Project Description
The SINK project is a set of containers and tools for Samba in Kubernetes. The images and tooling for the project are designed for Fedora and RH systems. The ultimate goal of this project is to tweak the tooling for use with our build service, etc.
Goal for this Hackweek
Get network:samba:CONTAINERS to build the samba images, and submit changes to upstream SINK project. Ideally we can have different base images, but for now our containers are being hosted from the github openSUSE org.
Resources
https://github.com/samba-in-kubernetes https://github.com/openSUSE/samba-container
Looking for hackers with the skills:
This project is part of:
Hack Week 22
Activity
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SUSE AI Meets the Game Board by moio
Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
Results: Infrastructure Achievements
We successfully built and automated a containerized stack to support our AI experiments. This included:
- a Fully-Automated, One-Command, GPU-accelerated Kubernetes setup: we created an OpenTofu based script, tofu-tag, to deploy SUSE's RKE2 Kubernetes running on CUDA-enabled nodes in AWS, powered by openSUSE with GPU drivers and gpu-operator
- Containerization of the TAG and PyTAG frameworks: TAG (Tabletop AI Games) and PyTAG were patched for seamless deployment in containerized environments. We automated the container image creation process with GitHub Actions. Our forks (PRs upstream upcoming):
./deploy.sh
and voilà - Kubernetes running PyTAG (k9s
, above) with GPU acceleration (nvtop
, below)
Results: Game Design Insights
Our project focused on modeling and analyzing two card games of our own design within the TAG framework:
- Game Modeling: We implemented models for Dario's "Bamboo" and Silvio's "Totoro" and "R3" games, enabling AI agents to play thousands of games ...in minutes!
- AI-driven optimization: By analyzing statistical data on moves, strategies, and outcomes, we iteratively tweaked the game mechanics and rules to achieve better balance and player engagement.
- Advanced analytics: Leveraging AI agents with Monte Carlo Tree Search (MCTS) and random action selection, we compared performance metrics to identify optimal strategies and uncover opportunities for game refinement .
- more about Bamboo on Dario's site
- more about R3 on Silvio's site (italian, translation coming)
- more about Totoro on Silvio's site
A family picture of our card games in progress. From the top: Bamboo, Totoro, R3
Results: Learning, Collaboration, and Innovation
Beyond technical accomplishments, the project showcased innovative approaches to coding, learning, and teamwork:
- "Trio programming" with AI assistance: Our "trio programming" approach—two developers and GitHub Copilot—was a standout success, especially in handling slightly-repetitive but not-quite-exactly-copypaste tasks. Java as a language tends to be verbose and we found it to be fitting particularly well.
- AI tools for reporting and documentation: We extensively used AI chatbots to streamline writing and reporting. (Including writing this report! ...but this note was added manually during edit!)
- GPU compute expertise: Overcoming challenges with CUDA drivers and cloud infrastructure deepened our understanding of GPU-accelerated workloads in the open-source ecosystem.
- Game design as a learning platform: By blending AI techniques with creative game design, we learned not only about AI strategies but also about making games fun, engaging, and balanced.
Last but not least we had a lot of fun! ...and this was definitely not a chatbot generated line!
The Context: AI + Board Games
Rancher/k8s Trouble-Maker by tonyhansen
Project Description
When studying for my RHCSA, I found trouble-maker, which is a program that breaks a Linux OS and requires you to fix it. I want to create something similar for Rancher/k8s that can allow for troubleshooting an unknown environment.
Goal for this Hackweek
Create a basic framework for creating Rancher/k8s cluster lab environments as needed for the Break/Fix Create at least 5 modules that can be applied to the cluster and require troubleshooting
Resources
https://github.com/rancher/terraform-provider-rancher2 https://github.com/rancher/tf-rancher-up
A CLI for Harvester by mohamed.belgaied
[comment]: # Harvester does not officially come with a CLI tool, the user is supposed to interact with Harvester mostly through the UI [comment]: # Though it is theoretically possible to use kubectl to interact with Harvester, the manipulation of Kubevirt YAML objects is absolutely not user friendly. [comment]: # Inspired by tools like multipass from Canonical to easily and rapidly create one of multiple VMs, I began the development of Harvester CLI. Currently, it works but Harvester CLI needs some love to be up-to-date with Harvester v1.0.2 and needs some bug fixes and improvements as well.
