AFAIK, wireshark is the best Linux tool for analyzing network traffic. Primarily intended for Ethernet networks, there is now also support for very different protocols (e.g. USB). Sadly, there is no support for fibre channel, most likely because there is even no infrastructure in the kernel.
I doubt I could write the complete stack within just one week. The result should be a clear plan of what needs to be done on each level and a proof-of-concept implementation of at least some parts.
Looking for hackers with the skills:
This project is part of:
Hack Week 13
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Remote control for Adam Audio active monitor speakers by dmach
Description
I own a pair of Adam Audio A7V active studio monitor speakers. They have ethernet connectors that allow changing their settings remotely using the A Control software. From Windows :-( I couldn't find any open source alternative for Linux besides AES70.js library.
Goals
- Create a command-line tool for controlling the speakers.
- Python is the language of choice.
- Implement only a simple tool with the desired functionality rather than a full coverage of AES70 standard.
TODO
- ✅ discover the device
- ❌ get device manufacturer and model
- ✅ get serial number
- ✅ get description
- ✅ set description
- ✅ set mute
- ✅ set sleep
- ✅ set input (XRL (balanced), RCA (unbalanced))
- ✅ set room adaptation
- bass (1, 0, -1, -2)
- desk (0, -1, -2)
- presence (1, 0, -1)
- treble (1, 0, -1)
- ✅ set voicing (Pure, UNR, Ext)
- ❌ the Ext voicing enables the following extended functionality:
- gain
- equalizer bands
- on/off
- type
- freq
- q
- gain
- ❌ udev rules to sleep/wakeup the speakers together with the sound card
Resources
- https://www.adam-audio.com/en/a-series/a7v/
- https://www.adam-audio.com/en/technology/a-control-remote-software/
- https://github.com/DeutscheSoft/AES70.js
- https://www.aes.org/publications/standards/search.cfm?docID=101 - paid
- https://www.aes.org/standards/webinars/AESStandardsWebinarSC0212L20220531.pdf
- https://ocaalliance.github.io/downloads/AES143%20Network%20track%20NA10%20-%20AES70%20Controller.pdf
Result
- The code is available on GitHub: https://github.com/dmach/pacontrol
Improve UML page fault handler by ptesarik
Description
Improve UML handling of segmentation faults in kernel mode. Although such page faults are generally caused by a kernel bug, it is annoying if they cause an infinite loop, or panic the kernel. More importantly, a robust implementation allows to write KUnit tests for various guard pages, preventing potential kernel self-protection regressions.
Goals
Convert the UML page fault handler to use oops_* helpers, go through a few review rounds and finally get my patch series merged in 6.14.
Resources
Wrong initial attempt: https://lore.kernel.org/lkml/20231215121431.680-1-petrtesarik@huaweicloud.com/T/
early stage kdump support by mbrugger
Project Description
When we experience a early boot crash, we are not able to analyze the kernel dump, as user-space wasn't able to load the crash system. The idea is to make the crash system compiled into the host kernel (think of initramfs) so that we can create a kernel dump really early in the boot process.
Goal for the Hackweeks
- Investigate if this is possible and the implications it would have (done in HW21)
- Hack up a PoC (done in HW22 and HW23)
- Prepare RFC series (giving it's only one week, we are entering wishful thinking territory here).
update HW23
- I was able to include the crash kernel into the kernel Image.
- I'll need to find a way to load that from
init/main.c:start_kernel()
probably afterkcsan_init()
- I workaround for a smoke test was to hack
kexec_file_load()
systemcall which has two problems:- My initramfs in the porduction kernel does not have a new enough kexec version, that's not a blocker but where the week ended
- As the crash kernel is part of init.data it will be already stale once I can call
kexec_file_load()
from user-space.
The solution is probably to rewrite the POC so that the invocation can be done from init.text (that's my theory) but I'm not sure if I can reuse the kexec infrastructure in the kernel from there, which I rely on heavily.
update HW24
- Day1
- rebased on v6.12 with no problems others then me breaking the config
- setting up a new compilation and qemu/virtme env
- getting desperate as nothing works that used to work
- Day 2
- getting to call the invocation of loading the early kernel from
__init
afterkcsan_init()
- getting to call the invocation of loading the early kernel from
Day 3
- fix problem of memdup not being able to alloc so much memory... use 64K page sizes for now
- code refactoring
- I'm now able to load the crash kernel
- When using virtme I can boot into the crash kernel, also it doesn't boot completely (major milestone!), crash in
elfcorehdr_read_notes()
Day 4
- crash systems crashes (no pun intended) in
copy_old_mempage()
link; will need to understand elfcorehdr... - call path
vmcore_init() -> parse_crash_elf_headers() -> elfcorehdr_read() -> read_from_oldmem() -> copy_oldmem_page() -> copy_to_iter()
- crash systems crashes (no pun intended) in
Day 5
- hacking
arch/arm64/kernel/crash_dump.c:copy_old_mempage()
to see if crash system really starts. It does. - fun fact: retested with more reserved memory and with UEFI FW, host kernel crashes in init but directly starts the crash kernel, so it works (somehow) \o/
- hacking
TODOs
- fix elfcorehdr so that we actually can make use of all this...
