Problem statement

Once a kernel is built, a developer/janitor may want to boot the kernel for various reasons, such as performing simple boot test or running tests and workloads from user space or simply playing around in a shell. However, an easy to use and a descriptive tool to perform those tasks doesn't exist to our knowledge.

We talked to kernel developers and were told to have a look at the following resources:

The approach

We plan to address this issue in the upcoming Hackweek. Our idea is to leverage LinuxKit as a driver to boot a given kernel image in different environments (qemu, Hyper-V, VMware and public clouds). As linuxkit is container-based, it is trivial to boot the kernel with various rootfs-images of all kinds of distributions. Note that it's easy to create custom rootfs images.

The tool we seek to implement should wrap everything up into something useful for developers and CI systems to use from the command line as well as from configuration files. The benefits of using a container-based infrastructure include:

Reproducibility: We bundle kernel images with the desired rootfs together and store them for a given amount of time. Re-running and re-creating those becomes trivial and easy.

Declarative approach: All steps to create the desired image are baked into configuration files. The benefits are again reproducibility and documentation.

Flexibility: In theory, we can bundle any kernel image with any rootfs and add as many files, binaries and directories on top as we please. Supporting different kinds of environments, including public clouds, makes the tool attractive for a broader audience.

Looking for hackers with the skills:

linux kernel testing containers infrastructure

This project is part of:

Hack Week 16

Activity

  • about 7 years ago: metan liked this project.
  • about 7 years ago: sebchlad liked this project.
  • about 7 years ago: vrothberg added keyword "linux" to this project.
  • about 7 years ago: vrothberg added keyword "kernel" to this project.
  • about 7 years ago: vrothberg added keyword "testing" to this project.
  • about 7 years ago: vrothberg added keyword "containers" to this project.
  • about 7 years ago: vrothberg added keyword "infrastructure" to this project.
  • about 7 years ago: FabianBmn joined this project.
  • about 7 years ago: ereslibre joined this project.
  • about 7 years ago: vrothberg started this project.
  • about 7 years ago: vrothberg originated this project.

  • Comments

    • metan
      about 7 years ago by metan | Reply

      FYI there is also the 0day framework from intel that more or less does this. But it works only on Debian, etc. See:

      https://01.org/lkp/documentation https://github.com/intel/lkp-tests

      • vrothberg
        about 7 years ago by vrothberg | Reply

        Thanks for the pointer. We're aware of the 0-Day robot, but the infrastructure behind isn't open. However, we can re-use parts of the tests.

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    Contributing to Linux Kernel security by pperego

    Description

    A couple of weeks ago, I found this blog post by Gustavo Silva, a Linux Kernel contributor.

    I always strived to start again into hacking the Linux Kernel, so I asked Coverity scan dashboard access and I want to contribute to Linux Kernel by fixing some minor issues.

    I want also to create a Linux Kernel fuzzing lab using qemu and syzkaller

    Goals

    1. Fix at least 2 security bugs
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    The story so far

    • Day 1: setting up a virtual machine for kernel development using Tumbleweed. Reading a lot of documentation, taking confidence with Coverity dashboard and with procedures to submit a kernel patch
    • Day 2: I read really a lot of documentation and I triaged some findings on Coverity SAST dashboard. I have to confirm that SAST tool are great false positives generator, even for low hanging fruits.
    • Day 3: Working on trivial changes after I read this blog post: https://www.toblux.com/posts/2024/02/linux-kernel-patches.html. I have to take confidence with the patch preparation and submit process yet.
      • First trivial patch sent: using strtruefalse() macro instead of hard-coded strings in a staging driver for a lcd display
      • Fix for a dereference before null check issue discovered by Coverity (CID 1601566) https://scan7.scan.coverity.com/#/project-view/52110/11354?selectedIssue=1601566
    • Day 4: Triaging more issues found by Coverity.
      • The patch for CID 1601566 was refused. The check against the NULL pointer was pointless so I prepared a version 2 of the patch removing the check.
      • Fixed another dereference before NULL check in iwlmvmparsewowlaninfo_notif() routine (CID 1601547). This one was already submitted by another kernel hacker :(
    • Day 5: Wrapping up. I had to do some minor rework on patch for CID 1601566. I found a stalker bothering me in private emails and people I interacted with me, advised he is a well known bothering person. Markus Elfring for the record.
    • Wrapping up: being back doing kernel hacking is amazing and I don't want to stop it. My battery pack is completely drained but changing the scope gave me a great twist and I really want to feel this energy not doing a single task for months.