Project Description
Harvester CLI is a command line interface tool written in Go, designed to simplify interfacing with a Harvester cluster as a user. It is especially useful for testing purposes as you can easily and rapidly create VMs in Harvester by providing a simple command such as:
harvester vm create my-vm --count 5
to create 5 VMs named my-vm-01
to my-vm-05
.
Harvester CLI is functional but needs a number of improvements: up-to-date functionality with Harvester v1.0.2 (some minor issues right now), modifying the default behaviour to create an opensuse VM instead of an ubuntu VM, solve some bugs, etc.
Github Repo for Harvester CLI: https://github.com/belgaied2/harvester-cli
Done in previous Hackweeks
- Create a Github actions pipeline to automatically integrate Harvester CLI to Homebrew repositories: DONE
- Automatically package Harvester CLI for OpenSUSE / Redhat RPMs or DEBs: DONE
Goal for this Hackweek
The goal for this Hackweek is to bring Harvester CLI up-to-speed with latest Harvester versions (v1.3.X and v1.4.X), and improve the code quality as well as implement some simple features and bug fixes.
Some nice additions might be: * Improve handling of namespaced objects * Add features, such as network management or Load Balancer creation ? * Add more unit tests and, why not, e2e tests * Improve CI * Improve the overall code quality * Test the program and create issues for it
Issue list is here: https://github.com/belgaied2/harvester-cli/issues
Resources
The project is written in Go, and using client-go
the Kubernetes Go Client libraries to communicate with the Harvester API (which is Kubernetes in fact).
Welcome contributions are:
- Testing it and creating issues
- Documentation
- Go code improvement
What you might learn
Harvester CLI might be interesting to you if you want to learn more about:
- GitHub Actions
- Harvester as a SUSE Product
- Go programming language
- Kubernetes API
Mammuthus - The NFS-Ganesha inside Kubernetes controller by vcheng
Description
As the user-space NFS provider, the NFS-Ganesha is wieldy use with serval projects. e.g. Longhorn/Rook. We want to create the Kubernetes Controller to make configuring NFS-Ganesha easy. This controller will let users configure NFS-Ganesha through different backends like VFS/CephFS.
Goals
- Create NFS-Ganesha Package on OBS: nfs-ganesha5, nfs-ganesha6
- Create NFS-Ganesha Container Image on OBS: Image
- Create a Kubernetes controller for NFS-Ganesha and support the VFS configuration on demand. Mammuthus
Resources
ClusterOps - Easily install and manage your personal kubernetes cluster by andreabenini
Description
ClusterOps is a Kubernetes installer and operator designed to streamline the initial configuration
and ongoing maintenance of kubernetes clusters. The focus of this project is primarily on personal
or local installations. However, the goal is to expand its use to encompass all installations of
Kubernetes for local development purposes.
It simplifies cluster management by automating tasks and providing just one user-friendly YAML-based
configuration config.yml
.
Overview
- Simplified Configuration: Define your desired cluster state in a simple YAML file, and ClusterOps will handle the rest.
- Automated Setup: Automates initial cluster configuration, including network settings, storage provisioning, special requirements (for example GPUs) and essential components installation.
- Ongoing Maintenance: Performs routine maintenance tasks such as upgrades, security updates, and resource monitoring.
- Extensibility: Easily extend functionality with custom plugins and configurations.
- Self-Healing: Detects and recovers from common cluster issues, ensuring stability, idempotence and reliability. Same operation can be performed multiple times without changing the result.
- Discreet: It works only on what it knows, if you are manually configuring parts of your kubernetes and this configuration does not interfere with it you can happily continue to work on several parts and use this tool only for what is needed.
Features
- distribution and engine independence. Install your favorite kubernetes engine with your package
manager, execute one script and you'll have a complete working environment at your disposal.
- Basic config approach. One single
config.yml
file with configuration requirements (add/remove features): human readable, plain and simple. All fancy configs managed automatically (ingress, balancers, services, proxy, ...). - Local Builtin ContainerHub. The default installation provides a fully configured ContainerHub available locally along with the kubernetes installation. This configuration allows the user to build, upload and deploy custom container images as they were provided from external sources. Internet public sources are still available but local development can be kept in this localhost server. Builtin ClusterOps operator will be fetched from this ContainerHub registry too.
- Kubernetes official dashboard installed as a plugin, others planned too (k9s for example).
- Kubevirt plugin installed and properly configured. Unleash the power of classic virtualization (KVM+QEMU) on top of Kubernetes and manage your entire system from there, libvirtd and virsh libs are required.
- One operator to rule them all. The installation script configures your machine automatically during installation and adds one kubernetes operator to manage your local cluster. From there the operator takes care of the cluster on your behalf.
