS, and some on your local PC.
- How do you get it all together?
- How do you link a bank transaction to a product invoice?
- How to tag any object type and create a collection out of it (mix videos, photos, PDFs, transactions)?
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Project Description
The idea is a place where you can throw all your data, photos, videos, documents, binaries, and else.
Create photo albums, document collections, add tags across multiple file-formats, link content, and else.
The UI should be easy to use, where the data is not important for now (could be all S3 or local drive).
Similar proposals
The closest I found so far is https://perkeep.org/, but this is not what I'm looking for.
Goal for this Hackweek
Create a web UI, in Svelte ideally, perhaps React.
It should be able to show photos and videos at least.
Resources
None so far, this is just an idea.
Contribute to terraform-provider-libvirt by pinvernizzi
Description
The SUSE Manager (SUMA) teams' main tool for infrastructure automation, Sumaform, largely relies on terraform-provider-libvirt. That provider is also widely used by other teams, both inside and outside SUSE.
It would be good to help the maintainers of this project and give back to the community around it, after all the amazing work that has been already done.
If you're interested in any of infrastructure automation, Terraform, virtualization, tooling development, Go (...) it is also a good chance to learn a bit about them all by putting your hands on an interesting, real-use-case and complex project.
Goals
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- Solve some issues and/or implement some features
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Resources
- CONTRIBUTING readme
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toptop - a top clone written in Go by dshah
Description
toptop
is a clone of Linux's top
CLI tool, but written in Go.
Goals
Learn more about Go (mainly bubbletea) and Linux
Resources
Port some classic game to Linux by MDoucha
Let's pick some old classic game, reverse engineer the data formats and game rules and write an open source engine for it from scratch. Some games from 1990s are simple enough that we could have a playable prototype by the end of the week.
Write which games you'd like to hack on in the comments. Don't forget to check e.g. on Open Source Game Clones, Github and SourceForge whether the game is ported already.
Hack Week 24 - Master of Orion II: Battle at Antares & Chaos Overlords
Work on Master of Orion II continues but we can hack more than one game. Chaos Overlords is a dystopian, lighthearted, cyberpunk turn-based strategy game originally released in 1996 for Windows 95 and Mac OS. The player takes on the role of a Chaos Overlord, attempting to control a city. Gameplay involves hiring mercenary gangs and deploying them on an 8-by-8 grid of city sectors to generate income, occupy sectors and take over the city.
How to ~~install & play~~ observe the decompilation progress:
- Clone the Git repository
- A playable reimplementation does not exist yet, but when it does, it will be linked in the repository mentioned above.
Further work needed:
- Analyze the remaining unknown data structures, most of which are related to the AI.
- Decompile the AI completely. The strong AI is part of the appeal of the game. It cannot be left out.
- Reimplement the game.
Hack Week 20, 21, 22 & 23 - Master of Orion II: Battle at Antares
Master of Orion II is one of the greatest turn-based 4X games of the 1990s. Explore the galaxy, colonize planets, research new technologies, fight space monsters and alien empires and in the end, become the ruler of the galaxy one way or another.
How to install & play:
- Clone the Git repository
- Run
./bootstrap; ./configure; make && make install
- Copy all *.LBX files from the original Master of Orion II to the installation data directory (
/usr/local/share/openorion2
by default) - Run
openorion2
Further work needed:
- Analyze the rest of the original savegame format and a few remaining data files.
- Implement most of the game. The open source engine currently supports only loading saved games from the original version and viewing the galaxy map, fleet management and list of known planets.
Hack Week 19 - Signus: The Artifact Wars
Signus is a Czech turn-based strategy game similar to Panzer General or Battle Isle series. Originally published in 1998 and open-sourced by the original developers in 2003.
How to install & play:
- Clone the Git repository
- Run
./bootstrap; ./configure; make && make install
in bothsignus
andsignus-data
directories. - Run
signus
Further work needed:
- Create openSUSE package
- Implement full support for original game data (the open source version uses slightly different data file contents but original game data can be converted using a script).
ESETv2 Emulator / interpreter by m.crivellari
Description
ESETv2 is an intriguing challenge developed by ESET, available on their website under the "Challenge" menu.
The challenge involves an "assembly-like" language and a Python compiler that generates .evm
binary files.
This is an example using one of their samples (it prints N Fibonacci numbers):
.dataSize 0
.code
loadConst 0, r1 # first
loadConst 1, r2 # second
loadConst 1, r14 # loop helper
consoleRead r3
loop:
jumpEqual end, r3, r15
add r1, r2, r4
mov r2, r1
mov r4, r2
consoleWrite r1
sub r3, r14, r3
jump loop
end:
hlt
This language also supports multi-threading. It includes instructions such as createThread
to start a new thread, joinThread
to wait until a thread completes, and lock
/unlock
to facilitate synchronization between threads.
Goals
- create a full interpreter able to run all the available samples provided by ESET.
- improve / optimize memory (eg. using bitfields where needed as well as avoid unnecessary memory allocations)
Resources
- Challenge URL: https://join.eset.com/en/challenges/core-software-engineer
- My github project: https://github.com/DispatchCode/eset_vm2 (not 100% complete)
Achivements
Project still not complete. Added lock / unlock instruction implementation but further debug is needed; there is a bug somewhere. Actually the code it works for almost all the examples in the samples folder. 1 of them is not yet runnable (due to a missing "write" opcode implementation), another will cause the bug to show up; still not investigated, anyhow.