      I failed in setting up a fuzzing lab but I was too optimistic for the patch submission process.

    The patches

    1


    Testing and adding GNU/Linux distributions on Uyuni by juliogonzalezgil

    Join the Gitter channel! https://gitter.im/uyuni-project/hackweek

    Uyuni is a configuration and infrastructure management tool that saves you time and headaches when you have to manage and update tens, hundreds or even thousands of machines. It also manages configuration, can run audits, build image containers, monitor and much more!

    Currently there are a few distributions that are completely untested on Uyuni or SUSE Manager (AFAIK) or just not tested since a long time, and could be interesting knowing how hard would be working with them and, if possible, fix whatever is broken.

    For newcomers, the easiest distributions are those based on DEB or RPM packages. Distributions with other package formats are doable, but will require adapting the Python and Java code to be able to sync and analyze such packages (and if salt does not support those packages, it will need changes as well). So if you want a distribution with other packages, make sure you are comfortable handling such changes.

    No developer experience? No worries! We had non-developers contributors in the past, and we are ready to help as long as you are willing to learn. If you don't want to code at all, you can also help us preparing the documentation after someone else has the initial code ready, or you could also help with testing :-)

    The idea is testing Salt and Salt-ssh clients, but NOT traditional clients, which are deprecated.

    To consider that a distribution has basic support, we should cover at least (points 3-6 are to be tested for both salt minions and salt ssh minions):

    1. Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)
    2. Onboarding (salt minion from UI, salt minion from bootstrap scritp, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator)
    3. Package management (install, remove, update...)
    4. Patching
    5. Applying any basic salt state (including a formula)
    6. Salt remote commands
    7. Bonus point: Java part for product identification, and monitoring enablement
    8. Bonus point: sumaform enablement (https://github.com/uyuni-project/sumaform)
    9. Bonus point: Documentation (https://github.com/uyuni-project/uyuni-docs)
    10. Bonus point: testsuite enablement (https://github.com/uyuni-project/uyuni/tree/master/testsuite)

    If something is breaking: we can try to fix it, but the main idea is research how supported it is right now. Beyond that it's up to each project member how much to hack :-)

    • If you don't have knowledge about some of the steps: ask the team
    • If you still don't know what to do: switch to another distribution and keep testing.

    This card is for EVERYONE, not just developers. Seriously! We had people from other teams helping that were not developers, and added support for Debian and new SUSE Linux Enterprise and openSUSE Leap versions :-)

    Pending

    FUSS

    FUSS is a complete GNU/Linux solution (server, client and desktop/standalone) based on Debian for managing an educational network.

    https://fuss.bz.it/

    Seems to be a Debian 12 derivative, so adding it could be quite easy.

    • [W] Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)
    • [W] Onboarding (salt minion from UI, salt minion from bootstrap script, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator) --> Working for all 3 options (salt minion UI, salt minion bootstrap script and salt-ssh minion from the UI).
    • [W] Package management (install, remove, update...) --> Installing a new package works, needs to test the rest.
    • [I] Patching (if patch information is available, could require writing some code to parse it, but IIRC we have support for Ubuntu already). No patches detected. Do we support patches for Debian at all?
    • [W] Applying any basic salt state (including a formula)
    • [W] Salt remote commands
    • [ ] Bonus point: Java part for product identification, and monitoring enablement


    Explore simple and distro indipendent declarative Linux starting on Tumbleweed or Arch Linux by janvhs

    Description

    Inspired by mkosi the idea is to experiment with a declarative approach of defining Linux systems. A lot of tools already make it possible to manage the systems infrastructure by using description files, rather than manual invocation. An example for this are systemd presets for managing enabled services or the /etc/fstab file for describing how partitions should be mounted.