- Clean installation and removal. Just test it, when you are done just use the same program to uninstall everything without leaving configs (or pods) behind.
Planned features (Wishlist / TODOs)
- Containerized Data Importer (CDI). Persistent storage management add-on for Kubernetes to provide a declarative way of building and importing Virtual Machine Disks on PVCs for
SMB3 Server written entirely in Rust by dmulder
Description
Given the number of bugs frequently discovered in the Samba code caused by memory issues, it makes sense to re-write the smbd service purely in Rust code. Meanwhile, it would be wise to abandon backwards compatibility here with insecure protocol versions, and simply implement the SMB3 spec.
Goals
Get a simple server up and running and get it merged into upstream Samba (which now has Rust build support).
Resources
Modularization and Modernization of cifs.ko for Enhanced SMB Protocol Support by hcarvalho
Creator:
Enzo Matsumiya ematsumiya@suse.de @ SUSE Samba team
Members:
Henrique Carvalho henrique.carvalho@suse.com @ SUSE Samba team
Description
Split cifs.ko in 2 separate modules; one for SMB 1.0 and 2.0.x, and another for SMB 2.1, 3.0, and 3.1.1.
Goals
Primary
Start phasing out/deprecation of older SMB versions
Secondary
- Clean up of the code (with focus on the newer versions)
- Update cifs-utils
- Update documentation
- Improve backport workflow (see below)
Technical details
Ideas for the implementation.
- fs/smb/client/{old,new}.c to generate the respective modules
- Maybe don't create separate folders? (re-evaluate as things progresses!)
- Remove server->{ops,vals} if possible
- Clean up fs_context.* -- merge duplicate options into one, handle them in userspace utils
- Reduce code in smb2pdu.c -- tons of functions with very similar init/setup -> send/recv -> handle/free flow
- Restructure multichannel
- Treat initial connection as "channel 0" regardless of multichannel enabled/negotiated status, proceed with extra channels accordingly
- Extra channel just point to "channel 0" as the primary server, no need to allocate an extra TCPServerInfo for each one
- Authentication mechanisms
- Modernize algorithms (references: himmelblau, IAKERB/Local KDC, SCRAM, oauth2 (Azure), etc.
ClusterOps - Easily install and manage your personal kubernetes cluster by andreabenini
Description
ClusterOps is a Kubernetes installer and operator designed to streamline the initial configuration
and ongoing maintenance of kubernetes clusters. The focus of this project is primarily on personal
or local installations. However, the goal is to expand its use to encompass all installations of
Kubernetes for local development purposes.
It simplifies cluster management by automating tasks and providing just one user-friendly YAML-based
configuration config.yml
.
Overview
- Simplified Configuration: Define your desired cluster state in a simple YAML file, and ClusterOps will handle the rest.
- Automated Setup: Automates initial cluster configuration, including network settings, storage provisioning, special requirements (for example GPUs) and essential components installation.
- Ongoing Maintenance: Performs routine maintenance tasks such as upgrades, security updates, and resource monitoring.
- Extensibility: Easily extend functionality with custom plugins and configurations.
- Self-Healing: Detects and recovers from common cluster issues, ensuring stability, idempotence and reliability. Same operation can be performed multiple times without changing the result.
- Discreet: It works only on what it knows, if you are manually configuring parts of your kubernetes and this configuration does not interfere with it you can happily continue to work on several parts and use this tool only for what is needed.
Features
- distribution and engine independence. Install your favorite kubernetes engine with your package
manager, execute one script and you'll have a complete working environment at your disposal.
- Basic config approach. One single
config.yml
file with configuration requirements (add/remove features): human readable, plain and simple. All fancy configs managed automatically (ingress, balancers, services, proxy, ...). - Local Builtin ContainerHub. The default installation provides a fully configured ContainerHub available locally along with the kubernetes installation. This configuration allows the user to build, upload and deploy custom container images as they were provided from external sources. Internet public sources are still available but local development can be kept in this localhost server. Builtin ClusterOps operator will be fetched from this ContainerHub registry too.
- Kubernetes official dashboard installed as a plugin, others planned too (k9s for example).
- Kubevirt plugin installed and properly configured. Unleash the power of classic virtualization (KVM+QEMU) on top of Kubernetes and manage your entire system from there, libvirtd and virsh libs are required.
- One operator to rule them all. The installation script configures your machine automatically during installation and adds one kubernetes operator to manage your local cluster. From there the operator takes care of the cluster on your behalf.