- test where in the boot
__init()
chain we can/should callkexec_early_dump()
Create a DRM driver for VGA video cards by tdz
Yes, those VGA video cards. The goal of this project is to implement a DRM graphics driver for such devices. While actual hardware is hard to obtain or even run today, qemu emulates VGA output.
VGA has a number of limitations, which make this project interesting.
- There are only 640x480 pixels (or less) on the screen. That resolution is also a soft lower limit imposed by DRM. It's mostly a problem for desktop environments though.
- Desktop environments assume 16 million colors, but there are only 16 colors with VGA. VGA's 256 color palette is not available at 640x480. We can choose those 16 colors freely. The interesting part is how to choose them. We have to build a palette for the displayed frame and map each color to one of the palette's 16 entries. This is called dithering, and VGA's limitations are a good opportunity to learn about dithering algorithms.
- VGA has an interesting memory layout. Most graphics devices use linear framebuffers, which store the pixels byte by byte. VGA uses 4 bitplanes instead. Plane 0 holds all bits 0 of all pixels. Plane 1 holds all bits 1 of all pixels, and so on.
The driver will probably not be useful to many people. But, if finished, it can serve as test environment for low-level hardware. There's some interest in supporting old Amiga and Atari framebuffers in DRM. Those systems have similar limitations as VGA, but are harder to obtain and test with. With qemu, the VGA driver could fill this gap.
Apart from the Wikipedia entry, good resources on VGA are at osdev.net and FreeVGA
Create DRM drivers for VESA and EFI framebuffers by tdz
Description
We already have simpledrm for firmware framebuffers. But the driver is originally for ARM boards, not PCs. It is already overloaded with code to support both use cases. At the same time it is missing possible features for VESA and EFI, such as palette modes or EDID support. We should have DRM drivers for VESA and EFI interfaces. The infrastructure exists already and initial drivers can be forked from simpledrm.
Goals
- Initially, a bare driver for VESA or EFI should be created. It can take functionality from simpledrm.
- Then we can begin to add additional features. The boot loader can provide EDID data. With VGA hardware, VESA can support paletted modes or color management. Example code exists in vesafb.
RISC-V emulator in GLSL capable of running Linux by favogt
Description
There are already numerous ways to run Linux and some programs through emulation in a web browser (e.g. x86 and riscv64 on https://bellard.org/jslinux/), but none use WebGL/WebGPU to run the emulation on the GPU.
I already made a PoC of an AArch64 (64-bit Arm) emulator in OpenCL which is unfortunately hindered by a multitude of OpenCL compiler bugs on all platforms (Intel with beignet or the new compute runtime and AMD with Mesa Clover and rusticl). With more widespread and thus less broken GLSL vs. OpenCL and the less complex implementation requirements for RV32 (especially 32bit integers instead of 64bit), that should not be a major problem anymore.
Goals
Write an RISC-V system emulator in GLSL that is capable of booting Linux and run some userspace programs interactively. Ideally it is small enough to work on online test platforms like Shaderoo with a custom texture that contains bootstrap code, kernel and initrd.
Minimum:
riscv32 without FPU (RV32 IMA) and MMU (µClinux), running Linux in M-mode and userspace in U-mode.
Stretch goals:
FPU support, S-Mode support with MMU, SMP. Custom web frontend with more possibilities for I/O (disk image, network?).
Resources
RISC-V ISA Specifications
Shaderoo
OpenGL 4.5 Quick Reference Card
Result as of Hackweek 2024
WebGL turned out to be insufficient, it only supports OpenGL ES 3.0 but imageLoad/imageStore needs ES 3.1. So we switched directions and had to write a native C++ host for the shaders.
As of Hackweek Friday, the kernel attempts to boot and outputs messages, but panics due to missing memory regions.
Since then, some bugs were fixed and enough hardware emulation implemented, so that now Linux boots with framebuffer support and it's possible to log in and run programs!
The repo with a demo video is available at https://github.com/Vogtinator/risky-v