    If we would take inspiration from openSUSE MicroOS and their handling of the /etc/ directory, we could theoretically use systemd-sysupdate to swap out the /usr/ partition and create an A/B boot scheme, where the /usr/ partition is always freshly built according to a central system description. In the best case it would be possible to still utilise snapshots, but an A/B root scheme would be sufficient for the beginning. This way you could get the benefit of NixOS's declarative system definition, but still use the distros package repositories and don't have to deal with the overhead of Flakes or the Nix language.

    Goals

    • A simple and understandable system
    • Check fitness of mkosi or write a simple extensible image builder tool for it
    • Create a declarative system specification
    • Create a system with swappable /usr/ partition
    • Create an A/B root scheme
    • Swap to the new system without reboot (kexec?)

    Resources

    • Ideas that have been floating around in my head for a while
    • https://0pointer.net/blog/fitting-everything-together.html
    • GNOME OS
    • MicroOS
    • systemd mkosi
    • Vanilla OS


    VulnHeap by r1chard-lyu

    Description

    The VulnHeap project is dedicated to the in-depth analysis and exploitation of vulnerabilities within heap memory management. It focuses on understanding the intricate workflow of heap allocation, chunk structures, and bin management, which are essential to identifying and mitigating security risks.

    Goals

    • Familiarize with heap
      • Heap workflow
      • Chunk and bin structure
      • Vulnerabilities
    • Vulnerability
      • Use after free (UAF)
      • Heap overflow
      • Double free
    • Use Docker to create a vulnerable environment and apply techniques to exploit it

    Resources

    • https://heap-exploitation.dhavalkapil.com/divingintoglibc_heap
    • https://raw.githubusercontent.com/cloudburst/libheap/master/heap.png
    • https://github.com/shellphish/how2heap?tab=readme-ov-file


    toptop - a top clone written in Go by dshah

    Description

    toptop is a clone of Linux's top CLI tool, but written in Go.

    Goals

    Learn more about Go (mainly bubbletea) and Linux

    Resources

    GitHub


    Improve various phones kernel mainline support (Qualcomm, Exynos, MediaTek) by pvorel

    Similar to previous hackweeks ( https://hackweek.opensuse.org/projects/improve-qualcomm-soc-msm8994-slash-msm8992-kernel-mainline-support, https://hackweek.opensuse.org/projects/test-mainline-kernel-on-an-older-qualcomm-soc-msm89xx-explore-mainline-kernel-qualcomm-mainlining) try to improve kernel mainline support of various phones.


    RISC-V emulator in GLSL capable of running Linux by favogt

    Description

    There are already numerous ways to run Linux and some programs through emulation in a web browser (e.g. x86 and riscv64 on https://bellard.org/jslinux/), but none use WebGL/WebGPU to run the emulation on the GPU.

    I already made a PoC of an AArch64 (64-bit Arm) emulator in OpenCL which is unfortunately hindered by a multitude of OpenCL compiler bugs on all platforms (Intel with beignet or the new compute runtime and AMD with Mesa Clover and rusticl). With more widespread and thus less broken GLSL vs. OpenCL and the less complex implementation requirements for RV32 (especially 32bit integers instead of 64bit), that should not be a major problem anymore.

    Goals

    Write an RISC-V system emulator in GLSL that is capable of booting Linux and run some userspace programs interactively. Ideally it is small enough to work on online test platforms like Shaderoo with a custom texture that contains bootstrap code, kernel and initrd.

    Minimum:

    riscv32 without FPU (RV32 IMA) and MMU (µClinux), running Linux in M-mode and userspace in U-mode.

    Stretch goals:

    FPU support, S-Mode support with MMU, SMP. Custom web frontend with more possibilities for I/O (disk image, network?).