- Clean installation and removal. Just test it, when you are done just use the same program to uninstall everything without leaving configs (or pods) behind.
Planned features (Wishlist / TODOs)
- Containerized Data Importer (CDI). Persistent storage management add-on for Kubernetes to provide a declarative way of building and importing Virtual Machine Disks on PVCs for
Port the classic browser game HackTheNet to PHP 8 by dgedon
Description
The classic browser game HackTheNet from 2004 still runs on PHP 4/5 and MySQL 5 and needs a port to PHP 8 and e.g. MariaDB.
Goals
- Port the game to PHP 8 and MariaDB 11
- Create a container where the game server can simply be started/stopped
Resources
- https://github.com/nodeg/hackthenet
Improve Development Environment on Uyuni by mbussolotto
Description
Currently create a dev environment on Uyuni might be complicated. The steps are:
- add the correct repo
- download packages
- configure your IDE (checkstyle, format rules, sonarlint....)
- setup debug environment
- ...
The current doc can be improved: some information are hard to be find out, some others are completely missing.
Dev Container might solve this situation.
Goals
Uyuni development in no time:
- using VSCode:
- setting.json should contains all settings (for all languages in Uyuni, with all checkstyle rules etc...)
- dev container should contains all dependencies
- setup debug environment
- implement a GitHub Workspace solution
- re-write documentation
Lots of pieces are already implemented: we need to connect them in a consistent solution.
Resources
- https://github.com/uyuni-project/uyuni/wiki
ADS-B receiver with MicroOS by epaolantonio
I would like to put one of my spare Raspberry Pis to good use, and what better way to see what flies above my head at any time?
There are various ready-to-use distros already set-up to provide feeder data to platforms like Flightradar24, ADS-B Exchange, FlightAware etc... The goal here would be to do it using MicroOS as a base and containerized decoding of ADS-B data (via tools like dump1090
) and web frontend (tar1090
).
Goals
- Create a working receiver using MicroOS as a base, and containers based on Tumbleweed
- Make it easy to install
- Optimize for maximum laziness (i.e. it should take care of itself with minimum intervention)
Resources
- 1x Small Board Computer capable of running MicroOS
- 1x RTL2832U DVB-T dongle
- 1x MicroSD card
- https://github.com/antirez/dump1090
- https://github.com/flightaware/dump1090 (dump1090 fork by FlightAware)
- https://github.com/wiedehopf/tar1090
Project status (2024-11-22)
So I'd say that I'm pretty satisfied with how it turned out. I've packaged readsb
(as a replacement for dump1090
), tar1090
, tar1090-db
and mlat-client
(not used yet).
Current status:
- Able to set-up a working receiver using combustion+ignition (web app based on Fuel Ignition)
- Able to feed to various feeds using the Beast protocol (Airplanes.live, ADSB.fi, ADSB.lol, ADSBExchange.com, Flyitalyadsb.com, Planespotters.net)
- Able to feed to Flightradar24 (initial-setup available but NOT tested! I've only tested using a key I already had)
- Local web interface (tar1090) to easily visualize the results
- Cockpit pre-configured to ease maintenance
What's missing:
- MLAT (Multilateration) support. I've packaged mlat-client already, but I have to wire it up
- FlightAware support
Give it a go at https://g7.github.io/adsbreceiver/ !
Project links
- https://g7.github.io/adsbreceiver/
- https://github.com/g7/adsbreceiver
- https://build.opensuse.org/project/show/home:epaolantonio:adsbreceiver
Technical talks at universities by agamez
Description
This project aims to empower the next generation of tech professionals by offering hands-on workshops on containerization and Kubernetes, with a strong focus on open-source technologies. By providing practical experience with these cutting-edge tools and fostering a deep understanding of open-source principles, we aim to bridge the gap between academia and industry.
For now, the scope is limited to Spanish universities, since we already have the contacts and have started some conversations.
Goals
- Technical Skill Development: equip students with the fundamental knowledge and skills to build, deploy, and manage containerized applications using open-source tools like Kubernetes.
- Open-Source Mindset: foster a passion for open-source software, encouraging students to contribute to open-source projects and collaborate with the global developer community.
- Career Readiness: prepare students for industry-relevant roles by exposing them to real-world use cases, best practices, and open-source in companies.
Resources
- Instructors: experienced open-source professionals with deep knowledge of containerization and Kubernetes.
- SUSE Expertise: leverage SUSE's expertise in open-source technologies to provide insights into industry trends and best practices.