Project Description
Uyuni recently made the switch from Javascript to Typescript. Alas, the team has a very mixed bag of experience with the technology and we could use a way to get everyone up to speed quickly.
One great way to learn new things is through games. There are numerous examples of learning-oriented games in the tech space already: Grid Garden, Flexbox Froggy etc. There don't seem to be any games aimed at learning Typescript, but we could make one!
Goal for this Hackweek
During Hackweek, the aim is to:
- ideate a set of game mechanics that can be used to teach Typescript in an engaging way
- develop a working prototype that demonstrates gameplay, ideally a few levels or comparable
The target audience will probably be people with some prior programming knowledge, but the smaller the resulting constraint, the better.
If the resulting prototype is good, the project can be followed up on after the Hackweek with proper polish, additional levels etc.
Resources
Examples of learning-oriented games: https://codepip.com/games/
Typescript docs: https://www.typescriptlang.org/docs/
Looking for hackers with the skills:
This project is part of:
Hack Week 20
Activity
Comments
-
over 3 years ago by Etheryte | Reply
The result of the Hackweek is a working prototype that integrates Typescript validation with an editor and gameplay logic. Only had time to build one simple level, but it demonstrates all modules correctly working and how the gameplay works. See https://etheryte.github.io/the-typescript-game/ for a demo.
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Table of contents
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