    Resources

    RISC-V ISA Specifications
    Shaderoo
    OpenGL 4.5 Quick Reference Card

    Result as of Hackweek 2024

    WebGL turned out to be insufficient, it only supports OpenGL ES 3.0 but imageLoad/imageStore needs ES 3.1. So we switched directions and had to write a native C++ host for the shaders.

    As of Hackweek Friday, the kernel attempts to boot and outputs messages, but panics due to missing memory regions.

    Since then, some bugs were fixed and enough hardware emulation implemented, so that now Linux boots with framebuffer support and it's possible to log in and run programs!

    The repo with a demo video is available at https://github.com/Vogtinator/risky-v


    early stage kdump support by mbrugger

    Project Description

    When we experience a early boot crash, we are not able to analyze the kernel dump, as user-space wasn't able to load the crash system. The idea is to make the crash system compiled into the host kernel (think of initramfs) so that we can create a kernel dump really early in the boot process.

    Goal for the Hackweeks

    1. Investigate if this is possible and the implications it would have (done in HW21)
    2. Hack up a PoC (done in HW22 and HW23)
    3. Prepare RFC series (giving it's only one week, we are entering wishful thinking territory here).

    update HW23

    • I was able to include the crash kernel into the kernel Image.
    • I'll need to find a way to load that from init/main.c:start_kernel() probably after kcsan_init()
    • I workaround for a smoke test was to hack kexec_file_load() systemcall which has two problems:
      1. My initramfs in the porduction kernel does not have a new enough kexec version, that's not a blocker but where the week ended
      2. As the crash kernel is part of init.data it will be already stale once I can call kexec_file_load() from user-space.

    The solution is probably to rewrite the POC so that the invocation can be done from init.text (that's my theory) but I'm not sure if I can reuse the kexec infrastructure in the kernel from there, which I rely on heavily.

    update HW24

    • Day1
      • rebased on v6.12 with no problems others then me breaking the config
      • setting up a new compilation and qemu/virtme env
      • getting desperate as nothing works that used to work
    • Day 2
      • getting to call the invocation of loading the early kernel from __init after kcsan_init()
    • Day 3

      • fix problem of memdup not being able to alloc so much memory... use 64K page sizes for now
      • code refactoring
      • I'm now able to load the crash kernel
      • When using virtme I can boot into the crash kernel, also it doesn't boot completely (major milestone!), crash in elfcorehdr_read_notes()
    • Day 4

      • crash systems crashes (no pun intended) in copy_old_mempage() link; will need to understand elfcorehdr...
      • call path vmcore_init() -> parse_crash_elf_headers() -> elfcorehdr_read() -> read_from_oldmem() -> copy_oldmem_page() -> copy_to_iter()
    • Day 5

      • hacking arch/arm64/kernel/crash_dump.c:copy_old_mempage() to see if crash system really starts. It does.
      • fun fact: retested with more reserved memory and with UEFI FW, host kernel crashes in init but directly starts the crash kernel, so it works (somehow) \o/
    • TODOs

      • fix elfcorehdr so that we actually can make use of all this...
      • test where in the boot __init() chain we can/should call kexec_early_dump()


    Kill DMA and DMA32 memory zones by ptesarik

    Description

    Provide a better allocator for DMA-capable buffers, making the DMA and DMA32 zones obsolete.

    Goals

    Make a PoC kernel which can boot a x86 VM and a Raspberry Pi (because early RPi4 boards have some of the weirdest DMA constraints).

    Resources

    • LPC2024 talk:
    • video:


    Officially Become a Kernel Hacker! by m.crivellari

    Description

    My studies as well my spare time are dedicated to the Linux Kernel. Currently I'm focusing on interrupts on x86_64, but my interests are not restricted to one specific topic, for now.

    I also "played" a little bit with kernel modules (ie lantern, a toy packet analyzer) and I've added a new syscall in order read from a task A, the memory of a task B.

    Maybe this will be a good chance to...

