Currently the Open Container Initiative doesn't specify a distribution protocol or system, and the current "standard" format is the Docker registry protocol. Aside from technical reservations with Docker registry, it is also not an OCI-compliant system and will require a lot of work to integrate it into all of the openSUSE/SUSE tooling.
So, a very insane idea I came up with is to convert OCI images to RPMs and then distribute them as simple RPMs. The idea would be to use capabilities (Provides: oci(...)
) to implement the different names of images and then also the dependency graph of blobs (which would naturally be de-duplicated).
Looking for hackers with the skills:
This project is part of:
Hack Week 15
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A CLI for Harvester by mohamed.belgaied
[comment]: # Harvester does not officially come with a CLI tool, the user is supposed to interact with Harvester mostly through the UI [comment]: # Though it is theoretically possible to use kubectl to interact with Harvester, the manipulation of Kubevirt YAML objects is absolutely not user friendly. [comment]: # Inspired by tools like multipass from Canonical to easily and rapidly create one of multiple VMs, I began the development of Harvester CLI. Currently, it works but Harvester CLI needs some love to be up-to-date with Harvester v1.0.2 and needs some bug fixes and improvements as well.
Project Description
Harvester CLI is a command line interface tool written in Go, designed to simplify interfacing with a Harvester cluster as a user. It is especially useful for testing purposes as you can easily and rapidly create VMs in Harvester by providing a simple command such as:
harvester vm create my-vm --count 5
to create 5 VMs named my-vm-01
to my-vm-05
.
Harvester CLI is functional but needs a number of improvements: up-to-date functionality with Harvester v1.0.2 (some minor issues right now), modifying the default behaviour to create an opensuse VM instead of an ubuntu VM, solve some bugs, etc.
Github Repo for Harvester CLI: https://github.com/belgaied2/harvester-cli
Done in previous Hackweeks
- Create a Github actions pipeline to automatically integrate Harvester CLI to Homebrew repositories: DONE
- Automatically package Harvester CLI for OpenSUSE / Redhat RPMs or DEBs: DONE
Goal for this Hackweek
The goal for this Hackweek is to bring Harvester CLI up-to-speed with latest Harvester versions (v1.3.X and v1.4.X), and improve the code quality as well as implement some simple features and bug fixes.
Some nice additions might be: * Improve handling of namespaced objects * Add features, such as network management or Load Balancer creation ? * Add more unit tests and, why not, e2e tests * Improve CI * Improve the overall code quality * Test the program and create issues for it
Issue list is here: https://github.com/belgaied2/harvester-cli/issues
Resources
The project is written in Go, and using client-go
the Kubernetes Go Client libraries to communicate with the Harvester API (which is Kubernetes in fact).
Welcome contributions are:
- Testing it and creating issues
- Documentation
- Go code improvement
What you might learn
Harvester CLI might be interesting to you if you want to learn more about:
- GitHub Actions
- Harvester as a SUSE Product
- Go programming language
- Kubernetes API
Switch software-o-o to parse repomd data by hennevogel
Currently software.opensuse.org search is using the OBS binary search for everything, even for packages inside the openSUSE distributions. Let's switch this to use repomd data from download.opensuse.org
Framework laptop integration by nkrapp
Project Description
Although openSUSE does run on the Framework laptops out-of-the-box, there is still room to improve the experience. The ultimate goal is to get openSUSE on the list of community supported distros
Goal for this Hackweek
The goal this year is to at least package all of the soft- and firmware for accessories like the embedded controller, Framework 16 inputmodule and other tools. I already made some progress by packaging the inputmodule control software, but the firmware is still missing
Resources
As I only have a Framework laptop 16 and not a 13 I'm looking for people with hardware that can help me test
Progress:
Update 1:
The project lives under my home for now until I can get an independent project on OBS: Framework Laptop project
Also, the first package is already done, it's the cli for the led-matrix spacer module on the Framework Laptop 16. I am also testing this myself, but any feedback or questions are welcome.
You can test the package on the Framework 16 by adding this repo and installing the package inputmodule-control
Update 2:
I finished packaging the python cli/gui for the inputmodule. It is using a bit of a hack because one of the dependencies (PySimpleGUI) recently switched to a noncommercial license so I cannot ship it. But now you can actually play the games on the led-matrix (the rust package doesn't include controls for the games). I'm also working on the Framework system tools now, which should be more interesting for Framework 13 users.
You can test the package on the Framework 16 by installing python311-framework16_inputmodule and then running "ledmatrixctl" from the command line.
Update 3:
I packaged the framework_tool, a general application for interacting with the system. You can find it some detailed information what it can do here. On my system everything related to the embedded controller functionality doesn't work though, so some help testing and debugging would be appreciated.
Update 4:
Today I finished the qmk interface, which gives you a cli (and gui) to configure your Framework 16 keyboard. Sadly the Python gui is broken upstream, but I added the qmk_hid package with the cli and from my testing it works well.
