For this year's SUSECON Digital, we are looking to drive home the message of Innovate Everywhere by showcasing the creativity of our Engineering team. The theme this year features a leap into space and a nostalgic design.
Goal: Engage with our audience through game play that highlights the points of Innovate Everywhere. We want them to keep coming back to play throughout the SUSECON Digital experience.
Requirements: This needs to be space themed and any gameplay style is welcome, but it must be simple to understand and play. Think of creating a fidget spinner - addictive but don't need to know to how use. Ideally the game would be obviously SUSE-influenced (chameleons, cattle, etc)!
If a viable game is created, it will be directly visible to customers and all attendees as part of SUSECON. Gamer points accumulated will contribute to attendees’ SUSECON gamification participation point totals, helping them win event prizes.
*Where we need support: *We are looking for help on the graphic element, cloud service element and game logic. Non-coders welcome too!
Resources: Public domain, clone and remake sources ok. GitHub has thousands of repositories for inspiration, information and data sources…
If you're interested in participating, please get in touch with Sara Stephens - firstname.lastname@example.org
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This project is part of:
Hack Week 20