    Goals

    • create my first kernel patch

    Resources

    Achivements


    Testing and adding GNU/Linux distributions on Uyuni by juliogonzalezgil

    Join the Gitter channel! https://gitter.im/uyuni-project/hackweek

    Uyuni is a configuration and infrastructure management tool that saves you time and headaches when you have to manage and update tens, hundreds or even thousands of machines. It also manages configuration, can run audits, build image containers, monitor and much more!

    Currently there are a few distributions that are completely untested on Uyuni or SUSE Manager (AFAIK) or just not tested since a long time, and could be interesting knowing how hard would be working with them and, if possible, fix whatever is broken.

    For newcomers, the easiest distributions are those based on DEB or RPM packages. Distributions with other package formats are doable, but will require adapting the Python and Java code to be able to sync and analyze such packages (and if salt does not support those packages, it will need changes as well). So if you want a distribution with other packages, make sure you are comfortable handling such changes.

    No developer experience? No worries! We had non-developers contributors in the past, and we are ready to help as long as you are willing to learn. If you don't want to code at all, you can also help us preparing the documentation after someone else has the initial code ready, or you could also help with testing :-)

    The idea is testing Salt and Salt-ssh clients, but NOT traditional clients, which are deprecated.

    To consider that a distribution has basic support, we should cover at least (points 3-6 are to be tested for both salt minions and salt ssh minions):

    1. Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)
    2. Onboarding (salt minion from UI, salt minion from bootstrap scritp, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator)
    3. Package management (install, remove, update...)
    4. Patching
    5. Applying any basic salt state (including a formula)
    6. Salt remote commands
    7. Bonus point: Java part for product identification, and monitoring enablement
    8. Bonus point: sumaform enablement (https://github.com/uyuni-project/sumaform)
    9. Bonus point: Documentation (https://github.com/uyuni-project/uyuni-docs)
    10. Bonus point: testsuite enablement (https://github.com/uyuni-project/uyuni/tree/master/testsuite)

    If something is breaking: we can try to fix it, but the main idea is research how supported it is right now. Beyond that it's up to each project member how much to hack :-)

    • If you don't have knowledge about some of the steps: ask the team
    • If you still don't know what to do: switch to another distribution and keep testing.

    This card is for EVERYONE, not just developers. Seriously! We had people from other teams helping that were not developers, and added support for Debian and new SUSE Linux Enterprise and openSUSE Leap versions :-)

    Pending

    FUSS

    FUSS is a complete GNU/Linux solution (server, client and desktop/standalone) based on Debian for managing an educational network.

    https://fuss.bz.it/

    Seems to be a Debian 12 derivative, so adding it could be quite easy.

    • [W] Reposync (this will require using spacewalk-common-channels and adding channels to the .ini file)
    • [W] Onboarding (salt minion from UI, salt minion from bootstrap script, and salt-ssh minion) (this will probably require adding OS to the bootstrap repository creator) --> Working for all 3 options (salt minion UI, salt minion bootstrap script and salt-ssh minion from the UI).
    • [W] Package management (install, remove, update...) --> Installing a new package works, needs to test the rest.
    • [I] Patching (if patch information is available, could require writing some code to parse it, but IIRC we have support for Ubuntu already). No patches detected. Do we support patches for Debian at all?
    • [W] Applying any basic salt state (including a formula)
    • [W] Salt remote commands
    • [ ] Bonus point: Java part for product identification, and monitoring enablement


    Make more sense of openQA test results using AI by livdywan

    Description

    AI has the potential to help with something many of us spend a lot of time doing which is making sense of openQA logs when a job fails.

    User Story

    Allison Average has a puzzled look on their face while staring at log files that seem to make little sense. Is this a known issue, something completely new or maybe related to infrastructure changes?