Final Update:
All the interesting programs are now done, I decided to exclude the firmware for now since upstream also recommends using fwupd to update it. I will hack on more things related to the Framework Laptops in the future so if there are any ideas to improve the experience (or any bugs to report) feel free to message me about it.
As a final summary/help for everyone using a Framework Laptop who wants to use this software:
The source code for all packages can be found in repositories in the Framework organization on Github
All software can be installed from this repo (Tumbleweed)
The available packages are:
framework-inputmodule-control (FW16) - play with the inputmodules on your Framework 16 (b1-display, led-matrix, c1-minimal)
python-framework16_inputmodule (FW16) - same as inputmodule-control but is needed if you want to play and crontrol the built-in games in the led-matrix (call with ledmatrixctl or ledmatrixgui)
framework_tool (FW13 and FW 16) - use to see and configure general things on your framework system. Commands using the embedded controller might not work, it looks like there are some problems with the kernel module used by the EC. Fixing this is out of scope for this hackweek but I am working on it
qmk_hid (FW16) - a cli to configure the FW16 qmk keyboard. Sadly the gui for this is broken upstream so only the cli is usable for now
Update Haskell ecosystem in Tumbleweed to GHC-9.10.x by psimons
Description
We are currently at GHC-9.8.x, which a bit old. So I'd like to take a shot at the latest version of the compiler, GHC-9.10.x. This is gonna be interesting because the new version requires major updates to all kinds of libraries and base packages, which typically means patching lots of packages to make them build again.
Goals
Have working builds of GHC-9.10.x and the required Haskell packages in 'devel:languages:haskell` so that we can compile:
git-annex
pandoc
xmonad
cabal-install
Resources
- https://build.opensuse.org/project/show/devel:languages:haskell/
- https://github.com/opensuse-haskell/configuration/
- #discuss-haskell
- https://www.twitch.tv/peti343
Packaging Mu on OBS by joeyli
Description
Packaging Microsoft Mu project
Goals
Packaging Mu RPM on OBS.
Resources
https://microsoft.github.io/mu/
https://github.com/microsoft/mu
https://github.com/microsoft/mu_basecore
https://github.com/microsoft/mutianoplatforms
https://github.com/microsoft/mutianoplus
https://github.com/microsoft/mu_plus
Hackweek 22: Look at Microsoft Mu project
https://hackweek.opensuse.org/22/projects/look-at-microsoft-mu-project
https://drive.google.com/file/d/1BT31i7z3qh13adj9pdRz3lTUkqIsXvjY/view?usp=drive_link
SUSE AI Meets the Game Board by moio
Use tabletopgames.ai’s open source TAG and PyTAG frameworks to apply Statistical Forward Planning and Deep Reinforcement Learning to two board games of our own design. On an all-green, all-open source, all-AWS stack!
Results: Infrastructure Achievements
We successfully built and automated a containerized stack to support our AI experiments. This included:
- a Fully-Automated, One-Command, GPU-accelerated Kubernetes setup: we created an OpenTofu based script, tofu-tag, to deploy SUSE's RKE2 Kubernetes running on CUDA-enabled nodes in AWS, powered by openSUSE with GPU drivers and gpu-operator
- Containerization of the TAG and PyTAG frameworks: TAG (Tabletop AI Games) and PyTAG were patched for seamless deployment in containerized environments. We automated the container image creation process with GitHub Actions. Our forks (PRs upstream upcoming):
./deploy.sh
and voilà - Kubernetes running PyTAG (k9s
, above) with GPU acceleration (nvtop
, below)
Results: Game Design Insights
Our project focused on modeling and analyzing two card games of our own design within the TAG framework:
- Game Modeling: We implemented models for Dario's "Bamboo" and Silvio's "Totoro" and "R3" games, enabling AI agents to play thousands of games ...in minutes!
- AI-driven optimization: By analyzing statistical data on moves, strategies, and outcomes, we iteratively tweaked the game mechanics and rules to achieve better balance and player engagement.
- Advanced analytics: Leveraging AI agents with Monte Carlo Tree Search (MCTS) and random action selection, we compared performance metrics to identify optimal strategies and uncover opportunities for game refinement .
- more about Bamboo on Dario's site
- more about R3 on Silvio's site (italian, translation coming)
- more about Totoro on Silvio's site
A family picture of our card games in progress. From the top: Bamboo, Totoro, R3
Results: Learning, Collaboration, and Innovation
Beyond technical accomplishments, the project showcased innovative approaches to coding, learning, and teamwork:
- "Trio programming" with AI assistance: Our "trio programming" approach—two developers and GitHub Copilot—was a standout success, especially in handling slightly-repetitive but not-quite-exactly-copypaste tasks. Java as a language tends to be verbose and we found it to be fitting particularly well.
- AI tools for reporting and documentation: We extensively used AI chatbots to streamline writing and reporting. (Including writing this report! ...but this note was added manually during edit!)
- GPU compute expertise: Overcoming challenges with CUDA drivers and cloud infrastructure deepened our understanding of GPU-accelerated workloads in the open-source ecosystem.
