Project Description
Write a userland tool, to utilize the netlink interface of the of the mac80211_hwsim kernel driver.
Goal for this Hackweek
- create and destroy phy's dynamically
- set cipher and key-mgmt capabilities
- learn Rust
Resources
- https://github.com/torvalds/linux/blob/master/drivers/net/wireless/mac80211_hwsim.c
- https://www.kernel.org/doc/html/latest/networking/mac80211hwsim/mac80211hwsim.html
- https://linuxembedded.fr/2021/01/emulating-wlan-in-linux-part-ii-mac80211hwsim
This project is part of:
Hack Week 21
Activity
Comments
Be the first to comment!
Similar Projects
Implement a CLI tool for Trento - trentoctl by nkopliku
Description
Implement a trentoctl
CLI for interacting with a trento installation
Goals
- learn rust
- implement an initial
trentoctl
tool to enhance trento automation - have fun
Resources
trento rust. TUIs listed on this other hackweek project Hack on rich terminal user interfaces
SMB3 Server written entirely in Rust by dmulder
Description
Given the number of bugs frequently discovered in the Samba code caused by memory issues, it makes sense to re-write the smbd service purely in Rust code. Meanwhile, it would be wise to abandon backwards compatibility here with insecure protocol versions, and simply implement the SMB3 spec.
Goals
Get a simple server up and running and get it merged into upstream Samba (which now has Rust build support).
Resources
Grapesss: a physical Shamir's Secret Sharing application [ESP32-C3 + Mobile] by ecandino
Description
A couple of years ago I created StegoSecretS, a small cli used to encrypt and split a secret into multiple keys, using the Shamir's Secret Sharing algorithm.
The idea is to re-implement the project using physical devices. One device alone will be useless, but when close together they can be used to decrypt the secret.
On a practical side the user encrypts the secret with a mobile application. The same application is used to split the secret, and load the partial keys into different micro-controllers. Another user will be able to decrypt the secret only having at least N devices close together (using the application).
I'm planning to use a couple of ESP32-C3 I bought, and build a very simple Android mobile application.
Goals
- Learn about Rust and micro-controllers (ESP32-C3)
- Learn about mobile applications (Android and Kotlin)
Resources
Agama installer on-line demo by lslezak
Description
The Agama installer provides a quite complex user interface. We have some screenshots on the web page but as it is basically a web application it would be nice to have some on-line demo where users could click and check it live.
The problem is that the Agama server directly accesses the hardware (storage probing) and loads installation repositories. We cannot easily mock this in the on-line demo so the easiest way is to have just a read-only demo. You could explore the configuration options but you could not change anything, all changes would be ignored.
The read-only demo would be a bit limited but I still think it would be useful for potential users get the feeling of the new Agama installer and get familiar with it before using in a real installation.
As a proof of concept I already created this on-line demo.
The implementation basically builds Agama in two modes - recording mode where it saves all REST API responses and replay mode where it for the REST API requests returns the previously recorded responses. Recording in the browser is inconvenient and error prone, there should be some scripting instead (see below).
Goals
- Create an Agama on-line demo which can be easily tested by users
- The Agama installer is still in alpha phase and in active development, the online demo needs to be easily rebuilt with the latest Agama version
- Ideally there should be some automation so the demo page is rebuilt automatically without any developer interactions (once a day or week?)
TODO
- Use OpenAPI to get all Agama REST API endpoints, write a script which queries all the endpoints automatically and saves the collected data to a file (see this related PR).
- Write a script for starting an Agama VM (use libvirt/qemu?), the script should ensure we always use the same virtual HW so if we need to dump the latest REST API state we get the same (or very similar data). This should ensure the demo page does not change much regarding the storage proposal etc...
- Fix changing the product, currently it gets stuck after clicking the "Select" button.
- Move the mocking data (the recorded REST API responses) outside the Agama sources, it's too big and will be probably often updated. To avoid messing the history keep it in a separate GitHub repository
- Allow changing the UI language
- Display some note (watermark) in the page so it is clear it is a read-only demo (probably with some version or build date to know how old it is)
- Automation for building new demo page from the latest sources. There should be some check which ensures the recorded data still matches the OpenAPI specification.
Changing the UI language
This will be quite tricky because selecting the proper translation file is done on the server side. We would probably need to completely re-implement the logic in the browser side and adapt the server for that.
Also some REST API responses contain translated texts (storage proposal, pattern names in software). We would need to query the respective endpoints in all supported languages and return the correct response in runtime according to the currently selected language.
Resources
- Agama sources
- Experimental proof of concept demo
- The respective source code change
Better diff'ing experience by MSirringhaus
Description
For diff-ing directories, I usually like to use meld, but it struggles a lot with large trees. Experiment with writing a TUI meld-clone for diffing directories and files
Goals
Get first prototype going of a TUI that can show
- diffs of text-files
- diffs of directories.
Stretch goals
- Themes
- Filters (no whitespace, etc.)
- Live config changes (Show/hide line numbers, etc.)
RISC-V emulator in GLSL capable of running Linux by favogt
Description
There are already numerous ways to run Linux and some programs through emulation in a web browser (e.g. x86 and riscv64 on https://bellard.org/jslinux/), but none use WebGL/WebGPU to run the emulation on the GPU.
I already made a PoC of an AArch64 (64-bit Arm) emulator in OpenCL which is unfortunately hindered by a multitude of OpenCL compiler bugs on all platforms (Intel with beignet or the new compute runtime and AMD with Mesa Clover and rusticl). With more widespread and thus less broken GLSL vs. OpenCL and the less complex implementation requirements for RV32 (especially 32bit integers instead of 64bit), that should not be a major problem anymore.