    Goals

    • Leverage a chat interface to help Allison
    • Create a model from scratch based on data from openQA
    • Proof of concept for automated analysis of openQA test results

    Bonus

    • Use AI to suggest solutions to merge conflicts
      • This would need a merge conflict editor that can suggest solving the conflict
    • Use image recognition for needles

    Resources

    Timeline

    Day 1

    • Conversing with open-webui to teach me how to create a model based on openQA test results

    Day 2

    Highlights

    • I briefly tested compared models to see if they would make me more productive. Between llama, gemma and mistral there was no amazing difference in the results for my case.
    • Convincing the chat interface to produce code specific to my use case required very explicit instructions.
    • Asking for advice on how to use open-webui itself better was frustratingly unfruitful both in trivial and more advanced regards.
    • Documentation on source materials used by LLM's and tools for this purpose seems virtually non-existent - specifically if a logo can be generated based on particular licenses

    Outcomes

    • Chat interface-supported development is providing good starting points and open-webui being open source is more flexible than Gemini. Although currently some fancy features such as grounding and generated podcasts are missing.
    • Allison still has to be very experienced with openQA to use a chat interface for test review. Publicly available system prompts would make that easier, though.


    Hack on isotest-ng - a rust port of isotovideo (os-autoinst aka testrunner of openQA) by szarate

    Description

    Some time ago, I managed to convince ByteOtter to hack something that resembles isotovideo but in Rust, not because I believe that Perl is dead, but more because there are certain limitations in the perl code (how it was written), and its always hard to add new functionalities when they are about implementing a new backend, or fixing bugs (Along with people complaining that Perl is dead, and that they don't like it)

    In reality, I wanted to see if this could be done, and ByteOtter proved that it could be, while doing an amazing job at hacking a vnc console, and helping me understand better what RuPerl needs to work.

    I plan to keep working on this for the next few years, and while I don't aim for feature completion or replacing isotovideo tih isotest-ng (name in progress), I do plan to be able to use it on a daily basis, using specialized tooling with interfaces, instead of reimplementing everything in the backend

    Todo

    • Add make targets for testability, e.g "spawn qemu and type"
    • Add image search matching algorithm
    • Add a Null test distribution provider
    • Add a Perl Test Distribution Provider
    • Fix unittests https://github.com/os-autoinst/isotest-ng/issues/5
    • Research OpenTofu how to add new hypervisors/baremetal to OpenTofu
    • Add an interface to openQA cli

    Goals

    • Implement at least one of the above, prepare proposals for GSoC
    • Boot a system via it's BMC

    Resources

    See https://github.com/os-autoinst/isotest-ng


    Yearly Quality Engineering Ask me Anything - AMA for not-engineering by szarate

    Goal

    Get a closer look at how developers work on the Engineering team (R & D) of SUSE, and close the collaboration gap between GSI and Engineering

    Why?

    Santiago can go over different development workflows, and can do a deepdive into how Quality Engineering works (think of my QE Team, the advocates for your customers), The idea of this session is to help open the doors to opportunities for collaboration, and broaden our understanding of SUSE as a whole.

    Objectives

    • Give $audience a small window on how to get some questions answered either on the spot or within days of how some things at engineering are done
    • Give Santiago Zarate from Quality Engineering a look into how $audience sees the engineering departments, and find out possibilities of further collaboration

    How?

    By running an "Ask me Anything" session, which is a format of a kind of open Q & A session, where participants ask the host multiple questions.

    How to make it happen?

    I'm happy to help joining a call or we can do it async (online/in person is more fun). Ping me over email-slack and lets make the magic happen!. Doesn't need to be during hackweek, but we gotta kickstart the idea during hackweek ;)

    Rules

    The rules are simple, the more questions the more fun it will be; while this will be only a window into engineering, it can also be the place to help all of us get to a similar level of understanding of the processes that are behind our respective areas of the organization.

    Dynamics

    The host will be monitoring the questions on some pre-agreed page, and try to answer to the best of their knowledge, if a question is too difficult or the host doesn't have the answer, he will do his best to provide an answer at a later date.