- Game design as a learning platform: By blending AI techniques with creative game design, we learned not only about AI strategies but also about making games fun, engaging, and balanced.
Last but not least we had a lot of fun! ...and this was definitely not a chatbot generated line!
The Context: AI + Board Games
ClusterOps - Easily install and manage your personal kubernetes cluster by andreabenini
Description
ClusterOps is a Kubernetes installer and operator designed to streamline the initial configuration
and ongoing maintenance of kubernetes clusters. The focus of this project is primarily on personal
or local installations. However, the goal is to expand its use to encompass all installations of
Kubernetes for local development purposes.
It simplifies cluster management by automating tasks and providing just one user-friendly YAML-based
configuration config.yml
.
Overview
- Simplified Configuration: Define your desired cluster state in a simple YAML file, and ClusterOps will handle the rest.
- Automated Setup: Automates initial cluster configuration, including network settings, storage provisioning, special requirements (for example GPUs) and essential components installation.
- Ongoing Maintenance: Performs routine maintenance tasks such as upgrades, security updates, and resource monitoring.
- Extensibility: Easily extend functionality with custom plugins and configurations.
- Self-Healing: Detects and recovers from common cluster issues, ensuring stability, idempotence and reliability. Same operation can be performed multiple times without changing the result.
- Discreet: It works only on what it knows, if you are manually configuring parts of your kubernetes and this configuration does not interfere with it you can happily continue to work on several parts and use this tool only for what is needed.
Features
- distribution and engine independence. Install your favorite kubernetes engine with your package
manager, execute one script and you'll have a complete working environment at your disposal.
- Basic config approach. One single
config.yml
file with configuration requirements (add/remove features): human readable, plain and simple. All fancy configs managed automatically (ingress, balancers, services, proxy, ...). - Local Builtin ContainerHub. The default installation provides a fully configured ContainerHub available locally along with the kubernetes installation. This configuration allows the user to build, upload and deploy custom container images as they were provided from external sources. Internet public sources are still available but local development can be kept in this localhost server. Builtin ClusterOps operator will be fetched from this ContainerHub registry too.
- Kubernetes official dashboard installed as a plugin, others planned too (k9s for example).
- Kubevirt plugin installed and properly configured. Unleash the power of classic virtualization (KVM+QEMU) on top of Kubernetes and manage your entire system from there, libvirtd and virsh libs are required.
- One operator to rule them all. The installation script configures your machine automatically during installation and adds one kubernetes operator to manage your local cluster. From there the operator takes care of the cluster on your behalf.
- Clean installation and removal. Just test it, when you are done just use the same program to uninstall everything without leaving configs (or pods) behind.
Planned features (Wishlist / TODOs)
- Containerized Data Importer (CDI). Persistent storage management add-on for Kubernetes to provide a declarative way of building and importing Virtual Machine Disks on PVCs for
Enable the containerized Uyuni server to run on different host OS by j_renner
Description
The Uyuni server is provided as a container, but we still require it to run on Leap Micro? This is not how people expect to use containerized applications, so it would be great if we tested other host OSs and enabled them by providing builds of necessary tools for (e.g. mgradm). Interesting candidates should be:
- openSUSE Leap
- Cent OS 7
- Ubuntu
- ???
Goals
Make it really easy for anyone to run the Uyuni containerized server on whatever OS they want (with support for containers of course).
Technical talks at universities by agamez
Description
This project aims to empower the next generation of tech professionals by offering hands-on workshops on containerization and Kubernetes, with a strong focus on open-source technologies. By providing practical experience with these cutting-edge tools and fostering a deep understanding of open-source principles, we aim to bridge the gap between academia and industry.
For now, the scope is limited to Spanish universities, since we already have the contacts and have started some conversations.
Goals
- Technical Skill Development: equip students with the fundamental knowledge and skills to build, deploy, and manage containerized applications using open-source tools like Kubernetes.
- Open-Source Mindset: foster a passion for open-source software, encouraging students to contribute to open-source projects and collaborate with the global developer community.
- Career Readiness: prepare students for industry-relevant roles by exposing them to real-world use cases, best practices, and open-source in companies.
Resources
- Instructors: experienced open-source professionals with deep knowledge of containerization and Kubernetes.
- SUSE Expertise: leverage SUSE's expertise in open-source technologies to provide insights into industry trends and best practices.
Improve Development Environment on Uyuni by mbussolotto
Description
Currently create a dev environment on Uyuni might be complicated. The steps are:
- add the correct repo
- download packages
- configure your IDE (checkstyle, format rules, sonarlint....)
- setup debug environment
- ...
The current doc can be improved: some information are hard to be find out, some others are completely missing.
Dev Container might solve this situation.
Goals
Uyuni development in no time:
- using VSCode:
- setting.json should contains all settings (for all languages in Uyuni, with all checkstyle rules etc...)
- dev container should contains all dependencies
- setup debug environment
- implement a GitHub Workspace solution
- re-write documentation
Lots of pieces are already implemented: we need to connect them in a consistent solution.
Resources
- https://github.com/uyuni-project/uyuni/wiki