Goals
Write an RISC-V system emulator in GLSL that is capable of booting Linux and run some userspace programs interactively. Ideally it is small enough to work on online test platforms like Shaderoo with a custom texture that contains bootstrap code, kernel and initrd.
Minimum:
riscv32 without FPU (RV32 IMA) and MMU (µClinux), running Linux in M-mode and userspace in U-mode.
Stretch goals:
FPU support, S-Mode support with MMU, SMP. Custom web frontend with more possibilities for I/O (disk image, network?).
Resources
RISC-V ISA Specifications
Shaderoo
OpenGL 4.5 Quick Reference Card
Result as of Hackweek 2024
WebGL turned out to be insufficient, it only supports OpenGL ES 3.0 but imageLoad/imageStore needs ES 3.1. So we switched directions and had to write a native C++ host for the shaders.
As of Hackweek Friday, the kernel attempts to boot and outputs messages, but panics due to missing memory regions.
Since then, some bugs were fixed and enough hardware emulation implemented, so that now Linux boots with framebuffer support and it's possible to log in and run programs!
The repo with a demo video is available at https://github.com/Vogtinator/risky-v
Officially Become a Kernel Hacker! by m.crivellari
Description
My studies as well my spare time are dedicated to the Linux Kernel. Currently I'm focusing on interrupts on x86_64, but my interests are not restricted to one specific topic, for now.
I also "played" a little bit with kernel modules (ie lantern, a toy packet analyzer) and I've added a new syscall in order read from a task A, the memory of a task B.
Maybe this will be a good chance to...
Goals
- create my first kernel patch
Resources
- https://www.kernel.org/doc/html/latest/process/submitting-patches.html
- https://git-send-email.io/ (mentioned also in the kernel doc)
- https://javiercarrascocruz.github.io/kernel-contributor-1
Achivements
- found while working on a bug, this is the 1st patch: cifs: avoid deadlocks while updating iface [✅ has been merged]
Contributing to Linux Kernel security by pperego
Description
A couple of weeks ago, I found this blog post by Gustavo Silva, a Linux Kernel contributor.
I always strived to start again into hacking the Linux Kernel, so I asked Coverity scan dashboard access and I want to contribute to Linux Kernel by fixing some minor issues.
I want also to create a Linux Kernel fuzzing lab using qemu and syzkaller
Goals
- Fix at least 2 security bugs
- Create the fuzzing lab and having it running
The story so far
- Day 1: setting up a virtual machine for kernel development using Tumbleweed. Reading a lot of documentation, taking confidence with Coverity dashboard and with procedures to submit a kernel patch
- Day 2: I read really a lot of documentation and I triaged some findings on Coverity SAST dashboard. I have to confirm that SAST tool are great false positives generator, even for low hanging fruits.
- Day 3: Working on trivial changes after I read this blog post:
https://www.toblux.com/posts/2024/02/linux-kernel-patches.html. I have to take confidence
with the patch preparation and submit process yet.
- First trivial patch sent: using strtruefalse() macro instead of hard-coded strings in a staging driver for a lcd display
- Fix for a dereference before null check issue discovered by Coverity (CID 1601566) https://scan7.scan.coverity.com/#/project-view/52110/11354?selectedIssue=1601566
- Day 4: Triaging more issues found by Coverity.
- The patch for CID 1601566 was refused. The check against the NULL pointer was pointless so I prepared a version 2 of the patch removing the check.
- Fixed another dereference before NULL check in iwlmvmparsewowlaninfo_notif() routine (CID 1601547). This one was already submitted by another kernel hacker :(
- Day 5: Wrapping up. I had to do some minor rework on patch for CID 1601566. I found a stalker bothering me in private emails and people I interacted with me, advised he is a well known bothering person. Markus Elfring for the record.
Wrapping up: being back doing kernel hacking is amazing and I don't want to stop it. My battery pack is completely drained but changing the scope gave me a great twist and I really want to feel this energy not doing a single task for months.
I failed in setting up a fuzzing lab but I was too optimistic for the patch submission process.
The patches
Hacking on sched_ext by flonnegren
Description
Sched_ext upstream has some interesting issues open for grabs:
Goals
Send patches to sched_ext upstream
Also set up perfetto to trace some of the example schedulers.
Resources
https://github.com/sched-ext/scx
Create a DRM driver for VGA video cards by tdz
Yes, those VGA video cards. The goal of this project is to implement a DRM graphics driver for such devices. While actual hardware is hard to obtain or even run today, qemu emulates VGA output.
VGA has a number of limitations, which make this project interesting.
- There are only 640x480 pixels (or less) on the screen. That resolution is also a soft lower limit imposed by DRM. It's mostly a problem for desktop environments though.
- Desktop environments assume 16 million colors, but there are only 16 colors with VGA. VGA's 256 color palette is not available at 640x480. We can choose those 16 colors freely. The interesting part is how to choose them. We have to build a palette for the displayed frame and map each color to one of the palette's 16 entries. This is called dithering, and VGA's limitations are a good opportunity to learn about dithering algorithms.
- VGA has an interesting memory layout. Most graphics devices use linear framebuffers, which store the pixels byte by byte. VGA uses 4 bitplanes instead. Plane 0 holds all bits 0 of all pixels. Plane 1 holds all bits 1 of all pixels, and so on.
The driver will probably not be useful to many people. But, if finished, it can serve as test environment for low-level hardware. There's some interest in supporting old Amiga and Atari framebuffers in DRM. Those systems have similar limitations as VGA, but are harder to obtain and test with. With qemu, the VGA driver could fill this gap.
Apart from the Wikipedia entry, good resources on VGA are at osdev.net and FreeVGA