    Atendees are encouraged to add questions beforehand; in the case there aren't any, we would be looking at how Quality Engineering tests new products or performs regression tests

    Agenda

    • Introduction of Santiago Zarate, Product Owner of Quality Engineering Core team
    • Introduction of the Group/Team/Persons interested
    • Ice breaker
    • AMA time! Add your questions $PAGE
    • Looking at QE Workflows: How is
      • A maintenance update being tested before being released to our customers
      • Products in development are tested before making it generally available
    • Engineering Opportunity Board


    Drag Race - comparative performance testing for pull requests by balanza

    Description

    «Sophia, a backend developer, submitted a pull request with optimizations for a critical database query. Once she pushed her code, an automated load test ran, comparing her query against the main branch. Moments later, she saw a new comment automatically added to her PR: the comparison results showed reduced execution time and improved efficiency. Smiling, Sophia messaged her team, “Performance gains confirmed!”»

    Goals

    • To have a convenient and ergonomic framework to describe test scenarios, including environment and seed;
    • to compare results from different tests
    • to have a GitHub action that executes such tests on a CI environment

    Resources

    The MVP will be built on top of Preevy and K6.


    Enable the containerized Uyuni server to run on different host OS by j_renner

    Description

    The Uyuni server is provided as a container, but we still require it to run on Leap Micro? This is not how people expect to use containerized applications, so it would be great if we tested other host OSs and enabled them by providing builds of necessary tools for (e.g. mgradm). Interesting candidates should be:

    • openSUSE Leap
    • Cent OS 7
    • Ubuntu
    • ???

    Goals

    Make it really easy for anyone to run the Uyuni containerized server on whatever OS they want (with support for containers of course).


    ClusterOps - Easily install and manage your personal kubernetes cluster by andreabenini

    Description

    ClusterOps is a Kubernetes installer and operator designed to streamline the initial configuration and ongoing maintenance of kubernetes clusters. The focus of this project is primarily on personal or local installations. However, the goal is to expand its use to encompass all installations of Kubernetes for local development purposes.
    It simplifies cluster management by automating tasks and providing just one user-friendly YAML-based configuration config.yml.

    Overview

    • Simplified Configuration: Define your desired cluster state in a simple YAML file, and ClusterOps will handle the rest.
    • Automated Setup: Automates initial cluster configuration, including network settings, storage provisioning, special requirements (for example GPUs) and essential components installation.
    • Ongoing Maintenance: Performs routine maintenance tasks such as upgrades, security updates, and resource monitoring.
    • Extensibility: Easily extend functionality with custom plugins and configurations.
    • Self-Healing: Detects and recovers from common cluster issues, ensuring stability, idempotence and reliability. Same operation can be performed multiple times without changing the result.
    • Discreet: It works only on what it knows, if you are manually configuring parts of your kubernetes and this configuration does not interfere with it you can happily continue to work on several parts and use this tool only for what is needed.

    Features

    • distribution and engine independence. Install your favorite kubernetes engine with your package manager, execute one script and you'll have a complete working environment at your disposal.
    • Basic config approach. One single config.yml file with configuration requirements (add/remove features): human readable, plain and simple. All fancy configs managed automatically (ingress, balancers, services, proxy, ...).
    • Local Builtin ContainerHub. The default installation provides a fully configured ContainerHub available locally along with the kubernetes installation. This configuration allows the user to build, upload and deploy custom container images as they were provided from external sources. Internet public sources are still available but local development can be kept in this localhost server. Builtin ClusterOps operator will be fetched from this ContainerHub registry too.
    • Kubernetes official dashboard installed as a plugin, others planned too (k9s for example).
    • Kubevirt plugin installed and properly configured. Unleash the power of classic virtualization (KVM+QEMU) on top of Kubernetes and manage your entire system from there, libvirtd and virsh libs are required.
    • One operator to rule them all. The installation script configures your machine automatically during installation and adds one kubernetes operator to manage your local cluster. From there the operator takes care of the cluster on your behalf.
    • Clean installation and removal. Just test it, when you are done just use the same program to uninstall everything without leaving configs (or pods) behind.

    Planned features (Wishlist / TODOs)

    • Containerized Data Importer (CDI). Persistent storage management add-on for Kubernetes to provide a declarative way of building and importing Virtual Machine Disks on PVCs for


    Technical talks at universities by agamez

    Description

    This project aims to empower the next generation of tech professionals by offering hands-on workshops on containerization and Kubernetes, with a strong focus on open-source technologies. By providing practical experience with these cutting-edge tools and fostering a deep understanding of open-source principles, we aim to bridge the gap between academia and industry.

    For now, the scope is limited to Spanish universities, since we already have the contacts and have started some conversations.

    Goals

    • Technical Skill Development: equip students with the fundamental knowledge and skills to build, deploy, and manage containerized applications using open-source tools like Kubernetes.
    • Open-Source Mindset: foster a passion for open-source software, encouraging students to contribute to open-source projects and collaborate with the global developer community.
    • Career Readiness: prepare students for industry-relevant roles by exposing them to real-world use cases, best practices, and open-source in companies.

    Resources

    • Instructors: experienced open-source professionals with deep knowledge of containerization and Kubernetes.
    • SUSE Expertise: leverage SUSE's expertise in open-source technologies to provide insights into industry trends and best practices.


    SUSE AI Meets the Game Board by moio

    Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
    A chameleon playing chess in a train car, as a metaphor of SUSE AI applied to games


    Results: Infrastructure Achievements

    We successfully built and automated a containerized stack to support our AI experiments. This included:

    A screenshot of k9s and nvtop showing PyTAG running in Kubernetes with GPU acceleration

    ./deploy.sh and voilà - Kubernetes running PyTAG (k9s, above) with GPU acceleration (nvtop, below)

    Results: Game Design Insights

    Our project focused on modeling and analyzing two card games of our own design within the TAG framework:

    • Game Modeling: We implemented models for Dario's "Bamboo" and Silvio's "Totoro" and "R3" games, enabling AI agents to play thousands of games ...in minutes!
    • AI-driven optimization: By analyzing statistical data on moves, strategies, and outcomes, we iteratively tweaked the game mechanics and rules to achieve better balance and player engagement.
    • Advanced analytics: Leveraging AI agents with Monte Carlo Tree Search (MCTS) and random action selection, we compared performance metrics to identify optimal strategies and uncover opportunities for game refinement .

    Cards from the three games

    A family picture of our card games in progress. From the top: Bamboo, Totoro, R3

    Results: Learning, Collaboration, and Innovation

    Beyond technical accomplishments, the project showcased innovative approaches to coding, learning, and teamwork:

    • "Trio programming" with AI assistance: Our "trio programming" approach—two developers and GitHub Copilot—was a standout success, especially in handling slightly-repetitive but not-quite-exactly-copypaste tasks. Java as a language tends to be verbose and we found it to be fitting particularly well.
    • AI tools for reporting and documentation: We extensively used AI chatbots to streamline writing and reporting. (Including writing this report! ...but this note was added manually during edit!)
    • GPU compute expertise: Overcoming challenges with CUDA drivers and cloud infrastructure deepened our understanding of GPU-accelerated workloads in the open-source ecosystem.
    • Game design as a learning platform: By blending AI techniques with creative game design, we learned not only about AI strategies but also about making games fun, engaging, and balanced.

    Last but not least we had a lot of fun! ...and this was definitely not a chatbot generated line!

    The Context: AI + Board Games


    Improve Development Environment on Uyuni by mbussolotto

    Description

    Currently create a dev environment on Uyuni might be complicated. The steps are:

    • add the correct repo
    • download packages
    • configure your IDE (checkstyle, format rules, sonarlint....)
    • setup debug environment
    • ...

    The current doc can be improved: some information are hard to be find out, some others are completely missing.

    Dev Container might solve this situation.

    Goals

    Uyuni development in no time:

    • using VSCode:
      • setting.json should contains all settings (for all languages in Uyuni, with all checkstyle rules etc...)
      • dev container should contains all dependencies
      • setup debug environment
    • implement a GitHub Workspace solution
    • re-write documentation

    Lots of pieces are already implemented: we need to connect them in a consistent solution.

    Resources

    • https://github.com/uyuni-project/uyuni/wiki